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Pvt Numnutz
Prophets of the Velocirapture
1710
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Posted - 2014.07.13 21:42:00 -
[1] - Quote
By definition dropships can't be a FOTM as it takes more than a month to get a decent ads anyway even after a pilot hits the after burner there us still a chance of being shot down by a forge gun, if the forge gunner is good. Remember they have a 400m range with no fall off so there is an element of skill in dodging forge gun fire. So having the option to burn away at speed is critical. However with swarms there is no skill in the shot placement of the av player (not saying swarms don't require skill but they don't have to aim) meaning that the only skill involved in dodging a shot is on the pilot, and the afterburner is crucial to that (see judges video where he preforms a maneuver to dodge a swarm) there is no dodging swarms without an afterburner.
I would be willing to talk about an after burner recharge time change but I don't want to cause problems for pilots who need afterburners in a troop carrying capacity. A minute would be too long. 30 seconds sounds reasonable to me. Maybe 45 but I would like to see how 30 goes before we go any higher.
A lower flight ceiling is something no pilot wants.
In my opinion if you really want to prevent a possible ads FOTM then limit what a solo pilot can do. |
Pvt Numnutz
Prophets of the Velocirapture
1712
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Posted - 2014.07.14 08:01:00 -
[2] - Quote
The amazing pot head speaks truth. Also OP, when you say ads spam do you really mean whole squads going to the sky in a single game? I've done that before and honestly unless your flying with some of the best pilots, you're all in communication and you all follow curtousy rules then you might only loose a few dropships due to accidental rams. It becomes such a cluster flux it's not even worth doing, especially on smaller maps or maps with lots of indoor spaces.
Expanding on what pothead said, here is a counter to ads spam in skirmish. Lav with rail gun, swarm launcher, forge gun and a min scout. You could even have a HMG heavy instead of swarms or an assault/logi etc. Av just has to keep the dropships off your back while the min scout hacks all the points. Dropships can't take points, unless they have troops in them, but then you wouldn't have an ads squad. Hell if you just had two breach forge gunners working together you could kill or deny a 400m radius to any dropship. All 6 assault dropships qpuldy be useless. |
Pvt Numnutz
Prophets of the Velocirapture
1714
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Posted - 2014.07.14 16:23:00 -
[3] - Quote
Derpty Derp wrote:ChribbaX wrote:I wish my swarms would keep on flying after the ship instead of exploding in midair after they turn on their ab and take off.
/c And I wish flying round a tower made the swarms fly into it, rather than watching them follow me around it... Too many times I turn around and watch the swarm get to the edge of a building and pull a 90 degree turn straight at me. Agreed, I hate it when I pull a really awesome maneuver over a building almost grazing my nose against it as I flip sideways bringing me over to level out nicely behind it. Then the swarms chasing me come right over or through (yes I have seen this) the building to get me.
Don't like pilots after burning away from your swarms? Tough s*** that's the only option we have. |
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