manboar thunder fist
Molon Labe. General Tso's Alliance
58
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Posted - 2014.07.06 12:29:00 -
[1] - Quote
your graph does not account for weapon drawbacks. for example the scr overheats and the ar doesnt. this means that DPS over 10 seconds will be vastly different. The tactical Scrambler rifle is a high alpha burst weapon capable of heavy accurate fire for 2-3 seconds before it overheats, causing a significant movement penalty and locking. This means that nerfing it's DPS is unviable as it is only a "paper" figure. The gun can not be fired at maximum DPS unless you tap fast enough, a feat in itself. Therefore the graph does not accurately represent the scrambler rifle.
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manboar thunder fist
Molon Labe. General Tso's Alliance
58
|
Posted - 2014.07.06 12:49:00 -
[2] - Quote
Monkey MAC wrote:manboar thunder fist wrote:your graph does not account for weapon drawbacks. for example the scr overheats and the ar doesnt. this means that DPS over 10 seconds will be vastly different. The tactical Scrambler rifle is a high alpha burst weapon capable of heavy accurate fire for 2-3 seconds before it overheats, causing a significant movement penalty and locking. This means that nerfing it's DPS is unviable as it is only a "paper" figure. The gun can not be fired at maximum DPS unless you tap fast enough, a feat in itself. Therefore the graph does not accurately represent the scrambler rifle. The Scrambler Rifle overheat is an already broken mechanic. In the case of the Assault it is pointless. In terms of the Tactical, it simply allows the user to beat the opponent in any choice they prefer. You can Burst and Achieve massive amounts of DPS, that kills your opponemts in a rather unfair amount of time. Or you can simply maintain the overheat and get them when they reload. The overheat function should only allow for one of these techniques, not both in the same rifle.
LOL
"You can burst and kill them, crippling yourself and god forbid they are armour tanking" is someone forgetting the 20% reduction to armour? Oh yes, lets see... melt shields, die on armour, hmmm
"You can maintain the overheat" Right, because it's not like they're shooting at us ... RiiiIIiight? I'll just do 58 dmg per shot to armour, at a slower rate than a rail rifle, until they die eventually, who cares about me? i'm invincible.
Please think game not paper
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