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aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
25
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Posted - 2014.07.05 08:11:00 -
[1] - Quote
Jathniel wrote:I'm tired of headshots with the Charge Sniper Rifle not killing people. Like for real. Dude gets within range on me, and I send a round into the center of his skull at literally 9,000,000 mph (14,484,096 km/h). And the game is audacious enough to still leave him with 30% of his armor! Nlgga I just removed 30% your brain! I hit the goddamn pineal gland! Fk you! Not that technicalities matter with idiots but a HS in this game is not an I win button. It has a damage multiplier yes but shooting someone in the head does not kill them for the very same reason shooting someone with body armor on doesnt kill them. You didnt get through the armor, if you did they would be dead. No one in this game that matters wants snipers sitting in the red line getting a ohk just because you land a head shot. They have that game already, it's called COD, try your luck there. And stop typing the word ***** you look like a filthy animal with no home training. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
25
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Posted - 2014.07.05 08:36:00 -
[2] - Quote
Venerable Phage wrote:Give the 450% headshot bonus to sniper shots.
Outside the redzone. I don't think you get it. No? |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
25
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Posted - 2014.07.05 08:42:00 -
[3] - Quote
Jathniel wrote:See the hostility, my fellow snipers? If you dont speak up to CCP Rattati and get some love, no one else will. Fools in here believe you getting a headshot with the hardest hitting sniper rifle means you didn't earn a kill. Then they call it a technicality and call you a scrub.
Fools, need some reading comprehension before they cry about redline sniping.
My fellow snipers, I am reaching out to you. *howls* Answer the calllllll of your ally! May the lone wolfers rise up! May the overwatch sniper that guards his unit from above RISE UP! *howls* Answer the calllll of your ally! May the Will of your Haters be denied! *howls*
You have no place in PC, they say! Your gun has no place on the battlefield, they say! Your purpose and roll is better off replaced with a shotgun, they say! Their guns are allowed to work with one shot, but they say yours MAY NOT! They envy you... they call this "balance". Will you simply accept this?! *howls* Answer the calllllll of your ally! Your gun does a set amount of damage, the target has a set amount of hp, if you do more dmagae than he has hp you win. Get it? Its that way for everyone, and its also not the hardest hitting sniper, |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
26
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Posted - 2014.07.05 09:10:00 -
[4] - Quote
Jathniel wrote:Ryme Intrinseca wrote:aaaasdff ertgfdd wrote:Jathniel wrote:See the hostility, my fellow snipers? If you dont speak up to CCP Rattati and get some love, no one else will. Fools in here believe you getting a headshot with the hardest hitting sniper rifle means you didn't earn a kill. Then they call it a technicality and call you a scrub.
Fools, need some reading comprehension before they cry about redline sniping.
My fellow snipers, I am reaching out to you. *howls* Answer the calllllll of your ally! May the lone wolfers rise up! May the overwatch sniper that guards his unit from above RISE UP! *howls* Answer the calllll of your ally! May the Will of your Haters be denied! *howls*
You have no place in PC, they say! Your gun has no place on the battlefield, they say! Your purpose and roll is better off replaced with a shotgun, they say! Their guns are allowed to work with one shot, but they say yours MAY NOT! They envy you... they call this "balance". Will you simply accept this?! *howls* Answer the calllllll of your ally! Your gun does a set amount of damage, the target has a set amount of hp, if you do more dmagae than he has hp you win. Get it? Its that way for everyone, and its also not the hardest hitting sniper, Exactly. No one comes on here QQing about the 'technicality' that someone with 600HP survived because they only did 590HP damage with their Duvolle. Every FPS ever has required that you remove all of someone's HP to kill them. Is that really so hard to grasp? And that is the point is - it - not? That the sniper rifle does not remove HP efficiently. Effectively, yes. Efficiently, no. My fellow snipers, why would our enemies not take a sniper rifle short of a Thale's into a PC match...? In attempting to troll.... thine enemies make thy case for the sniper rifle. The weapon is a joke. Killing with it... is not enough to silence them... they must be killed by it... efficiently. Because an immobile sniper up in the hills is not dynamic enough for pc. Things are constantly shifting in pc and you must be also ready to shift.
