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Buwaro Draemon
WarRavens Final Resolution.
231
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Posted - 2014.07.13 03:11:00 -
[1] - Quote
Doing so will most likely incline to the new FOTM Pythons with XT1s spamming all across they sky!
I am getting tired on getting into matches where the enemy teams (Mostly 6 man scrub squads) use it as an easy way to get OBs since that thing can take down infantry to vehicles to turret installations (and yes, I read the upcomming patches for Charlie and I know the changes to the OB system and adding more eHP to turret installations)
What I am trying to prevent is a next FOTM. If the price reduction comes into play I can assure you that the ADS will be spammed. And they will be more horrible than the tank spam back in 1.7
Currently taking one out is a challenge on its own. And I have been in countless matches where me and 3 or 4 other AV guys have been trying to take one down be couldn't. All thanks to the Afterburner module.
As soon as the ADS feels one shot it kicks in its afterburners and camps in the flight ceiling for until it's shields (or armor) is back up and comes back down. During the wait for their HP to come back, the Afterburner module has already cooled down and is ready for use very quick. So as soon as the ADS is threatened again it kicks again with its afterburners and making a few twists in the airto dodge the uncomming Forge rounds.
My only problem here is that they have an easy and fast get away to complete safety. A cool down of 10 seconds for the 3 afterburner modules. That is a very fast cool down. You can go easily to the flight ceiling. And as you are coming back down from it, you already have your fast get-a-away to the flight ceiling again.
This can be prevented by increasing cooldown time with these afterburners. Make them 50 secs - 1 minute cool down.
This game should reward the skilled. Not the coward. While yes you may know how to fly and shoot with the ADS, dodging AV fire should be another skill. Not the cowardly tactic of activating your afterburner and camp on the ceiling.
Another counter to this tactic would be lowering the flight ceiling to MCC height. Or a little higher. You can keep your Afterburner cooldown, but the only place you'll have to hide now is outside of the map or inside your redline.
I am just trying to prevent the next FOTM from happening. And this one looks very nasty. And if(when) it happens. People are going to call for a ADS nerf. Which will anger old and dedicated ADS pilots (like myself)
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 03:35:00 -
[2] - Quote
Hakyou Brutor wrote:Look, I'm an ADS pilot, a tanker, a forger, and a ground guy, all at proto level.
ADS' are so easily counterable with forge guns it's not even funny.
I was in a match, Skirmish, Ashland.
There was this Python with Xt1's I was using my Rail tank along with my ADV Forge Gun while 2 other players sat on top of the rail thingies between B and C and another one shot Swarms at it.
The dropship came down, killed a few people and started twisting and used its afterburner and went back to the ceiling. Only 2-3 shots managed to hit. If its armor was touched it just went back to it's supply depot back in the redline and repaired.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 03:45:00 -
[3] - Quote
Riptalis wrote:I feel like if they reduce the cost more pilots will take more risks and might not fly away frequently. I don't know how you're not taking down ADS but it only takes a few swarms or forges to keep a ADS at bay. ADS are already easy enough to take out with just the right tactics. Well it depends on the enemy team. If it's a loan ADS pilot. Than he is easy prey. But when in a squad, where thanks to the amounts of kills the ADS and installations/vehicles destroyed to the ADS, if the have a Logi+Heavy combo. OBs can become VERY frequent.
In the last matched I described, they got about 5 OBs. One one they used on my tank trying to shoot the thing down and the other was used on the Forge Gunners up in the rails. But since they where under a roof they where saved.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 03:56:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Having a legitimate playstyle be financially unsustainable is never a good solution. Slash ADS prices. Then make afterburners cooldown time longer than they are.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 04:23:00 -
[5] - Quote
Derrith Erador wrote:Buwaro Draemon wrote:Hakyou Brutor wrote:Look, I'm an ADS pilot, a tanker, a forger, and a ground guy, all at proto level.
