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Thread Statistics | Show CCP posts - 1 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries
3236
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Posted - 2014.07.13 02:08:00 -
[1] - Quote
Cat Merc wrote:I rather not get a magazine size increase on both Caldari and Gallente.
I rather them have something unique to them.
My thoughts exactly. I would prefer a bonus of some sort to shields for caldari (like shield recharge rate per level, or efficacy to shield extenders, or shield recharge delay) and a bonus to armor for gallente (like armor repair rate per level).
Also ROF bonus to all assault suits
Removed all hope with this post
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Ydubbs81 RND
Ahrendee Mercenaries
3236
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Posted - 2014.07.13 02:13:00 -
[2] - Quote
CCP Rattati wrote:We haven't ruled out additional slots, but we will be buffing PG/CPU in a healthy way. We will be sharing a spreadsheet with calculations, a new layout and tentative PG/CPU for players to play around with protofits and let us know if those changes will be enough to bring out the Assault.
Efficacy is still something we want to explore more so maybe more likely in Delta.
Maybe we can in the meantime increase some of the role bonuses instead of adding new ones.
We want to place the Assault squarely between Commandos and Logis in eHP.
With all due respect Rattati, I can fit all that I want on my assault fits except for drop uplinks. But as an assault, uplinks are not priority. I can fit a proto light weapon with a proto sidearm with all of the high and low modules that I want. PG/CPU bonus will not be worth it to give assault suits a comeback.
Removed all hope with this post
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Ydubbs81 RND
Ahrendee Mercenaries
3236
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Posted - 2014.07.13 02:40:00 -
[3] - Quote
Atiim wrote:- Gallente Assault Dropsuits: +5% Hybrid - Plasma Weaponry RoF per Level
- Caldari Assault Dropsuits: +5% Hybrid - Railgun Effective Range per Level
Y/N?
ROF bonus to the entire assault class
Removed all hope with this post
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Ydubbs81 RND
Ahrendee Mercenaries
3240
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Posted - 2014.07.13 05:36:00 -
[4] - Quote
LOADED'HORN wrote:Ydubbs81 RND wrote:CCP Rattati wrote:We haven't ruled out additional slots, but we will be buffing PG/CPU in a healthy way. We will be sharing a spreadsheet with calculations, a new layout and tentative PG/CPU for players to play around with protofits and let us know if those changes will be enough to bring out the Assault.
Efficacy is still something we want to explore more so maybe more likely in Delta.
Maybe we can in the meantime increase some of the role bonuses instead of adding new ones.
We want to place the Assault squarely between Commandos and Logis in eHP.
With all due respect Rattati, I can fit all that I want on my assault fits except for drop uplinks. But as an assault, uplinks are not priority. I can fit a proto light weapon with a proto sidearm with all of the high and low modules that I want. PG/CPU bonus will not be worth it to give assault suits a comeback. I need PG/CPU on the Cal ass which I never run anymore. 1 of the 3 lows always has a CPU mod in it. Just to run shields and high CPU requirements like range or precision. Trust me cal scout is 3 x as good no doubt in that department. For assaults I would suggest having a side arm bonus to damage. Maybe 2% per level for pistols, maybe including racial smgs, sorry Gallentes. More of a gunslinger attitude for qcb. Couple that with the current ninny bonuses for Cal and Gal. I like the reload on Cals for my dragonfly ass. But qcb suffers when dealing with heavies, and especially the cloaky shotty scrubs(I hate you all btw) .This in effect could help with long and short range engagements. Balance for assaults? Make them viable with more Hp regen and really make side arms even more worth looking at. Side note I am seeing a flood of amarr scouts coming. @ Rattati thanks for changing so many needed things in 3 months, than what was accomplished in a year. Much appreciated efforts.
I have all of my cpu and pg skills maxed. Even have the skills to reduce the usage of the weapons and explosives, etc maxed...I don't even use cpu mods anymore. It's a waste of a module....I'd rather fit an advanced weapon and bpo smg than to use a cpu mod.
