jNs Vit4l
THE 300 SPARTANS
5
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Posted - 2014.07.11 03:50:00 -
[1] - Quote
Vulpes Dolosus wrote:TL;DR- Caldari scouts should have a bonus to scan precision and Amarr scouts should be given the scan range bonus.
So before I get all the QQ about "Cal scout's OP," yes I agree that it does need a nerf. However, the proposed "fix" is completely unfair to those who skilled into the Cal suit purely for its EWar bonus.
I skilled into the suit because I liked its shield regen and speed, but predominantly for its scan strength bonus. Despite only having a few million skill points into infantry skills, the bulk of them are into Proto Cal scouts and almost perfect scan skills (all 5 except lvl 4 range). I never have fewer than 2 EWar mods on all my suits and have never put an armor plate on any Cal scout suit. The average ehp of even my Proto scouts is <400.
But enough anecdote. The precision skill will be wasted on the Amarr scout. Even with all lvl5 skills and 2 complex precision mods, any scout with 2 complex damps and an advanced cloak (or 2 complex damps and any other damp) can dodge it. Not to mention that a Gal scout only needs a complex and basic damp to dodge it.
The bonus is redundant for anything above a scout suit since any scout can already easily scan every med and heavy suit. It's supposed to be a scout hunter, but that's totally useless if EVERY scout can easily dodge it at its prime.
Now consider the Cal scout currently: Most fits use 1 or 2 precision mods, which can be dodged as I said above by every scout. But if a Cal scout wants to go full EWar, it still has 1-2 more high slots to use for more precision mods. This is a niche that only the Cal can and should fill.
A scan range bonus makes more sense on an Amarr scout. Since it's most often used as a "light assault" suit the suit is best suited for fast face-to-face combat, so knowing what is where would be very important.
To address a point proponents of the proposed change have made (I think it was IWS or a Dev, I don't remember): "The new bonus' modules won't interfere with the the primary tank of the two suits." (Or something to that effect) This is rubbish. The primary tank of a Cal scout isn't it's tank at all, it's its EWar. It's few low slots should almost always be filled with dampeners to avoid other scouts so there's no room for range amps, which would be pretty useless without its precision bonus anyway.
Lastly, and sort of off topic, whichever scout does get the pure range bonus, please make it worth actually skilling up for. The current 3% per level gives a whopping 3m. Even the 25% bonus only gave 5m. If this is going to be the only bonus a scout gets, it needs to be better than the militia module. I'm thinking another 10% per level or so (at max skills that's be 40m).
I hope this manages to change the current decision. Without my Cal's precision, it can't be used for anything but a cloaky assault. Please don't destroy it's niche.
I aggre! If you are going to CHANGE our cal scout bonus to something else, then you have to give us a respec CCP, i didnt skill into cal scout for scan range... i skilled into it for the precision and if you take that away you should give cal light frame / cal scout suits respec!
CEO of The 300 Spartans!
Leader FC of J PLATOON VIT4L (CFW)
CALDARI LOYALIST!!!
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jNs Vit4l
THE 300 SPARTANS
8
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Posted - 2014.07.11 12:42:00 -
[2] - Quote
iKILLu osborne wrote:let me clarify, i chose cal scout(at release of 1.8) because i knew cloaking and dampening would be a huge pain in the ass and it would be much easier to counter with cal.
(atm i didn't know about shared radar) that was my ROLE and after hotfix bravo they nerfed my precision it was no big deal to me cause they nerfed my nemesis the gal scout in alpha
due to alpha the pathetic acr gal scouts(escrow "era") moved to cal scout using **** tactics (with aim assist lol) and at that point i knew i needed to create a counter so i made this fit(viz scr (p.5) ,tt-3 assault scp,1 complex prec.enhancor,3 enhanced shields,1 complex damp,1 complex plate,locus grenade,adv. cloak, and compact hive) and that moment i made a true god killer finishing most of my matches with 30+kills, so yes in the right hands the cal scout is over powered and that does justify a nerf in PROPORTION with other scouts to achieve balance.
However, that doesn't justify changing my role as a anti-scout scout and does call for a RESPEC.
Exactly what you guys dont understand? Most people speced into cal scouts for the precision bonus, now snce you are changning that bonus ccp and you arent nerfing it.. you are CHANGING THE BONUS i repeat !you have to give a respec to whoever is speced into cal light frame/cal scout so we can choose another role!
CEO of The 300 Spartans!
Leader FC of J PLATOON VIT4L (CFW)
CALDARI LOYALIST!!!
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