
Bormir1r
Fatal Absolution General Tso's Alliance
538
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Posted - 2014.07.18 18:48:00 -
[1] - Quote
Jebus McKing wrote:After reading so many threads about scouts and cloaks and nerfs I really get the impression that most people don't realise how much of a problem the scanning/EWAR system is.
What is nerfing the scout's stats good for when they can still at any time see you through walls and on their radar?
You guys are being easily killed by scouts because they always know where you are. They can see you coming from up to 100m away. No buff/nerf in the world could save you if you lose on the information war. Having a wallhack on non-stop is too big of an advantage.
Even if you realized that you are being killed so much because you are being perma-scanned, just equip 1 or 2 complex dampeners on your Assault suit and you should be fine, right?
WRONG! The only thing you accomplished is wasting 2 slots on dampeners. And this shows another problem of the current EWAR system: It is too damn complicated.
Most people who have been concerned with scanning/EWAR probably know Haerr's scanning table. It's just ridiculous how complicated the system is and in most cases even 2 complex dampeners will not save you from being scanned.
For me personally the whole EWAR/scanning system as it is right now is what makes me rage and eventually quit everytime I come back to this game. I can't be the only one. I can't understand why there isn't a huge outcry about this system here on the forums every ******* day.
Does the majority here on the forums really enjoy this scanning system, where your only 2 options are to either use a scout with max dampening skills and multiple dampeners, or else be visible to a Cal scout and his entire squad all the time?
Would it be so wrong if everyone was able to use 2 complex dampeners on a medium suit to be entirely invisible to the enemy radars?
The only people who are really perma scanning are the ck.0 scouts running 3-4 Precision Enhancers, and this will change in hotfix charlie. And why are you putting dampeners on an assault? Dampeners were never meant for any other class than scouts. Granted assaults are in a bad position right now, but again, that will change in the next hotfix with buffs to assaults health, mods, etc. IMO EWar makes this game really interesting and always keeps me on my toes. It's what makes this game so unique.
"One does not simply" run like a Raptor. Only mk.0 Scouts do ... wait... I'm still outclassed by Gal scouts.
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