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Author |
Thread Statistics | Show CCP posts - 43 post(s) |
JRleo jr
Xer Cloud Consortium
31
|
Posted - 2014.07.11 04:18:00 -
[1] - Quote
CCP Frame wrote:I would like to remind everyone that: CCP Rattati wrote:This is the narrative and any, all or none of the ideas may end up being implemented.
Please keep your feedback as constructive as possible, and we will listen. :) Caldari assault definitely needs and extra high slot and keep low slots the same I guess. |
JRleo jr
Xer Cloud Consortium
31
|
Posted - 2014.07.11 12:44:00 -
[2] - Quote
The dark cloud wrote:Would the people please stop trying to give assaults a fitting bonus to armor/shield extenders please? This wont solve the issue that they cannot kill a heavy quickly before it turns on his HMG to drill you with plenty of holes. I say it again: give assaults a rate of fire buff to increase their DPS. Assaults should be highly focused on damage output and not tanking till you look like a heavy with a rail rifle.
Any 1 remember the day when there was the "bugged" federation assault rifles that had a rate of fire set at 1000? thats what we would get on assaults with a 25% rate of fire bonus (5% per lvl). It would not be OP cause only assaults had access to that kind of firepower, no scouts and aswell no scrub heavys that would fit a AR. And how i get on that number is pretty easy:
AR ROF= 800 +25%= 1000
And why is every 1 so affraid that the time to kill would possibly go down? Hell i would love it if i have a chance fighting a heavy and not just allways have to run away cause a heavy with a logi is a no go in allmost every encounter. I would rather fight a assault with a rate of fire buff then a damn heavy that gets repped. I don't want rof My rr runs out of ammo fast enough already... |
JRleo jr
Xer Cloud Consortium
33
|
Posted - 2014.07.11 22:26:00 -
[3] - Quote
Michael Epic wrote:The only problem I see with your list is the WP for getting an Orbital Bombardment.
The matches just don't last long enough...I feel like the Ambush matches clone amount should be doubled. http://i.imgur.com/fx1976x.jpg You said the magic word. |
JRleo jr
Xer Cloud Consortium
35
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Posted - 2014.07.12 03:50:00 -
[4] - Quote
Argetlam Thorson wrote:My input,
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase.------Definitely
* A slight HMG heat buildup increase---Increase dispersion instead
* Reduce Sentinel PG/CPU. Possibly a fitting bonus to Heavy Weapons.------Maybe, depending on how much
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.------All around AI reduction please
* Blaster turret accuracy improvements, both Small and Large-----Increase a little
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. -----Yes
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.-----Keep Codebreakers in Lows. Otherwise, yes
* Nova Knife hit detection and damage improvement-----Yes
* Reduced small rail range compared to sniper range----Sure
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.-----No. I like the variety we have now
* WP for injectors, STD/ADV/PRO 25/50/75 WP-----Please yes. Less reward for rusty needles
* Reactive Plates to 1-2-3 hp/s----Yes
* OB WP doubled----Increased, yes, but not doubled. Maybe 3000-3600?
* LP payout increased x-fold----Not x-fold. Increase a little bit.
* Remove Ambush OMS or remove Vehicles from Ambush OMS------Either separate the modes in the Battle finder or do nothing. I don't mind OMS with vehicles.
* Reduced ADS ISK price----No. ADS should be expensive, but effective. I want a sense of accomplishment in costing an enemy pilot a decent bit of ISK when I beat them.
Still under tech evaluation * Disabling passive Scan sharing with squads----I like the idea of sharing in a small radius. If not possible, then remove shared passives. * Suicide/Bleedout/Overview option properly enforces that revival is not possible-----Have a x second delay before needle is possible. During this x second period, you can choose to bleed out. * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free----I have no objection with price reduction. Don't do free though.
Most I agree with you Although proto needle needs more points givin, otherwise I just will use std or adv and rep, pro needles need 120 wp or so.
Max level brony.
My special magic is trolling.
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JRleo jr
Xer Cloud Consortium
68
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Posted - 2014.07.19 05:06:00 -
[5] - Quote
knight guard fury wrote:i think it would be best to give us the option o not being forced to equip a weapon, what could it possible hurt to give us an option to not have a weapon You could always use a bp or flp...
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JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 20:58:00 -
[6] - Quote
CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity Grenade bonus, awful for assault
And what happened to slot changes?
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JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 23:50:00 -
[7] - Quote
Killer's Coys wrote:CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit" Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I ( WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s " I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it... You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268 , so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!! I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision... Work in progress... yes... but the work doesn't appair.... GG Yea I was heavily disappointed with the cal assault buff, it's like rattati didn't even test the change, minimum cpu buff needs to be 15% more cpu...
Max level brony.
My special magic is trolling.
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JRleo jr
Xer Cloud Consortium
73
|
Posted - 2014.07.19 23:58:00 -
[8] - Quote
Killer's Coys wrote:JRleo jr wrote:Killer's Coys wrote:CCP Rattati wrote:All,
After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end up being implemented.