ADS' are so easily counterable with forge guns it's not even funny. I was in a match, Skirmish, Ashland. There was this Python with Xt1's I was using my Rail tank along with my ADV Forge Gun while 2 other players sat on top of the rail thingies between B and C and another one shot Swarms at it. The dropship came down, killed a few people and started twisting and used its afterburner and went back to the ceiling. Only 2-3 shots managed to hit. If its armor was touched it just went back to it's supply depot back in the redline and repaired. EDIT: The twisting I can tolerate. Since it is not really that easy to twist around and try not to crash but when you combined that with super spped and a height no one other can reach except the dropship. yeah. It becomes a problem. And I am not saying to nerf the ADS. Just re-work the Afterburner module. Oh my ba jesus, I got another hate thread!!! Haks, everybody, I was the guy in the python spamming xt-1s like a scrub! Oh hi! I just want a nerf on the afterburners. The only good thing hat came out of that match is that I managed to keep on you on the ceiling.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 04:34:00 -
[6] - Quote
And pretty much every other ADS pilot I have encountered always use that tactic (myself included)
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 04:45:00 -
[7] - Quote
Reign Omega wrote:Buwaro Draemon wrote:Doing so will most likely incline to the new FOTM Pythons with XT1s spamming all across they sky!
I am getting tired on getting into matches where the enemy teams (Mostly 6 man scrub squads) use it as an easy way to get OBs since that thing can take down infantry to vehicles to turret installations (and yes, I read the upcomming patches for Charlie and I know the changes to the OB system and adding more eHP to turret installations)
What I am trying to prevent is a next FOTM. If the price reduction comes into play I can assure you that the ADS will be spammed. And they will be more horrible than the tank spam back in 1.7
Currently taking one out is a challenge on its own. And I have been in countless matches where me and 3 or 4 other AV guys have been trying to take one down be couldn't. All thanks to the Afterburner module.
As soon as the ADS feels one shot it kicks in its afterburners and camps in the flight ceiling for until it's shields (or armor) is back up and comes back down. During the wait for their HP to come back, the Afterburner module has already cooled down and is ready for use very quick. So as soon as the ADS is threatened again it kicks again with its afterburners and making a few twists in the airto dodge the uncomming Forge rounds.
My only problem here is that they have an easy and fast get away to complete safety. A cool down of 10 seconds for the 3 afterburner modules. That is a very fast cool down. You can go easily to the flight ceiling. And as you are coming back down from it, you already have your fast get-a-away to the flight ceiling again.
This can be prevented by increasing cooldown time with these afterburners. Make them 50 secs - 1 minute cool down.
This game should reward the skilled. Not the coward. While yes you may know how to fly and shoot with the ADS, dodging AV fire should be another skill. Not the cowardly tactic of activating your afterburner and camp on the ceiling.
Another counter to this tactic would be lowering the flight ceiling to MCC height. Or a little higher. You can keep your Afterburner cooldown, but the only place you'll have to hide now is outside of the map or inside your redline.
I am just trying to prevent the next FOTM from happening. And this one looks very nasty. And if(when) it happens. People are going to call for a ADS nerf. Which will anger old and dedicated ADS pilots (like myself) You shut your dirty mouth. You shut it RIGHT now! ADS are god awfully expensive and unreasonably so. Theyre counterable by competent infantry and the 7 guys who have flown them since they were released deserved a MOTHER FRAGGING BREAK!
I was one of the first to try out the ADS when it launched back in Uprising 1.0.
Just Increase the cooldown for the afterburner and we are all cool.
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 05:05:00 -
[8] - Quote
Derrith Erador wrote:Buwaro Draemon wrote:
Another counter to this tactic would be lowering the flight ceiling to MCC height. Or a little higher. You can keep your Afterburner cooldown, but the only place you'll have to hide now is outside of the map or inside your redline.