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aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
30
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Posted - 2014.07.05 18:11:00 -
[5] - Quote
Scheneighnay McBob wrote:aaaasdff ertgfdd wrote:Jathniel wrote:I'm tired of headshots with the Charge Sniper Rifle not killing people. Like for real. Dude gets within range on me, and I send a round into the center of his skull at literally 9,000,000 mph (14,484,096 km/h). And the game is audacious enough to still leave him with 30% of his armor! Nlgga I just removed 30% your brain! I hit the goddamn pineal gland! Fk you! Not that technicalities matter with idiots but a HS in this game is not an I win button. It has a damage multiplier yes but shooting someone in the head does not kill them for the very same reason shooting someone with body armor on doesnt kill them. You didnt get through the armor, if you did they would be dead. No one in this game that matters wants snipers sitting in the red line getting a ohk just because you land a head shot. They have that game already, it's called COD, try your luck there. And stop typing the word ***** you look like a filthy animal with no home training. They're talking about a prototype weapon with an extremely slow RoF not OHKing someone, even with a 175% damage bonus. I would be upset as well. It's like if someone had a prototype breach forge gun, shot an HAV's weakpoint, and the HAV rolled away with half of its armor left. Dependimg on the forge they can do just that. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
30
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Posted - 2014.07.05 18:14:00 -
[6] - Quote
Hakyou Brutor wrote:No dude. I am a sniper, prof 4.
I agree with none of this, why should you OHK every suit in the game from 1-599 meters? I mean seriously, snipers like Pelognis and Nod Keras have been sniping for a long time, and they still are beastly.
This game is all about risk for reward. Sitting 300 meters in the redline is not risky, so is not very rewarding.
Agreed, there are some sick snipers in this game. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
31
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Posted - 2014.07.06 05:14:00 -
[7] - Quote
Dovallis Martan JenusKoll wrote:Arkena Wyrnspire wrote:Jathniel, you can complain that people are mentioning the redline all you like but it is still relevant. If you do a direct buff to snipers, you also directly buff redline sniping. If snipers could be forced out of the redline I'd quite happily support some buffing. Nothing like some of the absurd buffs I've seen suggested in the past (820 damage per shot from a charge sniper rifle is not reasonable) but some moderate buffs would be worth considering. I have a question for you... Where on any of the maps can a sniper get a view of further than 120m with a target point wider than 5m? I have yet to see a single map that actually allows snipers to play anywhere other than the hills. Lolz, then you are not being creative, hell go to Manus Peaks and sit anywhere. You can shoot anywhere. Perhaps you could set on a specific place on any map and cover the objective, any objective. Some maps are not best suited for sniping, and Manus Peaks is not great for heavies either. I refuse to admit that balance of a class is based on full time use of tbat class. Many noobs have not figured out yet in dust, its about having many fits in your closet, sniping is one fit that can work sometimes, on somemaps, but if you are the guy saying well im just going to sit here and snipe the whole time im playing dust then you are playing this game to lose. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
31
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Posted - 2014.07.06 05:19:00 -
[8] - Quote
Auris Lionesse wrote:There is no such thing as a sniper rifle in this game. The weapons called smokers just need to be removed already. They don't ohk, they aren't accurate, they don't have variable zoom or any zoom for that matter. And the issues with lag and rendering at range reduce their limited effectiveness anyway.
Shanghai should have fired whoever handled sniper rifles along time agoand started over. Too late now, just remove them/lock them rattati and apologize on behalf of your less competent coworkers.
That's the best case scenario at this point. If you want to snipe we can go play battlefield bad company 2 or bf3 because dice knew what they were doing back then. Can your dumb azz not comprehend that we dont want ohk weapons at long range like that? This is dust noob, you deal damage X, based on y and z. Its not just oh I got a hit so you are dead. This is DUST. *said with voice of Leonidas*, in this game we are deeper than your simple minded idea about a bullet hits a target and its dead. Can you not see how simple and backwards that is? |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
31
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Posted - 2014.07.06 06:09:00 -
[9] - Quote
DontChimpOut wrote:Never understood how a headshot could be a damage multiplier in a game with active shielding that covers the whole body... Weak spot for both shields and armor, it doesnt have to make, technical sense to you, all this is fiction, thats how it was designed. Dont try to bring your real life ideas into a futuristic sci fi, that wont work. Its like reading Asimov and saying time travel isnt possible. You dont not need to make sense of the construct, simply undrrstand the rules and exploit them in your favor. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
31
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Posted - 2014.07.06 06:16:00 -
[10] - Quote
Gemini Cuspid wrote:DontChimpOut wrote:Never understood how a headshot could be a damage multiplier in a game with active shielding that covers the whole body... It's not exactly how most non~snipers see the issue; its the relative fact that typically speaking in r/l, armor value and placement is strongest in the center torso area and significantly weakens as you approach further away from it. It would've been a pretty interesting concept for Dust to have implemented where it did a better valuing of how this damage was calculated but I digress. A better example are actually shotguns oddly enough; if you aim at the center area around the chest of a heavy or an armor focused scout/logi then it's usually two shots most of the time with the shotgun. Likewise if you aim that lovely circle around their head you can often times score a single headshot kill. Personally speaking a headshot multiplier for damage always did make sense for snipers but their (CCP) approach to how snipers should work are pretty odd to say the least; you either get fire rate and get multiple shots in with lower recoil or you get one "lucky" shot in and hope it does kill them instantly. I actually find it a sort of joke that even hundreds of years from now snipers in this day of age have better optics than anyone in the future; adjustable zoom and better distance overall with better clarity. Then again I don't blame CCP as snipers tend to be a bane for FPS games in general. Your last sentence explains it all. Snipers ruin FPS games, always have, always will. Therefore they must be kept in check constantly, and not allowed to run wild. The same way tanks did after 1.8! |
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aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
31
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Posted - 2014.07.06 07:03:00 -
[11] - Quote
General12912 wrote:Not all snipers camp. im a thale-style sniper, but i dont camp. i pick off a few targets, then i look for another angle to snipe from or i move to a new area where there are more targets.
