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Pokey Dravon
OSG Planetary Operations Covert Intervention
2329
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Posted - 2014.07.14 17:17:00 -
[1] - Quote
Malkai Inos wrote: You keep trying to fix problems people bring up but have so far failed to explain why we should bother in the first place. Why introduce this system to the game? How does it improve the game?
This exactly. You're slapping arbitrary bonuses for the sake of doing so. It serves no purpose other than making the difference between standard and proto even larger.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2331
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Posted - 2014.07.14 19:32:00 -
[2] - Quote
Sasseros wrote:With a good match making it can be good.
A meta 10 weapon have +10% damage, and a meta 10 dropsuit have +10% resistance...
i dont know the meta numbers =P
Lets say, STD meta 1 and proto meta 5 with same equipament.
STD guy shoot proto with a 100damage weapon, so 101 damage, proto guy have 5% resistence, takes 95.95 dmg
Proto guy shoot with a 100 dmg weapon, so 105 dmg, STD guy have 1% resistance, takes 103.95 dmg.
Yeah a good disavantage, but the proto guy worked for it...but the std is fresh out of the academy...
So with a very good match making it can be good =P
hm...i dont talk to much english...i will stop here XD
First of all Matchmaking is the opposite of "very good". Secondly, what would this add to the game? Whats the point of doing this other than adding additional complexity without any tangible benefit? I mean I don't want to sound like a ****, but really don't understand the point of this.
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Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2333
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Posted - 2014.07.14 23:04:00 -
[3] - Quote
Rynoceros wrote:Meta should have some worth.
Seems like they wanted Meta to be a part of Fitting Requirements and then gave up on it. Now it's totally useless.
*facepalm*
No, meta means nothing, and has never meant anything. It's exactly the same as it is in EVE. Meta is just a quick reference to say "Oh, this piece of equipment is generally better than that other one because its meta level is higher."
Meta is the key word, as in "not directly" or "abstractly" to define relative worth between items on a general scale. To give it any sort of direct bonus based off some arbitrary number completely defeats the purpose of the term "Meta"
You could make Militia Meta 0 and Standard Meta 9000 and it wouldn't matter. The absolute number is meaningless, only that its either larger or smaller than another meta number within the same class of asset.
Like my ideas?
Pokey Dravon for CPM1
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