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dman the great
OSG Planetary Operations Covert Intervention
59
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Posted - 2014.07.13 02:23:00 -
[1] - Quote
Hello CCP and Dust Community so I had this idea running around in my head for a while and I never had the time to say anything about it till now so here it is: Racial Shotguns.
The Gallente have their shotgun, their assault rifle, their blasters, their tanks, their LAVs, they have it all. All the other races hae weapons as well that Gallente do not but still, if we are to reach racial partialty we need to start with the little things. A shotgun for each race would be easy to do, and would be great to see for many reasons. These reasons being the shotgun has been the most feared weapon in the game, making the Gallente feared as well by adding a shotgun for each race they would all reach the same level of fear among the players. As for blance it would be great, the current shotgun does more damage to shields like it should, but a Minmatar or Calidari shotgun would do armor damage, I will regret saying this later being I am one, this would make it easier for shotguners using these two races shotguns to cut down Gallente heavies. As for Amarians they would do more shield damage Like the gallente. As for racial bonuses for the suits I am undecided between having damage bonuses or spray reduction bonuses or reload bonuses. CCP I will leave that to you.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.13 12:36:00 -
[2] - Quote
In a way yes, but i am not meaning that at all, i am assuming it was just an honest mistake in the haste of building the game.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.14 02:58:00 -
[3] - Quote
All the others we can do without just fine at this moment, but they way cloakers run and kill at their merry wish with their shotguns, the implementation of the racial shotguns would mean that certain heavys would withstand damage from other shotguns, along with assaults, no more one shot insta kills.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.14 15:59:00 -
[4] - Quote
Dude, you want another 1.8 alpha? tanks invulnerable and LAV's destroyed by rail rifles. I am sure allot of us do not, but I am speaking for the ground troops solely, no vehicles should have been mentioned here anyway but somehow they did... anyway from the ground troops point of view the shotgun cloakers were a bit of a problem for a while, still are for some. these shotguns would mean less chances of being the heay to get hit with his bane weapon. As for vehicles we just got a vehicle rebalance, we do not need more vehicles added right now that way we have to go through a vehicle balance ALL over again.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.15 04:20:00 -
[5] - Quote
Ok, fine so then, more new guns, more new rebalances, more new vehicles more new rebalances, more new suits, more new rebalances, we have gone through this a hundred times now. Is what I am trying to avoid by going into the shotgun or specific weapon department is simple. skip the bs of more rebalances. and plus if the shotgun is the gallente massdriver. then what is the plasma cannon? and don't say anti-vehicle because sure yes it does damage them but it also does better against infantry making it an infantry v infantry weapon with side damage to vehicles like the massdriver. thats another thing, we need more AV gear, the forge gun only kills if you have proto or more than one cannon, and partially killed vehicles do not count on this scale, to kill an assault dropship or a dropship is very hard with swarms, they hear one volley "Oh here they come better switch on my booster" and they are out of your range or they have outraced your missles. Back to shotgun, is what I meant to spur up in general was racial partiality in all areas already in the game that will not need a thousand reballances in the future. We already see where that has gotten us.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.15 04:23:00 -
[6] - Quote
plus I notice allot of people coming in here with bias Ideas.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.19 05:59:00 -
[7] - Quote
Yes I know pokey but sometimes something is too short for paragraphs and just gets a ramble. Now to your question on the racial variants I did have ideas on that but figured we wold start simple on the concept and if nothing caught on then fine. anyway here were my ideas, but still try to keep range damage ect to a minimum re-balance state.
Min: Simple short range shotgun like the gallente but with even low percent damage bonuses to both shields and armor, but to lowest possible level. say 1% -2% a level. Projectile weapon with a slightly lower rate of fire than gallente.
Cal: Simple medium range small choke shotgun with less damage than the gal but same fire rate. medium bonus to armor damage.
Ammar: highly accurate laser based shotgun with smallest possible choke but lowest damage to armor but increased to shields.
Back to some stuff said earlier in the post. Some people didn't read all of the posts and ideas given by other people and just stated "Worst idea ever it old completely ruin the game" as I said bias ideas.
Then somebody said something about amarr being into projectile weapons and missles and stuff. Close my friend close but I learned a way to tell weapon types: two factions among the four: Red and Blue red consists of amarr and caladari then the blue consists of minmatar and gallente, but each side is equal in armor and shields here is how: Gallente and amarr armor based minmatar and valdari shield based. their weapons work the similarly as well for example: caldari rail guns: fires a small projectile down a long shoot. minmatar: fires a small projectile from a combustion based shell. your projectile twins hence. as for gallente and ammar: Gal assault rifle: blaster weapon that fires small blobs or clusters of liquid metal or energy. ammar scrambler rifle: fires small clusters of energy that confuses the muscles or brain into spasms. Hence plasma twins. (that was a roph idea do not quote later just got back from vacation and still car ersion of jet lagged.)
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.19 13:34:00 -
[8] - Quote
call it what you will, scrambler beam scrambler laser what ever you want to call it.
As pokey said earlier all the races tend to make a variants of every weapon, as do modern races or authenticity. So shotguns would make sense, along with beam based rifles, sniper rifles, mass drivers (AKA grenade launchers) and so on.
I think everybody tends to forget however that all these races went into dark times without electricity or anything once. the went back to stone ages. So really they would have to go through the technological evolutionary path. Is where I am going with this is in modern times people hunt turkey, foul, birds ect. with what weapon...a shotgun so it would make sense for whatever planet they came off of that they at some point invented a shotgun to hunt with, then one for combat, then one that was more advanced than the last, then one that was even more advanced, and so on. The trend would continue as they become closer and closer to the place where dust is. All the races still have created their shotguns and advanced them through the years. and hence they still have their shotguns.
As for laser rifles I tend to see them as a flame thrower. A continuous beam of damage that lasts a period of time and as I said earlier evolutionary technological path. We all know what D.Day was, we all know that bunker busters had many forms. one was the flame thrower. Assuming that every race had a civil war at some point in their very distant path or had a war among its distant countries, they may have run into a reason to create their own flame throwers to bust bunkers in these wars. kept the gun going as I said earlier but the amarr made a laser stile accurate version. The calidari could do the same, the minmatar could do the same, and the gallente could create a plasma "hose" to spray plasma continuously in a direction.
I am assuming you get the point here. these same things would take place with the sniper rifle and grenade launchers or mass drivers if you want to call them that. In the end racial partiality is natural and needed thing for dust lore, if not in dust then legion.
Be a number, or don't be here at all.
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dman the great
OSG Planetary Operations Covert Intervention
60
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Posted - 2014.07.21 03:50:00 -
[9] - Quote
sorry pokey thought it was you, most have been someone else. And Pokey, I wrote this FOR shotguns, do not assume because I refuse to go to another subject that I am against them. I agree that other weapons do need more racial partiality, but the shotgun is the easiest at the moment. they have barely gotten the rail rifle right and they have adjusted it a few times. The shotgun has needed balancing for a while but no one spoke up because they liked the shotgun the way it is because most of us use it, making it easier to balance since EVERYBODY would be worried about how it is doing. (Everybody is globalizing but its also an exaggeration, i mean allot of people, its just faster.) As for the shotguns DPS, obviously they would be lowered slightly to make room for damage bonuses. As for models its not that big a problem. I am not expecting it to go into dust but legion instead and that gives them a year of dust cash-ins to complete models. That is man power and time all in one. As for the final thing I have to say, thank you all sharing some stuff, and thanks pokey for your thoughts, good-luck with cpm. And everybody stay frosty and prepare for legion, that means getting out the old keyboard and mouse.
Be a number, or don't be here at all.
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