I am just trying to prevent the next FOTM from happening. And this one looks very nasty. And if(when) it happens. People are going to call for a ADS nerf. Which will anger old and dedicated ADS pilots (like myself) I just got to actually reading this whole little paragraph and the rest. Understand that as a veteran pilot (started the first day of chrome) I'm going to attempt to remain as cordial as possible. I've cut out this little tidbit as I want to address these issues. First off, I didn't fly straight to the flight ceiling. Any pilot worth his salt would know that this is the most stupid thing you could possibly do. I used a little trick I like to call "evasive maneuvers". My flight style is called the drunk hillbilly in case you're interested. Second off, you've already confessed to having a crap ton of AV on me. At one point, I believe you had two forges, two swarms both ADV, and a red line rail tank on me. With this much AV on me, you should have killed me ten times over. I don't know how you didn't, but apparently, maybe the forges were popping shrooms while shooting me. In the end, you didn't, and I was personally amazed that it didn't happen, as it should have if your AV had any form of coordination other than "hey he's back, shoot him"! The next FOTM? Half the people I talk to can barely fly a gorgon, and that's one of the easiest things to fly. and on the whole "you couldn't shoot me down" thing. I think I can explain better as to how that didn't happen: 1) Maybe I've been doing this a long time. 2) Maybe I've faced similar situations and know the ADS protocol to fighting that much AV concentrated specifically on me. That rule is this "if the risk is too great, it's not worth it" I understood that your four forms of AV on the scaffolding and rail tank in the back wasn't worth the 500k isk and well over 12mil SP I sunk into my baby Laira (Laira being the ADS) 3) I need to go ahead and address the "cowardly ADS" comment you threw my way. Are you telling me that I'm supposed to stay in your firing range of five forms of AV and stay there while they unload clip after clip into me? There's no cowardice in running away from five forms of AV, it would in fact be stupid if I stayed and unloaded everything I had into you, I even tried doing quick dive bombs. 4) Maybe I didn't spend 3+ (that being minimum) mil SP into a proto suit and a proto AV like you all did. But I did however sink time, trial and error, isk and at least 10 million into my trade and I think I can say that I have proven myself as a pilot. I've tried to remain as cordial as I possibly could while addressing you, but understand that after all that AV was on me, you should have killed me, and I quite frankly am insulted by being called a coward, and thus I kind of want to throttle you. Again, I'm trying to be nice.
Runnin away from AV isn't cowardly. Heading straight to the flight ceiling is. And I was the one that only dealt more damage to you. And actually I was one of the first to start a "reduce price on ADSs" thread. Back when my properly fitted incubus costed me 800k You can find if you search it. That is if CCP didnt delete the threads from back then.
The thing was that from my POV when you took fire you looked like an ant. Though I liked how you grace through the installation very fast when you came down.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 05:54:00 -
[9] - Quote
Reign Omega wrote:Sorry maybe I overreacted. I have shot down damn near every single pilot worth shooting down...Snuggz, Derrith, Blackholenova or whatever his name is etc etc... Pythons now, Incubus during the rep wars, Judge during the OP swarms....My point is these guys PAY to be that good, why take that from them with a silly nerf or change to what is arguably one of the most diffifuclt things to do in DUST? They have invested HOURS and MILLIONS of SP and ISK while we all expect to be able to just trot on the field with an Anti Skill cannon of some sort and 1 shot them? Nothing is wrong with running when you take reasonable damage, Nothing is wrong with protecting your investment, while using it to its fullest extent to maximize its effectiveness. What the decrease in price WILL do is....give me a bunch more experimental ADS scrubs to farm with my overly honed tactics from fighting the pros. Game the FK on.
