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          RPOMCO RPOMCO 
          Ostrakon Agency Gallente Federation
  2
  
          
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        Posted - 2014.07.10 03:47:00 -
          [1] - Quote 
          
           
          I have played several games tonight where only myself and three others are actually playing. The rest are sitting up on a hill in the red line moving in circles. What gives....???? Load a frontline militia suit if you're worried about isk, but it's a game and games are for challenge... not easy mode. I'm not nearly the best player but just wanted to gripe. | 
      
      
      
          
          Mikey Ducati 
          Resheph Interstellar Strategy Gallente Federation
  168
  
          
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        Posted - 2014.07.10 04:13:00 -
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          Play Ambush and they can't hide. Ambush betters your slaying skills, faster cap outs and profits galore. If you want to play a skirmish, join up in PC or a corporation that does PC. Problem solved. | 
      
      
      
          
          Onesimus Tarsus 
          Company of Marcher Lords Amarr Empire
  2284
  
          
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        Posted - 2014.07.10 04:28:00 -
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          Kdr/wpdr mm fixes this.
 K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Beh! 
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          Venerable Phage 
          Red Shirts Away Team
  159
  
          
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        Posted - 2014.07.10 05:03:00 -
          [4] - Quote 
          
           
          Onesimus Tarsus wrote:Kdr/wpdr mm fixes this.  
  Really? Have you thought it out very much?
  Assume that the average KDR is 1 
  HMG heavies are going to get the majority of their WP from infantry kills and should have a higher KDR then average but less WP then others who are dropping links, hacking objectives and deploying/destroying equipment. So they will have a high KDR/WP rating.
  Forge heavies are going to be hurting vehicles and will get bonus WP for damaging them, destroying turrets and depots from afar. Often Redberries will bail before destruction so their KDR is not in the same league as their WP. So despite being highly effective and sticking out like a glowing neon globe on the battlefield one can expect a lower KDR/WP rating.
  This is just one example of very similar builds with a difference in firearm. Yet your matchmaking suggestion would have them playing in different games. I'm sure there are plenty of other similar outcomes like a scout who slays being rated higher then one who slays and destroys enemy equipment.
 Not One Lifetime 
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          Dovallis Martan JenusKoll 
          Osmon Surveillance Caldari State
  865
  
          
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        Posted - 2014.07.10 05:10:00 -
          [5] - Quote 
          
           
          Current AFK methods
 
 -  Joystick in circular motion
 -  Turbo controller using crouch continuously
 -  Some menu option that when viewed prevents disconnecting (saw a whole ship of 8 sitting around without moving so I guessed on this one) 
 
 
  These kinds of games are good for practicing flying a dropship, or learning the basics of flying a more expensive variety. But also... very annoying.
 http://youtu.be/dtXupQg77SU  
Dust to Dust 
Remember the dream you had before the day you were born. 
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          RPOMCO RPOMCO 
          Ostrakon Agency Gallente Federation
  3
  
          
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        Posted - 2014.07.13 09:05:00 -
          [6] - Quote 
          
           
          Also up there are the guys that sit way behind the red in heavy suits trying to snipe. If you suicide charge into the redline they whip out combat rifles and mow you down as you try to get into effective range. I find this to be cowardly. | 
      
      
      
          
          Justice Prevails 
           288
  
          
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        Posted - 2014.07.13 13:07:00 -
          [7] - Quote 
          
           
          Dovallis Martan JenusKoll wrote:Current AFK methods 
 -  Joystick in circular motion
 -  Turbo controller using crouch continuously
 -  Some menu option that when viewed prevents disconnecting (saw a whole ship of 8 sitting around without moving so I guessed on this one) 
 
 These kinds of games are good for practicing flying a dropship, or learning the basics of flying a more expensive variety. But also... very annoying.  
  Saw someone for first time doing the crouching thing yesterday, thought he was doing a dance, so didn't pay much attention to it. Thing is, we were in ambush. Why the f**k would someone AFK an ambush? Is the ISK payout that much more than skirmish, even at the bottom rankings?
 
 Embracing my inner scrub since 2013. 
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          Leeroy Gannarsein 
          Legio DXIV
  442
  
          
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        Posted - 2014.07.13 13:11:00 -
          [8] - Quote 
          
           
          Justice Prevails wrote:Dovallis Martan JenusKoll wrote:Current AFK methods 
 -  Joystick in circular motion
 -  Turbo controller using crouch continuously
 -  Some menu option that when viewed prevents disconnecting (saw a whole ship of 8 sitting around without moving so I guessed on this one) 
 
 These kinds of games are good for practicing flying a dropship, or learning the basics of flying a more expensive variety. But also... very annoying.  Saw someone for first time doing the crouching thing yesterday, thought he was doing a dance, so didn't pay much attention to it. Thing is, we were in ambush. Why the f**k would someone AFK an ambush? Is the ISK payout that much more than skirmish, even at the bottom rankings?   Yep. Over time, that is. A lot of suits destroyed in not much time.
 It would seem like wisdom, but for the warning in my heart... 
CCP BLOWOUT FOR CPM1 
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          Arkena Wyrnspire 
          Fatal Absolution
  15357
  
          
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        Posted - 2014.07.13 13:43:00 -
          [9] - Quote 
          
           
          Dovallis Martan JenusKoll wrote:Current AFK methods 
 -  Joystick in circular motion
 -  Turbo controller using crouch continuously
 -  Some menu option that when viewed prevents disconnecting (saw a whole ship of 8 sitting around without moving so I guessed on this one) 
 
  
  You can also put a rubber band on your controller to continuously move into a corner.
 You have long since made your choice. What you make now is a mistake. 
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