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Pokey Dravon
OSG Planetary Operations Covert Intervention
2332
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Posted - 2014.07.14 22:27:00 -
[1] - Quote
The shotgun is distinctively the paradigm of what a Blaster is. Extremely Short range. Extremely High DPS. If anything the shotgun is THE Gallente weapon because that's what makes sense given their racial theme, which is close range brawler with very high damage output.
I don't think people particularly care about the race of the gun, they care about how it performs, and it does exactly what its designed to do...**** anything that gets within range. Different damage types would make a difference, but the base burst DPS is so high that it really doesn't matter. Pretty much any suit will die in 1-2 hits, heavies are typically 2-3. Adding 10-20% more damage isn't enough to change that time to kill. So really then you're just trying to play with the range, well again the Shotgun is distinctively Gallente and haves like blasters SHOULD. You want a pseudo Caldari shotgun? Use the Breach Shotgun.
I'm all for options, but as others have pointed out, adding more shotguns to the game wont improve the game that much, and there are other things that could be added that would do so much more. The Amarr in particular are rather lacking in options, but a shotgun doesn't really fit their racial theme anyways.
Like my ideas?
Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2340
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Posted - 2014.07.15 15:48:00 -
[2] - Quote
dman the great wrote:Ok, fine so then, more new guns, more new rebalances, more new vehicles more new rebalances, more new suits, more new rebalances, we have gone through this a hundred times now. Is what I am trying to avoid by going into the shotgun or specific weapon department is simple. skip the bs of more rebalances. and plus if the shotgun is the gallente massdriver. then what is the plasma cannon? and don't say anti-vehicle because sure yes it does damage them but it also does better against infantry making it an infantry v infantry weapon with side damage to vehicles like the massdriver. thats another thing, we need more AV gear, the forge gun only kills if you have proto or more than one cannon, and partially killed vehicles do not count on this scale, to kill an assault dropship or a dropship is very hard with swarms, they hear one volley "Oh here they come better switch on my booster" and they are out of your range or they have outraced your missles. Back to shotgun, is what I meant to spur up in general was racial partiality in all areas already in the game that will not need a thousand reballances in the future. We already see where that has gotten us.
Paragraphs man, remember the paragraphs. You're rambling.
As for adding new weapons, adding ANYTHING will require re balance. Balancing should be ongoing constantly because the game is changing constantly. People find new and creative ways to take advantage of existing mechanics and that will always cause imbalance, thus needs to be an ongoing process. I mean are you suggesting you just copy all of the stats from the existing shotgun and give it a new damage type? True that would require the least amount of rebalancing, but why would a Caldari Shotgun have the same range as Gallente? Minmatar shotgun would instantly be the best due to the superior damage profile overall. Not to mention its just boring.
So either you can make them all the same with different damage types, and it'll be boring, not make sense, and the Minmatar will be best.
Or you can take the time to make them perform differently, but then that would require the balancing you seem to be so fervently against.
Which one is it?
Like my ideas?
Pokey Dravon for CPM1
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2437
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Posted - 2014.07.20 04:12:00 -
[3] - Quote
dman the great wrote: As pokey said earlier all the races tend to make a variants of every weapon, as do modern races or authenticity. So shotguns would make sense, along with beam based rifles, sniper rifles, mass drivers (AKA grenade launchers) and so on.
O_o when did I say that?
My point is, so you want to add racial shotguns, you've said that they would have different stats. Which means they would been to be balanced against one another yet you say "Oh we cant have other racial weapons or vehicles because we would have to balance them and Im tired of them balancing stuff.
So you're ok with adding racial shotguns and balancing them against other weapons, but not ok with the same being done for other aspects of the game? Don't you think that's pretty biased?
Like my ideas?
Pokey Dravon for CPM1
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