True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11815
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Posted - 2014.07.13 21:40:00 -
[1] - Quote
Arcturis Vanguard wrote:Absolutely not. Have you noticed that all aurum variants have a higher meta? If your poorly thought out idea was implemented, it would make this game pay to win, or in other words putting more of an edge over your opponent stat wise then merely skill.
Please rethink your suggestion.
Thats what ISK is for.
The you pay the in game ISK you earn for that extra edge to compliment your skills or make up for the lack of them. EVE's been making it work for 10 years under that model..... dust has failed within the year.....
You tell me which sounds better.
In all FPS the greater part of your effectiveness has nothing to do with skill, otherwise everyone in PC wouldn't be stacking the CR......., it's always to do with gear and perks. EVE just takes that to the next step.
You put in more ISK to your suit and vehicle you should get more efficiency out of it.
"I guess this is goodbye for now Little One. This is how you will become one of us, one of the Amarr." - Kador Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11836
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Posted - 2014.07.14 23:04:00 -
[2] - Quote
NoxMort3m wrote:Omega Black Zero wrote:NoxMort3m wrote:Arcturis Vanguard wrote:Absolutely not. Have you noticed that all aurum variants have a higher meta? If your poorly thought out idea was implemented, it would make this game pay to win, or in other words putting more of an edge over your opponent stat wise then merely skill.
Please rethink your suggestion.
It wouldnt be that big of a difference if it was a single percent per meta, and if you hadnt noticed the biggest difference is skill level required, nearly all the stats are the same or very close to isk variants, not to mention the lotalty store offers things of the same high meta so even if your right people could still compete and in the loyalty vs aurum you wouldnt be losing actually money like the aurum user Your argument is flawed If it wouldn't be that big of a difference, then no point in adding it. That my friend is the best argument ive read so far and all i have is that i think it would make things a little more interesting and maybe encourage people to put a little more thought into fits, Everyone focuses on the damage from a proto gun to a basic suit but extenders and plates have meta as well that would affect it, if what i say was done the only time the max difference in dmg would apply is all proto vs all militia, and most fits are made of a variety of meta levels , and for those that fear for new berries how long does it really take to get basic gear, and we all know a week or two of grinding can get anything to advanced
But there is.
How do yo propose to develop an organic market with the no variations of modules?
I do not see what the issue is? Commericialism is half of what New Eden is about.
Pimping your ships, suits, and tanks with the most expensive top tier or meta modules so that you can have that extra edge over the competition. I cannot understand why players are so against statistical advantages....
Half the reason tanking is so boring now is that you cannot pimp tanks...... there's no incentive to use top tier stuff at all.
"I guess this is goodbye for now Little One. This is how you will become one of us, one of the Amarr." - Kador Ouryon
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