But for the most part, I don't need it. If they were to give assault suits a cpu/pg bonus and let that be the end all be all, then assault suits will still be ****.
Removed all hope with this post
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Ydubbs81 RND
Ahrendee Mercenaries
3240
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Posted - 2014.07.13 05:42:00 -
[5] - Quote
Aeon Amadi wrote:A lot of people say that the Assaults should have an RoF bonus but I'm personally thinking that we shouldn't just make them a lighter version of the Commando. RoF and Damage are largely the same thing when considering DPS, the only difference is that higher damage conserves ammunition.
How about thinking that the Commando is a heavy version of the assault. Assault was here first.
Any bonus that you give to the assault class to make it useful again will appear to most to be like another class. If you give it more tank, they'll say it's getting close to Commando as well. If you give it fast regen or speed boost, people will say it's a heavier scout.
ROF bonus to all assault suits. amarr - bonus to heat buildup caldari - bonus to shield regen/recharge delay gallente - bonus to armor repair rate min - bonus to bullets per mag
Removed all hope with this post
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Ydubbs81 RND
Ahrendee Mercenaries
3240
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Posted - 2014.07.13 05:49:00 -
[6] - Quote
Aeon Amadi wrote:Ydubbs81 RND wrote:Aeon Amadi wrote:A lot of people say that the Assaults should have an RoF bonus but I'm personally thinking that we shouldn't just make them a lighter version of the Commando. RoF and Damage are largely the same thing when considering DPS, the only difference is that higher damage conserves ammunition. How about thinking that the Commando is a heavy version of the assault. Assault was here first. Any bonus that you give to the assault class to make it useful again will appear to most to be like another class. If you give it more tank, they'll say it's getting close to Commando as well. If you give it fast regen or speed boost, people will say it's a heavier scout. ROF bonus to all assault suits. amarr - bonus to heat buildup caldari - bonus to shield regen/recharge delay gallente - bonus to armor repair rate min - bonus to bullets per mag Change the ROF bonus out for something else and I'm likely sold, to be honest. I've got a very different viewpoint as to what Commandos and Assaults -SHOULD- do but right now, I think this is what we're best with.
I'm thinking that assaults are supposed to be slaying on the offensive. ROF bonus seems right up that alley
> Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
3244
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Posted - 2014.07.13 16:50:00 -
[7] - Quote
Morathi III wrote:PG-Ķand CPU upgrade for the assault class ok im agree, slight buff to health ok, for the rest of your idiot comment on this topic i said common, you guys just want the assaut to be FOTM. Everyone want the assault shine more but not insta kill anyone
In Dust, it becomes FOTM when it becomes useful.
PG/CPU bonus is a stupid bonus to give assaults. The issue is to give assaults a bonus so that true assault players will go back to using assault suits. Right now, there is no incentive to go back to your assault suit if you have a scout suit. So, there must be a bonus that makes sense towards the class and will allow true assault players to go back to their class.
PG/CPU bonus is more worthless than a reload bonus. "Slight" buff to health isn't going to do **** especially when people choose scout suits over assault suits now with less tank. So, what are you saying or suggesting?
ROF bonus to all Amarr - bonus to laser buildup (as it is) Caldari - bonus to shield regen or recharge delay per level Gallente - bonus to armor rep per level Min - as it is
> Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
3247
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Posted - 2014.07.14 01:27:00 -
[8] - Quote
ZDub 303 wrote:Ydubbs81 RND wrote:
ROF bonus to all Amarr - bonus to laser buildup (as it is) Caldari - bonus to shield regen or recharge delay per level Gallente - bonus to armor rep per level Min - as it is
I still don't believe that regen bonuses will be enough to make Cal/Gal balanced. They truly need weapon support bonuses before they become a compelling option.
You missed the ROF bonus to all assault suits
> Check RND out here
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