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hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
19
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Posted - 2014.07.09 03:59:00 -
[1] - Quote
The weapon has similar dps to the other rifles yet it has much more range, more damage per clip, is more accurate and has the best scope. It either needs reduced damage up close or a significant recoil increase. One rail rifle user can effectively shut down entire swaths of the map, and god forbid if they have a vantage point and rep hives. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
30
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Posted - 2014.07.09 19:47:00 -
[2] - Quote
CUSE TOWN333 wrote:JUDASisMYhomeboy wrote:CUSE TOWN333 wrote:RR is by far the most under powered rifle in the game hence why you never see it in a PC match. my whole suit was made around the RR as i run caldari assault. got to understand that on paper DPS and range don't all ways work out in game. it takes to long to get thru someones shield giveing them plenty of time to get to cover. The killfeed disagrees. I also disagree. I have tried all of the rifles and the rr is crazy melt city. The cr is powerful but doesnt really feel op although ive never tried the assault cr. I wonder if the rr damage profile works right because it seems to rip through shields just as fast as armor yes the gun does work well in pub matchs because most players are in low ter dropsuits with low HP. the killfeeds in PC all ways look different in PC than pubs because all the OP guns are used in PC. try to fight a caldari scout with a assault combat rifle in a PC battle with your rail rifle then tell me how great the gun is. plus you need to understand that the rail rifle works in pubs because everyone is no where near the objectives sitting on a roof or hill picking people off with a rail rifle but try to get near the fight with the gun and you will get ripped apart by combat rifles HMGS and shotgun scouts. plus the charge up time does not matter in pubs because the bad players your shooting at have slow reactions.
The production facility map is always full of rail rifle users on the satellite dish with LOS on both of the city objectives. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
50
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Posted - 2014.07.10 15:18:00 -
[3] - Quote
Cyrius Li-Moody wrote:Headline reads: "Long range weapon kills people from long range, QQ ensues."
Again, OP, why don't you ever post on your main?
Did you even read what I wrote? I suggested less damage up close or more recoil to make it more difficult to use in CQC, I am fine with it doing well at long range. Im using an alt because my main is banned. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
50
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Posted - 2014.07.10 15:54:00 -
[4] - Quote
IVIaster LUKE wrote:hfderrtgvcd wrote:Cyrius Li-Moody wrote:Headline reads: "Long range weapon kills people from long range, QQ ensues."
Again, OP, why don't you ever post on your main? Did you even read what I wrote? I suggested less damage up close or more recoil to make it more difficult to use in CQC, I am fine with it doing well at long range. Im using an alt because my main is banned. How are you going to induce more recoil in CQC without nerfing long range effectiveness? How will the Rail Rifle be able to tell a CQC target from a Long Range target, when you engage?
Fine lets scrap the recoil idea. The rail rifle will just have reduced damage from say, 0-10 meters. It will then steadily increase until it does maximum damage at its optimal. |
hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
53
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Posted - 2014.07.10 22:01:00 -
[5] - Quote
aaaasdff ertgfdd wrote:Temias Mercurial wrote:Charge up time does nothing when you prefire around walls and cover. It's no longer a factor when that is possible. Reducing the magazine size would be too large of a nerf with an automatic weapon. The point of this discussion is to give the rail rifle a weakness! It doesn't have one! Its too good at any range. There's also no point in using the STD over the Militia rail rifle (again, reducing the magazine from 45 to 36 did not decrease it's effectiveness). There are no draw backs to this weapon. It kills up close, and at range. Nearly every weapon has its weakness, while the rail rifle does not... This dude just said the weapon has no weakness bc it kills in its optimal range. Its optimal is the same as any other gun you idiot accept the rails is simply longer. So rail guns on tanks and vehicles would do less the closer you got as well?
If it does very similar dps to other weapons but is better across more ranges, then why would anyone use another weapon? |
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