No, no, no. I don't care about the pilot's skill. They have earned that skill. The thing that annoys me is that majority of ADS pilots jump to the ceiling using Afterburners and since they cool down so fast he can jump back there as quickly as he descends.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 05:57:00 -
[10] - Quote
Derrith Erador wrote:Reign Omega wrote:Sorry maybe I overreacted. I have shot down damn near every single pilot worth shooting down...Snuggz, Derrith, Blackholenova or whatever his name is etc etc... Pythons now, Incubus during the rep wars, Judge during the OP swarms....My point is these guys PAY to be that good, why take that from them with a silly nerf or change to what is arguably one of the most diffifuclt things to do in DUST? They have invested HOURS and MILLIONS of SP and ISK while we all expect to be able to just trot on the field with an Anti Skill cannon of some sort and 1 shot them? Nothing is wrong with running when you take reasonable damage, Nothing is wrong with protecting your investment, while using it to its fullest extent to maximize its effectiveness. What the decrease in price WILL do is....give me a bunch more experimental ADS scrubs to farm with my overly honed tactics from fighting the pros. Game the FK on. I also appreciate you backing me on this, it is much obliged. Another thing, I would hardly call myself one of the best, just fortunate (mainly because when I do say that stuff, it always comes to bite me in the nuts). @ bruwean?- I thank you for the compliment, I worked very hard mastering that, and again, I'll reiterate, I did not fly to flight ceiling. If I did, you would know it. Flying to the ceiling is the single most stupid thing you could do as a pilot. And on you saying that the price should not be dropped, afraid I can't agree with you on that. There are many people still in this game that would make excellent pilots, had they the wallet I have. Why would you want to take that opportunity away from them when they could become just as good as some of the legends, if not better. Just because nine scrub pilots plague the skies doesn't mean that tenth doesn't deserve a chance. Heck, I've been teaching two hopeful pilots how to fly. I'm afraid I haven't had much of a chance to see them perform as they do not like each other, and we all have IRL. And if they are scrub pilots, you wouldn't have nearly as much trouble shooting them down as when you fought me. Okay, okay. Then maybe a title change? I don't want people to get the wrong idea. I just want to see more pilots actually evading and dodging AV rather than boosting themselves up to the flight ceiling. Coming back down and going back up as quickly as they came down.
Just re-work the Afterburner's cool down time and this whole issue dissappears.
If you are a scout and you only use EWAR then you have my salutes o7
END THE TYRANNY OF BRINK TANKED SCOUTS
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 07:37:00 -
[11] - Quote
deezy dabest wrote:Buwaro Draemon wrote:Doing so will most likely incline to the new FOTM Pythons with XT1s spamming all across they sky!
I am getting tired on getting into matches where the enemy teams (Mostly 6 man scrub squads) use it as an easy way to get OBs since that thing can take down infantry to vehicles to turret installations (and yes, I read the upcomming patches for Charlie and I know the changes to the OB system and adding more eHP to turret installations)
What I am trying to prevent is a next FOTM. If the price reduction comes into play I can assure you that the ADS will be spammed. And they will be more horrible than the tank spam back in 1.7
Currently taking one out is a challenge on its own. And I have been in countless matches where me and 3 or 4 other AV guys have been trying to take one down be couldn't. All thanks to the Afterburner module.
As soon as the ADS feels one shot it kicks in its afterburners and camps in the flight ceiling for until it's shields (or armor) is back up and comes back down. During the wait for their HP to come back, the Afterburner module has already cooled down and is ready for use very quick. So as soon as the ADS is threatened again it kicks again with its afterburners and making a few twists in the airto dodge the uncomming Forge rounds.
My only problem here is that they have an easy and fast get away to complete safety. A cool down of 10 seconds for the 3 afterburner modules. That is a very fast cool down. You can go easily to the flight ceiling. And as you are coming back down from it, you already have your fast get-a-away to the flight ceiling again.
This can be prevented by increasing cooldown time with these afterburners. Make them 50 secs - 1 minute cool down.
This game should reward the skilled. Not the coward. While yes you may know how to fly and shoot with the ADS, dodging AV fire should be another skill. Not the cowardly tactic of activating your afterburner and camp on the ceiling.
Another counter to this tactic would be lowering the flight ceiling to MCC height. Or a little higher. You can keep your Afterburner cooldown, but the only place you'll have to hide now is outside of the map or inside your redline.
