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Nevyn Tazinas
Company of Marcher Lords Amarr Empire
38
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Posted - 2014.07.21 20:53:00 -
[1] - Quote
Judge Rhadamanthus wrote: I'm not sure we can do this sort of thing within the current hotfix model. Better passive scans would be a start. They would even the field a bit. I see you. You see me.. then we can decide on balance and make it fun for all.
Uh, except Vehicles don't show up on passive scans. So that's not an even playing field. As AV I have no clue what direction that ADS I can hear is in, I have to spend time manually looking for it, while avoiding the ADS's field of view also, because if he sees me and goes after me I'm dead in 3-4 shots from missiles most of the time.
Give all suits a passive vehicle scan that picks up vehicles at longer ranges, heavies should be the best at this as the dedicated AV suit, separate from the infantry passive so that you can give heavies enough range on it to matter without breaking infantry scan balance.
Then you can have your better scan as well since it will actually be even.
I only get a visual if there are no buildings in the way, same as you do. |

Nevyn Tazinas
Company of Marcher Lords Amarr Empire
38
 |
Posted - 2014.07.21 21:06:00 -
[2] - Quote
Judge Rhadamanthus wrote:
This was talked about way back as part i think of a dev blog about sound design. There was talk of fixing it, but it never happened. When I am swarming, it drives me nuts that the ADS sound seems to come from everywhere. In case you didn't know, as a pilot we can most times here the direction a swarm is fired from.
Further up (long thread now so you probably missed it) I supported things like better scans when holding a swarm, etc. Not well fleshed out ideas, more about the concept. Make us both equally able to realize we are in a fight with each other.
Probably never happen with Dust, but separate Vehicle & Inf scan ranges would be the cleanest way I can think of. So your Heavy suits can be good at scanning Vehicles but terrible at scanning Inf, and certain vehicles would be good at one, others at the other, or possibly determined by primary turret on your vehicle if you equip for anti vehicle or anti inf. |
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