anyways, i dont think a chrage sniper slug to the head should do much. we are talking about suits that are, for the most part, tough. they can survive explosions and missiles. so do you really think a tiny electromagnetically boosted slug is going to do anything? There is no such thing as camping, though im not a huge sniper fan, I don't believe in that concept. Thats a butt hurt call of duty term, its called defending. And if you are not defending and you are just sitting in the redline shooting randomly, then you are useless, but not a camper. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
38
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Posted - 2014.07.06 20:56:00 -
[12] - Quote
It has to do with what we do and do not want from snipers. Most of us simply do not want snipers more powerful and you do. What you are seeing that is so ugly is disagreement with your ideas. Call it what you want. Most of this community is fine with snipers. There are loads of games dedicated to them, go play those. Dont get mad when your ideas are rejected. |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
38
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Posted - 2014.07.06 21:26:00 -
[13] - Quote
Dovallis Martan JenusKoll wrote:Arkena Wyrnspire wrote:Atiim wrote:Let me break it down for you: Snipers
- Caldari Commando V
- Handheld Weapon Upgrades V
- Dropsuit Armor Upgrades V
- Dropsuit Shield Upgrades V
- Dropsuit Engineering III
- Dropsuit Electronics III
- Profile Dampening V
- Nanocircuitry V
- Drop Uplink Deployment V
- Systems Hacking V
- Sniper Rifle Operation V
- Sniper Rifle Proficiency V
- Sniper Rifle Ammo Capacity V
- Secondary Weapon V
- Secondary Weapon Proficiency I
Total: 13,562,300 SP
Assault
- Assault Dropsuit V
- Handheld Weapon Upgrades III
- Dropsuit Armor Upgrades V
- Dropsuit Shield Upgrades V
- Primary HP Module V
- Primary HP Support Module V
- Secondary HP Module V
- Active Scanner Operation V
- Nanocircuitry V
- Grenadier V
- Primary Weapon V
- Primary Weapon Proficiency V
- Secondary Weapon V
- Secondary Weapon Proficiency I
Total: 11,559,980
This is a ridiculously terrible comparison. Show me the assault who has prof 5 in their weapon but doesn't have any electronics or engineering skills. Snipers don't train systems hacking 5. Nor do they really train profile dampening if they've gone Calmando - a complex dampener won't bring profile down enough to evade anything but the most rudimentary scans. A sniper isn't going to train level 5 ammo capacity if carrying proto hives. "But what if he's carrying uplinks?" An assault is almost as likely to be carrying uplinks and is likely to burn through ammo much quicker. Hacking? Everyone who wants to use a point does hacking, most often active snipers will be found around the objectives... Profile dampening is almost indispensable... It helps you from appearing when someone hastily passes their vision over your location. More often than not, this will save your character. :/ Scanners are pointless if you are actually sniping, they get your scan, then move away from the location. Visual ID is a much more deadly venue. Drop uplink... Many snipers will place an uplink on a desired location, so if they are killed, they can come back to the spot quickly. Such as the top of a tower etc... I can tell from your responses, that you don't have much awareness of the field around you... You respond quickly without even trying to think of a reason that one might use something or another. I can also clearly tell that you have never done sniping. I can tell you that from basic to Proto, there is only 20 hp difference in damage (10 per tier) DPS is around 100-110 for snipers, while assaults have what? 300-400 DPS (can't remember accurately, but that is close), not to mention that at range, you can miss a target directly in the center of your crosshairs, that is NOT moving due to buggy projectile pathing. Also, targets that are running can literally teleport across the region your bullet enters because of server latency not registering the body between two points. It's not uncommon to empty an entire inventory of bullets and wind up with only 4 or 5 kills tops before having to nanohive back to maximum. Assaults on the other hand can get 2 or so kills per reload, making 12-15 kills per nano very viable. If we were to reduce all assault weapons down to the efficiency of sniper rifles, I have no doubt in my mind that you would complain almost every time you logged on, and might even possibly quit the game. It is a fact in this game that accuracy and skill weapons do FAR LESS damage than spray and pray guns, meaning skill is being sidelined for automated fire. Look you crying a$$ noob, all that **** you are talking about we deal with also. Bullets not registering, bad hit, detection etc, etc. The diffrence is we are boots on the ground in the fight risking life and isk, and while we are fighting we are not kneelimg down on some high tower. We are dodging enemy fire that may or may not register, side stepping grenades, strafing back and forth, looking for the other guy we dont see, trying not to get ran over by lavs, shot by tanks, or killed by some noob sniper in the redline. You are not in the fight if you are a sniper, you are a spectator that can disproportionately affect the outcome of the battle between my self and someone else with little to no risk involved. Get off the redline, get off the sniper tit, get in the fight and get good.