I am just trying to prevent the next FOTM from happening. And this one looks very nasty. And if(when) it happens. People are going to call for a ADS nerf. Which will anger old and dedicated ADS pilots (like myself) I am going to guess that you had your militia swarms out and the python killed you instead of running away. Forges and proto swarms easily send an ADS running and the only thing that lowering the prices is going to do is feed more points to AVers. The ones that do not get taken out by this will get taken out by scrubs spamming ADS and crashing into other ADS because they have to fly like clowns to even have an attempt at a shot at killing infantry. I have an ADV Forge Gun and proto swarms with Profiency level 3 But the swarms are rendered useless against an ADS unless he is hovering above you and 2 other guys shoot at it as well
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
232
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Posted - 2014.07.13 07:39:00 -
[12] - Quote
DontChimpOut wrote:Atiim wrote:If anyone wants to know just how effective Afterburners are, read here. You're just angry it requires teamwork to take out a good ADS pilot. I can understand the requirements for teamwork. But increasing the Afterburner's cooldown ain't hurting anyone and it is more of a fair chance because ADS are now going to be more frequent.
Unless, you depend on the scrub tactic of flying to the ceiling for safety?
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
233
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Posted - 2014.07.13 18:04:00 -
[13] - Quote
Patrick57 wrote:Try flying the ADS, if you think this will make it the FOTM. It still takes more skill than a Tank. Read the whole thread next time. I AM an ADS pilot.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
233
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Posted - 2014.07.13 18:10:00 -
[14] - Quote
medomai grey wrote:Buwaro Draemon wrote:I can understand the requirements for teamwork. But increasing the Afterburner's cooldown ain't hurting anyone and it is more of a fair chance because ADS are now going to be more frequent. Unless, you depend on the scrub tactic of flying to the ceiling for safety? It shouldn't require more than one person to down my python. That's just bad for the game for reasons that have been explained to death. Anyone who subscribes to the idea that it should take at least 2 people to down my python can repeat that to themselves over and over as they bend over and take my python up there ass. (<- So getting banned from the forums for that.)Buwaro, your testimony of experience on the ground as AV is invaluable. But it is only that, the view of someone on the ground. I recommend you broaden your perspective before you talk of how things should be. Give me a nudge if you ever see me online. I'll let you test drive my python... but you're paying for each one you get destroyed. Read the whole thread buddy. While I appreciate your thought of help. I stated that I am an ADS pilot. And I have also exploited the Afterburner to the ceiling tactic. It's stupid and fast. I can go back to the ceiling as soon as I get down from there.
Got tired of it. Now I am trying to find better flying maneuvers to dodge AV. But alas! I can't afford that many. Even tho I have 50 million ISK. I dont wan't to go any lower
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
233
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Posted - 2014.07.13 18:47:00 -
[15] - Quote
Gavr1lo Pr1nc1p wrote:Derrith Erador wrote:Gavr1lo Pr1nc1p wrote:id say reduce price, but increase AB CD His numbers would kill our trade. That is my one beef with his solution. 50 seconds to a minute? Really? Well thats too much..didnt look at the numbers at all, ill admit. They do need a bit of a CD increase though...MLT ones that i use have hardly any CD at all...This also applies for speed mods on tanks. And before people ask, i do have an ADS alt and ill say personally that ADSes won't become FoTM because of the steep learning curve. Think about it. The reason FoTM exists in the first place is that it is easy to use and skill into while offering a large advantage. The current FoTM (HMG Heavies) requires very little personal skill and minimal investment with a huge reward, which is the reason why it is such a dominant and long lasting FoTM. ADSes are on the other end of the spectrum for most of the FoTM requirements-They require large amounts of SP and a lot of skill, have a hard counter, etc. They are in the right hands very deadly and even invulnerable to an extent, but thats as it should be. With the HMG heavy remaining untouched, the FoTM meta will likely remain where it is. When I said FOTM I didn't exactly meant people skillling into it. I meant it by, ADS pilots that didn't wanted to use their ADS because they where too expensive. Now with the price reduction these ADS pilots will get more of a motive to spam them throughout matches.
This wouldn't be such a bad thing. But knowing the nature of most ADS pilots, the moment a swarm or forge hits them, they will zoom in quickly to the flight ceiling while they await for the AV to be taken care of.
