Regis Blackbird
DUST University Ivy League
309
|
Posted - 2014.07.01 18:14:00 -
[1] - Quote
Kevall Longstride wrote:How the higher tier uplinks would be better is how more efficient they are in low bandwidth situations.
The advanced/uncommon tier would have a 100% reduction to the effect of low bandwidth, remaining at 10 seconds at all bandwidths.
The prototype/rare tier would have 150% reduction to the effect, so it would spawn every 7.5 seconds at 100-150% and 5 seconds at over 150%.
This does sound counter intuitive I know but I believe it would result in more tactical thinking as to the placement and numbers of uplinks used. It would also form the the basis of a form of EWAR in Legion.
Imagine vehicle modules or installations that could either decrease or more interestingly, increase to the oppositions bandwidth. Decreasing their bandwidth would mean them having to switch to the higher tiers to counter the effect. But flooding them with bandwidth would mean that they could never spawn faster than 10 seconds.
Interesting thought. However, I see a problem explaining this mechanic to new players. If they don't understand the mechanic without googling and forums post, how will they be able to use this tactic against more experienced players? (Although, the current mechanic is confusing at best, so anything is an improvement )
An idea I been thinking about is to have increased spawn times with higher level gear (suites / modules etc) which is "spawned". So a full militia suite would have a relative short spawn time, but a fully specked proto suite will take considerable longer. The lore of this can be explained the higher tier gear is more complex, and takes longer time to deconstruct / construct.
The idea behind this is to give lower level gears and suites other advantages than just killing power. They will be like the tackling frigates of EVE, something cheap and very useful, even for a usually full proto team. They will be the goto suite to quickly rush an objective (think domination). Of course, you could choose to spawn in your proto suite, and if successful you will be a force to recon with, but you will run the risk that the enemy team destroy the uplink before spawn-in. |
Regis Blackbird
DUST University Ivy League
309
|
Posted - 2014.07.02 04:36:00 -
[2] - Quote
Hawk-eye Occultus wrote:Regis Blackbird wrote:[...] I see a problem explaining this mechanic to new players. If they don't understand the mechanic without googling and forums post, how will they be able to use this tactic against more experienced players? [...] With an actual tutorial. Not just some block of text that explains everything, but an actual, good, clean, crystal-clear tutorial (most games have these).
What is this witchcraft you speak off?!? Tuta...truto...trottorial....No, it's impossible.
BE GONE, BE GONE! GO BACK to the abyss you came from (** makes cross gestures **) |