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Sinboto Simmons
SVER True Blood Dark Taboo
6233
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Posted - 2014.07.12 11:01:00 -
[1] - Quote
An increase to det would be welcome I would however like to say that the true counter to REs is indeed situational awareness and common sense.
A scout needs a minimum of 3 seconds to set off an RE if you see a scout tossing the RE either back up, kill him so he can't det it, or rush him, the blast radius for the RE is pathetic. And yes there IS time to react you're over exaggerating, fast yes, hardly unavoidable ESPECIALLY when throwing multiple.
If you can't pick up said scout then you and yours are at fault, there are counters to the scout, the callscout(soon to be Amarr) and the Gall logi, complaining about stealthy scouts whith no scanners is the same as complaining about tanks yet not using AV=you died because you were ill equipped. (or stupid.)
As for the frisbee thing, it's not just a scout problem, it's everyone with equipment.
Also: By meters do you mean actual meters or the patheticly tiny meters in game? Becaus I think I'd remember if I could toss an RE over 30 feet.....
P.S= sorry if I seem pissy slept 5 hours in 3 days and it's getting to me.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Dark Taboo
6241
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Posted - 2014.07.12 22:27:00 -
[2] - Quote
Seymour KrelbornX wrote:Sinboto Simmons wrote:An increase to det would be welcome I would however like to say that the true counter to REs is indeed situational awareness and common sense.
A scout needs a minimum of 3 seconds to set off an RE if you see a scout tossing the RE either back up, kill him so he can't det it, or rush him, the blast radius for the RE is pathetic. And yes there IS time to react you're over exaggerating, fast yes, hardly unavoidable ESPECIALLY when throwing multiple.
If you can't pick up said scout then you and yours are at fault, there are counters to the scout, the callscout(soon to be Amarr) and the Gall logi, complaining about stealthy scouts whith no scanners is the same as complaining about tanks yet not using AV=you died because you were ill equipped. (or stupid.)
As for the frisbee thing, it's not just a scout problem, it's everyone with equipment.
Also: By meters do you mean actual meters or the patheticly tiny meters in game? Becaus I think I'd remember if I could toss an RE over 30 feet.....
P.S= sorry if I seem pissy slept 5 hours in 3 days and it's getting to me.
I can only believe an RE scout would make a post like this.... I have offered 20 mil to a scout in a PC match showing exactly what I describe.... but then again I cant imagine any scout would want to compromise their "I win" button... no there is no time to react it is unavoidable when a brick tankes gal or super fast cal scout rushes in, jumps tosses the remote extremely far, doges or soaks up every round shout at him and then detonates the re.... I am not exaggerating... I've seen this happen... I have seen scouts attempt to do what I describe and fail horribly, yes... but a half decent scout can pull this off with success more than half the time, and there is nothing you can do to counter it. as I have tried to make clear... it isn't just tossing a remote it isn't just a scouts speed, or their ability to get close undetected, or their jumping it is all of these combined a fast undetected scout jumping and tossing a remote up to 10 meters and being able to dodge 4 people shooting right at him is OP the whole issue would be solved if remotes had a max 1 meter tossing distance ....You come across both ignorant and unmoveable with this post.
Yes I'm an RE scout, no that's not all I do, to make assumptions about my playstyle, my motives, and my character without knowing or even engaging in a conversation with myself makes me think one of two things=
You are ignorant.
or
You're a troll.
If you did speak to me instead of brushing me off you'd have learned a few things on my opinion on the subject, including my multiple threads on the subject of balancing REs.
With your response I can only imagine you're either a troll or a fool, for multiple reasons.
I don't know you but that's all you're presenting here with your response.
Now=can we try this again?
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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Sinboto Simmons
SVER True Blood Dark Taboo
6242
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Posted - 2014.07.12 22:58:00 -
[3] - Quote
Seymour KrelbornX wrote:Sinboto Simmons wrote:Seymour KrelbornX wrote:Sinboto Simmons wrote:An increase to det would be welcome I would however like to say that the true counter to REs is indeed situational awareness and common sense.
A scout needs a minimum of 3 seconds to set off an RE if you see a scout tossing the RE either back up, kill him so he can't det it, or rush him, the blast radius for the RE is pathetic. And yes there IS time to react you're over exaggerating, fast yes, hardly unavoidable ESPECIALLY when throwing multiple.
If you can't pick up said scout then you and yours are at fault, there are counters to the scout, the callscout(soon to be Amarr) and the Gall logi, complaining about stealthy scouts whith no scanners is the same as complaining about tanks yet not using AV=you died because you were ill equipped. (or stupid.)
As for the frisbee thing, it's not just a scout problem, it's everyone with equipment.
Also: By meters do you mean actual meters or the patheticly tiny meters in game? Becaus I think I'd remember if I could toss an RE over 30 feet.....
P.S= sorry if I seem pissy slept 5 hours in 3 days and it's getting to me.
I can only believe an RE scout would make a post like this.... I have offered 20 mil to a scout in a PC match showing exactly what I describe.... but then again I cant imagine any scout would want to compromise their "I win" button... no there is no time to react it is unavoidable when a brick tankes gal or super fast cal scout rushes in, jumps tosses the remote extremely far, doges or soaks up every round shout at him and then detonates the re.... I am not exaggerating... I've seen this happen... I have seen scouts attempt to do what I describe and fail horribly, yes... but a half decent scout can pull this off with success more than half the time, and there is nothing you can do to counter it. as I have tried to make clear... it isn't just tossing a remote it isn't just a scouts speed, or their ability to get close undetected, or their jumping it is all of these combined a fast undetected scout jumping and tossing a remote up to 10 meters and being able to dodge 4 people shooting right at him is OP the whole issue would be solved if remotes had a max 1 meter tossing distance ....You come across both ignorant and unmoveable with this post. Yes I'm an RE scout, no that's not all I do, to make assumptions about my playstyle, my motives, and my character without knowing or even engaging in a conversation with myself makes me think one of two things= You are ignorant. or You're a troll. If you did speak to me instead of brushing me off you'd have learned a few things on my opinion on the subject, including my multiple threads on the subject of balancing REs. With your response I can only imagine you're either a troll or a fool, for multiple reasons. I don't know you but that's all you're presenting here with your response. Now=can we try this again? im neither a troll or a fool... and I was right you are a scout... that aside, I did not mean to come off as brushing you off, I don't know of your threads. link them and I will read them... I only meant to convey the bias a scout inherently feels, as any of us do about our personal playstyles... I am in favor of mechanics that reward skill instead of items you can get that lesson the players contribution to achieve what only players of great skill should be able to pull off... I think a fast, low prfile high jumping scout, armed with one of the most powerful weapons in the game should have some serious drawbacks but tossing them as far as they can nullifies what I believe should be a remotes biggest drawback, its range. Thank you.
And yes the REs throwing range is a bit far, for an explosive ment to destroy buildings we toss them pretty damn hard, but mind you it's there for a reason it's to make them somewhat more viable for non scouts as well as not having to be directly in the line of fire of hostiles. (presumably)
Now yes the REs are in need of a swat on the rear, however the scouts are and have been RE users due to thier speed, like the flux grenade and Mass driver they simply work together by playing on eachother's strength.
Let me ask about another scout problem: do you think so many would complain about the shotgun if we didn't have the ability to use them with cloaks? Answer honestly.
I'd say cut the toss range by a quarter personaly, more and you screw over non scouts.
I'll link the threads should I look for them.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
STB-Infantry (Demolition)
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