And ADS dogfights are long lasting. Unless the pilot is using XT1s. I try to prevent ADS dogfights because I still have yet to skill into small missile turrets XD
....... I did the mistake thinking that small blasters where as effective as they were back when Uprising launched. I skilled fully into Ion blasters and level 3 Incubus..... I feel ashamed
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
233
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Posted - 2014.07.13 19:17:00 -
[16] - Quote
DUST Fiend wrote:Buwaro Draemon wrote:....... I did the mistake thinking that small blasters where as effective as they were back when Uprising launched. I skilled fully into Ion blasters and level 3 Incubus..... I feel ashamed God I miss when Blasters were actually useful for something.
I remembered when I used to hover around objectives and just gun everyone with my Ion blasters. Back then ADSs had more PG/CPU soI had mine fitted with 3 Ion blasters (I had a very good gunner by then) and 2 enhanced armor hardneres with one basic light armor repper.
A forge gun could still down me in 2 shots and back then that fit costed me 800k
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
236
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Posted - 2014.07.16 15:30:00 -
[17] - Quote
Derpty Derp wrote:Anyone who flies straight up (with or without afterburners) is just asking to be downed by a forge gunner (yes I am a forge gunner and a pilot among other things.) Before you go nerfing the already most skilled part of the game how about fixing the swarm launcher, currently nothing can save you from invisible and multishot swarms (yes it's glitched to hell.)
Other than that, what's the problem with going to the ceiling, you have problems with people moving behind cover when you shoot at them as well... Fact is you can't see or fire at jack **** from more than 100 meters away (at best) with a drop ship and well as overpowered as the Python missile bonus is against infantry they are so damn squishy against a railBus that it's your own fault that someone has dodged all those ground troops fire, learn to bring a friggin pilot with you, the more **** you got the more of an advantage you have in the match! If the pilot manages to dodge all incoming fire with his own maneuvers then he is a good pilot. But all he does is sit on the ceiling. Then he is a not very good pilot.
I don't mind them using skill and maneuvers to dodge my incomming fire. But the moment the fly way high up. That's just nooby.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
236
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Posted - 2014.07.16 15:40:00 -
[18] - Quote
Derpty Derp wrote:ChribbaX wrote:I wish my swarms would keep on flying after the ship instead of exploding in midair after they turn on their ab and take off.
/c And I wish flying round a tower made the swarms fly into it, rather than watching them follow me around it... Too many times I turn around and watch the swarm get to the edge of a building and pull a 90 degree turn straight at me. It actually depends on the angle of the swarmer and how close to the tower you fly and how sharp you did your turn.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
237
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Posted - 2014.07.16 18:27:00 -
[19] - Quote
843-Vika wrote:When they lowered the cost of tanks they completely forgot about the ADS.
Im all for bring back logi LAV since av got stronger and tanks, ADS, and lavs got nerfed....LLAV can't be abused the way they were before. I really don't know why CCP did all this vehicle vs AV changes. The ones that really needed a work where murder taxis. And that is fixed now. But everything was fine.
If you are a scout and you only use EWAR then you have my salutes o7
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Buwaro Draemon
WarRavens Final Resolution.
237
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Posted - 2014.07.16 19:25:00 -
[20] - Quote
843-Vika wrote:I agree that murder taxi was a problem, but when they changed the amount of damage you take when you get hit by a lav it would have fixed that problem and then logi lav could have been used as they were intended. As a lav that is used as a support lav then as an un-destroyable killing machiene They should have just done that. AV was nice and perfect against vehicles back when Uprising launched. Or before 1.7 (I wasn't here for 1.4 to 1.7 arriving a little 2 weeks late when 1.7 launched) and it was a whole mess. They took out a lot of vehicles. Which made the game really diverse and fun. And not everyone was fully specced into proto AV like they are now (they were all mostly forced because of tank spam on 1.7)
If you are a scout and you only use EWAR then you have my salutes o7
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