Hotfix Charlie * Primary Objective Assault buff, we are looking at a HP increase, slight changes in slot layout and improved PG/CPU, slot based approach. Possibly improve Light Weapon fitting bonus. Possibly a slight speed increase., add Grenade fitting bonus, 5% per level.
* A slight HMG heat buildup increase
* Reduce Sentinel PG/CPU. Introduce a fitting bonus to Heavy Weapons.
* Installation buff, with a range and AI range reduction, reduction of granted WP for destruction.
* Blaster turret accuracy improvements, both Small and Large
* Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability.
* Minmatar will be improved by a Codebreaker fitting reduction, possibly KinCats as well. Possibly moving Codebreakers to High slot. PG increase.
* Nova Knife hit detection, range and damage improvement
* Reduced small rail range compared to sniper range
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
* WP for injectors, STD/ADV/PRO 25/50/75 WP
* Reactive Plates to 1-2-3 hp/s
* OB WP doubled
* LP payout increased x-fold
* Remove Ambush OMS or remove Vehicles from Ambush OMS, Ambush OMS stays with vehicles and buffed installations, revisited in Delta based on new feedback.
* Reduced ADS ISK price
Still under tech evaluation * Disabling passive Scan sharing with squads * Suicide/Bleedout/Overview option properly enforces that revival is not possible * We have identified almost all the suits that have the wrong colors and are trying to get those fixed. * Reduce ISK cost of early skillbooks for new players or free
Bugs/issues that need Client update Pilot stacking bug Unfair fall damage calculation Unfair War points and distribution from OB kills Directional arrow for enemies on minimap bug
Hotfix Delta or later *Sidearm rebalance *Sniper Rifle review *Efficacy bonuses *Further slot based PG/CPU updates based on necessity So, If I've understood - not more speed for assault - CPU for Caldari will not be more increase for hotfix charlie (more than 317 for PRO) - add grenade fitting bonus for assault - logi's wouldn't have the same number of equipment - other bonus for assaults => hotfix D MY BIGEST QUESTIONS ** nerf the SMG or buff other sidearm weapon for hotfix D ? ** do you want to change slots disposition for hotfix Charlie or not ???? Please do this change for hotfix Chalie, I don't care if you don't make enought PG/CPU for assaults ! But I really want to have my "new suit" Are you serious ? You want to wait a lot of time to change our slots, but you can do that for hotfix charlie ? You know... Since your FIRST post about hotfix charlie, I've stopped playing with caldari assault, because, in my mind, it was like "why must I still play with that suit, it will be transform in a few days, great" I couldn't play with it because play with a fit which will not exist any more isn't interesting... I've waited for 1 month........ And now you are going to say I ( WE!) will must wait for a long time again ?! Are you kidding us ? Sorry if I'm angry, but I don't understand... Make changements.... And at the last time say "No, we'll not make those changes, HAHAHA in your fat a*s " I know not much players will me interessed for this post, but I must say it : you're playing with us, and I don't like it... You'll say : "not, we want to do those changes for Delta because we want to give the best PG/CPU for all assaults at the same time" => You have asked this question https://forums.dust514.com/default.aspx?g=posts&m=2269268#post2269268 , so, you have your answers. I know what you can do, and I know you can do those changes just in a few days... Not inevitably wait for hotfix Delta.... That's a joke.... A lot of people have answerd "improve CPU for Caldari", or "More PG for Amarr" That's not so difficult to understand that and to cange that... My grandfather can do that in 1 day... You can do that in 1 hour Seriously, I can't understand... I can't... I try, but I can't... Just after hotfix Bravo, you have said "assault situation will be improved with hotfix Charlie" Ho yes, I see... Not better assault bonus, not suit bonus, not a better slot fitting, but 6% increase CPU for Caldari !!!! YOUHOUUUU !!! Assault will be the best suit with hotfix Charlie ! Scout ? Heavy ? NOOOOO ! ASSAULT !!!!! I've enjoyed your job, but with your last post, you could lose an other (veteran) player... Good decision... Work in progress... yes... but the work doesn't appair.... GG Yea I was heavily disappointed with the cal assault buff, it's like rattati didn't even test the change, minimum cpu buff needs to be 15% more cpu... My god... do those test isn't difficult... If he really wanted to do that good and speed, he could... Maybe because he is a Gallente assault... I don't know... I don't understand him Here's how to find out: Get a proto cal assault Put basic cpu mod Proceed to buff base cpu to those levels.
Max level brony.
My special magic is trolling.
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JRleo jr
Xer Cloud Consortium
73
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Posted - 2014.07.20 00:30:00 -
[9] - Quote
Zindorak wrote:Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? [ s ] insert text here[ / s ]
No spaces in the [ ]
Max level brony.
My special magic is trolling.
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JRleo jr
Xer Cloud Consortium
74
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Posted - 2014.07.20 01:44:00 -
[10] - Quote
Zindorak wrote:JRleo jr wrote:Zindorak wrote:Oh yea Amarr sidearm stays thanks CCP btw how to make lines to cross out words? [ s ] insert text here[ / s ] No spaces in the [ ] k thx Now check my sig.
Max level brony.
