True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11815
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Posted - 2014.07.13 23:42:00 -
[1] - Quote
For a long while now I have been wondering why a Leadership Skill tree was not present in Dust.
Premise
For those of you who do not know the leadership skill tree affects the operation and efficiency of managing a Fleet in EVE, and is a necessary requirement of every FC in order to boost their fleet and ensure the maximum number of players can be fit into each squad, wing, etc.
In Dust I see a great potential for integration of the Command (ship) Suit role to develop as a core component of Legion Warfare adding a tactical edge to engagement.
This being the inclusion of a suit specifically designed for those who regularly act as Squad Leader with the express purpose of providing squad wide buffs for those players within its broadcast range.
Since the Commando suit is being removed in Legion perhaps there is an opportunity to replace the Commando....with Commander.
Mechanics
The fundamental mechanics of Leadership focus of the development of skills that directly affect Squad Composition allowing for the inclusion of larger squads in the proposed larger battles on what we hope are larger maps.
They also provide small bonuses to specific attributes, no more that 1-2% per level for the base skills, and no more that 1-5% as a whole per Warfare Link module.
What a Warfare Link module does is provide a squad wide bonus, or a bonus within a certain radius, for all squad members, enhancing their stats further in one specific attribute.
Skills
Leadership- +1 additional Squad mates per level past Lvl I (Maximum of 10 Squad members) Platoon Command- + 1 Additional Squad per level past Lvl I (Maximum 5 Squads) Armoured Warfare Specialist- 1% Per level to Squad Armour Values and unlocks Armour Warfare Links Shield Warfare Specialist- 1% per level to Shield Values and unlocks Shield Warfare Links Salvage Battlefield Proficiency- 1% per level to Salvager efficiencies and unlocks Salvager Link Modules
Etc
These skills being that these skills are very useful in competitive and squad base play I also suggest they have very high SP modifiers to compensate for their value meaning that a player who is dedicated or invested in the role of Squad Lead or Ground Commander has a specific tree and suit type they can invest in.
The Commander Dropsuit
The Commander Dropsuit would be a specialised dropsuit with the express purpose of fitting a Warfare Link Module and extending the links effects, it would have solid HP values on par with the Commmando suit, a Single Light Slot and Side Arm, no grenade, and an Equipment Slot.
For Bonuses I would suggest the following
As a Base bonus on all suits, or all tiers.
75% Reduction to the fitting costs of Warfare Link Modules
As a Role Bonus: 20% increase to the broadcast radius of Warfare Links per level
At this time I am taking submissions for fair and balanced racial bonuses.
Warfare Links
Warfare links are significant investments in terms of PG and CPU and should only really be fitted on Commander frames, and only 1 per suit as a result of the naturally high PG and CPU costs.
A warfare link would have a base broadcasting range of 40m, at Lvl Commander Operation 80m, and apply its modifier to all squad/ platoon members within that radius. It would not apply to non squad or non platoon members.
E.g-
Armoured Warfare Link: 5% increase to squad wide Armour values within broadcast range Skirmish Link: 10% increase to Squad wide mobility (walking speed) within broadcast range Salvage Link: 10% increase to salvager efficiency of all squad members within broad cast range.
Soooooooooooooo whadda we think? Personally I believe this sort of model can also be applied to ground and aerial vehicles which in turn would buff other vehicle stats within a broadcast radius.
What do we all think?
"I guess this is goodbye for now Little One. This is how you will become one of us, one of the Amarr." - Kador Ouryon
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