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aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
38
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Posted - 2014.07.06 21:49:00 -
[14] - Quote
I didnt say they disproportionately affect the out come of the game. Rather in instances they affect the outcome of a single battle between myself and some other actual warrior with reflexes and the need for hand eye coordination with the risk for his personal well being, the outcome of my goal, his stats, his isk, his pride, and you get to shoot me while low on health take his kill, cause you look for weakened armor right?
I mean thats, the profiency for the sniper and all. Now what did you risk by sitting back there, up there, or wherever and eating popcorn with your right hand on a mouse, chilling? You want to talk about being afraid to die? Why do you think your kind sets in the redline?
Fear of losing the proto gear they use? How many snipers are using adv and std level weapons? In pubs as you say why? Because you are not dynamic enough players. Pc is an ever changing meta, boots on the ground can quickly swap roles, and with that being said I have seen great snipers, ive even seen snipers in PC, pubs also.
Give Wulfgard a Thales on Manus Peaks. Put SymbioticForks ANYWHERE, Ive seen him beast on Peaks, Fracture Road, Iron Delta. With a charge no less. Watch FunkmasterWhale on Skim Junction setting up on those rings, going Ham with a forge, ewwwww.... You know the real problem here? You arent that good.... |
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
41
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Posted - 2014.07.07 11:56:00 -
[15] - Quote
Jathniel wrote:aaaasdff ertgfdd wrote:I didnt say they disproportionately affect the out come of the game. Rather in instances they affect the outcome of a single battle between myself and some other actual warrior with reflexes and the need for hand eye coordination with the risk for his personal well being, the outcome of my goal, his stats, his isk, his pride, and you get to shoot me while low on health take his kill, cause you look for weakened armor right?
I mean thats, the profiency for the sniper and all. Now what did you risk by sitting back there, up there, or wherever and eating popcorn with your right hand on a mouse, chilling? You want to talk about being afraid to die? Why do you think your kind sets in the redline?
Fear of losing the proto gear they use? How many snipers are using adv and std level weapons? In pubs as you say why? Because you are not dynamic enough players. Pc is an ever changing meta, boots on the ground can quickly swap roles, and with that being said I have seen great snipers, ive even seen snipers in PC, pubs also.
Give Wulfgard a Thales on Manus Peaks. Put SymbioticForks ANYWHERE, Ive seen him beast on Peaks, Fracture Road, Iron Delta. With a charge no less. Watch FunkmasterWhale on Skim Junction setting up on those rings, going Ham with a forge, ewwwww.... You know the real problem here? You arent that good.... Im talking about guys consistently putting up huge numbers every game, 20 or 30 kills. Then just go look at their kdr, if they arent dying whats that say about their isk? More importantly, what does it say about you? You dont want an I win button you want a help me get a kill button. This whole post here reflects confusion. You seriously just complained about a sniper doing his job, providing support fire and kills, and then praised players that actually do it. Then you throw a clueless remark at me. My friend, I AM a sniper that was invited to ring consistently for EoN when PC was in its prime. I got my consistent 20, 30, and more kills. Then I quit playing for nearly 7 months because CCP Remnant decided to design all future maps to prevent sniper activity, instead of rebalancing the gun. Stop making this about me. Your ad hominem for lack of argument is getting old. And if you couldn't tell that the OP was a light-hearted attempt to start a discussion, then you're even more clueless than your posts reflect. The only reason I even bother to bring this up is because I have seen CCP Rattati, really take a proactive approach in fixing this games issues. Just him saying anything about it, shows more promise than anything before. It's a damn shame he wasn't here from the beginning. I stick to what I said, good snipers in this game do well. Not all are that good, take it how you want. Btw its 5% between tiers of weapon for the sniper just like everyother gun in this game. Damage increases by 5%. Btw the players I praised, are guys who manage to do well, and some of them like Forks you never find in the red line. So ya some of you need to learn from them step up your game. I am a 60 mil sp player with 6 proto suits and every light weapon protoed, I have a sniper fit that I can grab from a depot and take out other snipers. When you advance in Dust for myself anyway I don't see sniping as a full time job, its just a role I play when I need to. |
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