[Pink fluffy unicorns dancing on rainbows][1]
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
115
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Posted - 2014.07.24 23:57:00 -
[11] - Quote
jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll?
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Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
118
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Posted - 2014.07.25 01:29:00 -
[12] - Quote
Vicious Minotaur wrote:JRleo jr wrote:jNs Vit4l wrote:iKILLu osborne wrote:can we get a date for charlie been waiting for 2 weeks now, i swear you'll building it up like it is the superbowl or something It''s coming after thursday''s downtime. Source, troll? Source I see...
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
125
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Posted - 2014.07.25 17:24:00 -
[13] - Quote
Arianne Stratos wrote:Watch, someone already said it, but..... The Bolas. My WORST enemy. It's invisible, and i feel like the sound effect for it should be changed to the jaws sound track. I keep getting Infantry using it as a weapon against my ADS, and ya know what makes me sad? It's SUPER EFFECTIVE. Assault dropship fainted! Dust player_4763 gained 1 exp.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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JRleo jr
Xer Cloud Consortium
148
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Posted - 2014.07.30 10:28:00 -
[14] - Quote
Temias Mercurial wrote:Killer's Coys wrote:Temias Mercurial wrote:Perhaps a RoF bonus for the Gallente could also work, but it should be very slight. Maybe even a RoF and range bonus could be worthwhile. For RoF, a max of a 5% bonus should be applied, which sounds pathetic, but that increases Assault Rifle RoF from 800 to 840 (close to a Balac's of 856.14, and with that bonus, the Balac's would have a 898.947 RoF ). The Caldari Assault... I really can't think of anything other than a decrease to charge-up time, which is the unique property of all Caldari Weapons (other than the swarm launcher and missile turrets). We could keep the reload bonus and just include it with the charge-up decrease I suppose... I know others thought of recoil reduction, but in actuality there is no recoil for the Rail rifle whatsoever. The sight is bouncing everywhere, but the center dot never moves... ever. It's 100% accurate. The Magsec has a little, but it's easily controllable. Sorry, that was lengthy, but thanks for the feedback and response. For Gallente : A RoF buff would become a bit OP I think... 5% a level ?! Are you crazy ? 2% is enought, with 2% you can have 880RoF that's amazing For the Caldari : Charge up time ? That's not the only bonus which can be very interresting fir the caldari... A kick reduction bonus should be very very good for the Caldari. The RR has a big kick, and it should be improve...for the assault Clarification: Not 5% per level, a maximum of 5% for the total bonus (1% per level). The Rail Rifle really doesn't have any kick whatsoever, it's just what some fps developers refer to as 'visual kick' or 'illusionary', as the Rail Rifle sight jumps everywhere, yet the actual center dot hardly moves at all (if at all). 1% per level=completely useless and waste of sp. Like biotic upgrades. Wouldn't spec it no matter what.
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JRleo jr
Xer Cloud Consortium
148
|
Posted - 2014.07.30 10:46:00 -
[15] - Quote
Temias Mercurial wrote:JRleo jr wrote:Temias Mercurial wrote:Killer's Coys wrote:Temias Mercurial wrote:Perhaps a RoF bonus for the Gallente could also work, but it should be very slight. Maybe even a RoF and range bonus could be worthwhile. For RoF, a max of a 5% bonus should be applied, which sounds pathetic, but that increases Assault Rifle RoF from 800 to 840 (close to a Balac's of 856.14, and with that bonus, the Balac's would have a 898.947 RoF ). The Caldari Assault... I really can't think of anything other than a decrease to charge-up time, which is the unique property of all Caldari Weapons (other than the swarm launcher and missile turrets). We could keep the reload bonus and just include it with the charge-up decrease I suppose... I know others thought of recoil reduction, but in actuality there is no recoil for the Rail rifle whatsoever. The sight is bouncing everywhere, but the center dot never moves... ever. It's 100% accurate. The Magsec has a little, but it's easily controllable. Sorry, that was lengthy, but thanks for the feedback and response. For Gallente : A RoF buff would become a bit OP I think... 5% a level ?! Are you crazy ? 2% is enought, with 2% you can have 880RoF that's amazing For the Caldari : Charge up time ? That's not the only bonus which can be very interresting fir the caldari... A kick reduction bonus should be very very good for the Caldari. The RR has a big kick, and it should be improve...for the assault Clarification: Not 5% per level, a maximum of 5% for the total bonus (1% per level). The Rail Rifle really doesn't have any kick whatsoever, it's just what some fps developers refer to as 'visual kick' or 'illusionary', as the Rail Rifle sight jumps everywhere, yet the actual center dot hardly moves at all (if at all). 1% per level=completely useless and waste of sp. Like biotic upgrades. Wouldn't spec it no matter what. Well, I don't exactly consider hipefire reduction to be entirely worth it either... Still better than a tiny, not noticeable 1% per level, hip fire is definitely noticeable.
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JRleo jr
Xer Cloud Consortium
148
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Posted - 2014.07.30 11:41:00 -
[16] - Quote
Killer's Coys wrote:I've played a lot with the RR, and it HAS a big kick Burst if serious?
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
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