|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
90
|
Posted - 2014.07.11 00:40:00 -
[1] - Quote
I must say this is a non issue for me except on my assault suits. I don'touse them on either of my scouts and my cal heavy I have no problem with them. You can always use rechargers. They use less cpu with no shield penalty. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
90
|
Posted - 2014.07.11 00:53:00 -
[2] - Quote
JRleo jr wrote:Boot Booter wrote:Actually I think they're are OK. The basic provides a good bonus for pretty cheap. It scales up from there. 90 cpu for complex is outrageous, and needs a slight reduction, I can only fit energizers above std on my sentinel. Then your core is not maxed, I can fit multiple complex ones on my proto sentinel. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
101
|
Posted - 2014.07.11 13:28:00 -
[3] - Quote
JRleo jr wrote:MINA Longstrike wrote:hfderrtgvcd wrote:JRleo jr wrote:So, as we all know, shield energizers take a bit too mich cpu, I propose they get thier cpu needed to fit by say, 20? On most tiers. But they take up zero pg and give a massive 60% bonus. With one energizer the cal scout regens shields at 80hp/sec That's an issue with the suit, it doesn't mean the module is currently functioning well Yep Most suits dont have more than 350 cpu...energizers take 90 at proto, complex shield regs take 40 cpu, x2 and you have nothing, my proto cal assault has 3x extenders 1 basic energizer 1 std rail rifle 3 complex shield regs See the problem? Reps at a lousy 42 hp/s. Thats actually a good rep speed, and it already has the best base rate. Once you get your skills up you will be able to go higher, it takes time. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
101
|
Posted - 2014.07.11 13:30:00 -
[4] - Quote
DeathwindRising wrote:JRleo jr wrote:aaaasdff ertgfdd wrote:JRleo jr wrote:Boot Booter wrote:Actually I think they're are OK. The basic provides a good bonus for pretty cheap. It scales up from there. 90 cpu for complex is outrageous, and needs a slight reduction, I can only fit energizers above std on my sentinel. Then your core is not maxed, I can fit multiple complex ones on my proto sentinel. Hey artard, I said I couldn't fit them on anything but a sentinel, and you shouldn't have to max your cores to fit 1 module. They're not meant for use without a CPU mod. Which keeps armor tankers from fitting them. Any shield tanker with more than one low slot should be fitting a CPU mod. I don't like it but that's how it is I dont. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
101
|
Posted - 2014.07.11 13:31:00 -
[5] - Quote
JRleo jr wrote:aaaasdff ertgfdd wrote:JRleo jr wrote:Boot Booter wrote:Actually I think they're are OK. The basic provides a good bonus for pretty cheap. It scales up from there. 90 cpu for complex is outrageous, and needs a slight reduction, I can only fit energizers above std on my sentinel. Then your core is not maxed, I can fit multiple complex ones on my proto sentinel. Hey artard, I said I couldn't fit them on anything but a sentinel, and you shouldn't have to max your cores to fit 1 module. Ok, I can fit enhanced on my min and cal assault. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
101
|
Posted - 2014.07.11 13:41:00 -
[6] - Quote
Alldin Kan wrote:JRleo jr wrote:So, as we all know, shield energizers take a bit too mich cpu, I propose they get thier cpu needed to fit by say, 20? On most tiers. Get good. Lolz |
|
|
|