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Beld Errmon
1755
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Posted - 2014.07.10 01:54:00 -
[1] - Quote
How about instead they do something with the normal dropships, the ADS is great at what it does now, in particular it should be good at destroying other dropships, its the Myrons and Grims that need to be tweaked and buffed, they should be buffed into stronger dropships with bonuses to the side guns so that people with a mind to fly a crewed dropship can use those, they've been absent from the battlefield in this role for far too long and I'd love to see them return (mainly cause I get to shoot them down)
Pilot - Tanker - FOTM (insert here)
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Beld Errmon
1759
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Posted - 2014.07.10 08:02:00 -
[2] - Quote
XxGhazbaranxX wrote:Side gunners will fall out of relevance. The fitting costs and hit to defense will not account for an extra gunner and the necessary flight style to have effective gunners.
Bug or no bug; side guns on ADS will now be a huge Fail. Anyone can say it's a bug but the stacking existed even before the vehicle changes, the only thing that didn't exist was the Assault dropship/gal/cal bonus.
Good luck being relevant against tanks, good luck being relevant against other dropships and for all you gunners out there, good luck finding a pilot crazy enough to actually want to gimp himself just to have you.
Fiend: good luck getting CCP to change anything for fitting costs in ADS. It's not feesable and it will corrupt balance. The current bonuses are too strong to warrant another bonus to ADS. It's either keep the bonuses we have or sacrifice those for the fittings bonuses you are requesting. By lobbying for a fix for a bug that actually wasn't a bug pre vehicle changes, and something that actually wasn't detrimental to gameplay since there was rarely anyone that actually spent the SP just to get ADS level 5 and they were only encountered every other match, people just destroyed the only good thing to having a gunner in an ADS.
How isn't stacking detrimental to game play? pythons with stacked crews can obliterate tanks and infantry many times faster than a solo ADS (which cause enough tears on their own) a stacked incubus can knock mine out of the sky within a few seconds of firing, I doubt a lvl 5 incubus gunner even needs the full clip to destroy the average tank, and at most its 3 accurate shots out of 24 to kill even the toughest ground trooper.
I'm amazed I even have to defend the fixing of such an obvious and over powered bug, its not like they are nerfing anything a fully skilled ADS crew is still going to pwn face, I rip tanks and dropships apart using the front gun, the gunner doesn't have to worry about the flight path and will get fair better accuracy than the front gun.
Pilot - Tanker - FOTM (insert here)
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Beld Errmon
1759
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Posted - 2014.07.10 08:03:00 -
[3] - Quote
DUST Fiend wrote:Mauren NOON wrote:DUST Fiend wrote:Where ADS pilots and gunners can co exist in harmony without abusing bugged mechanics to feel relevant.
Currently, fitting side turrets is far too taxing for a standard build, which is why most people will only do so if they're abusing the bugged pilot stacking mechanic. This, clearly, was never intended. However, it seems that it WAS indeed intended to have side guns. So, what's an easy fix?
Once Pilot stacking has been addressed in 2024 with the next client side patch, I propose an addition to the Assault Dropship Operation skill:
15% reduction to the PGU/CPU fitting cost of side turrets per level, to a maximum of 75% reduction. In addition, a very small buff to PGU/CPU of assault dropships.
These ships are intended to rain hell down upon the battlefield, but without the added (read: bugged) DPS of pilot stacking, there is very little incentive to risk your more expensive ship to do so. This would reward pilots who invest in the ADS skill while not buffing solo players who refuse to fit side turrets in order to have cheaper fits. Seems like you want a bonus that helps incubus with missles...Obvious missle incubus pilot is obvious I'm probably one of the best railgun pilots in the game. I'm not exactly sure how having reduced fitting to side turrets is a missile bonus.... Obvious troll is obvious....
You are? neat I wonder where that puts me on the rankings :)
Pilot - Tanker - FOTM (insert here)
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Beld Errmon
1779
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Posted - 2014.07.15 04:05:00 -
[4] - Quote
I think its a shame more ADS pilots are not in favour of buffing the generic dropships and giving them skills focused towards being tough transports and shooting platforms, it would make them relevant on the battlefield for more than just dropping uplinks at the start of a match, for people that love air to air combat they get something to shoot at, for people that love the teamwork of working with a dropship crew they get a craft more suited to the role without exploiting a bug.
Pilot - Tanker - FOTM (insert here)
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Beld Errmon
1780
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Posted - 2014.07.15 09:06:00 -
[5] - Quote
Hey I'd love to see the logiDS return, but the culture of development atm is to work with what we have, though they have said they would consider bringing somethings back (in the context of the old tanks like the Sagaris)
I should also explain when I speak of the standards being buffed I'm thinking more of the grims and myrons not the militia dropships and I think their skills should be tied to the dropship command skill, as for rammers, just something we have to live with even if a tap didn't kill us people would still try bumping us hard and causing a crash, just gotta roll with the lame, hopefully you don't get the blues trying to ram you like I do.
Pilot - Tanker - FOTM (insert here)
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