Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
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Posted - 2014.07.01 16:49:00 -
[1] - Quote
Shadow of War88 wrote:Large blasters are so bad at taking out competent infantry, that your better off using a rifle. They cloak, run, dance in front of you with a forge, jihad jeep you, so on. The ISK gap is enormous. These tanks are laughable. All you can do is spray and pray hoping for a random head-shot....Its just not fun. So unresponsive. You can tell CCP dosent play test. They stare at charts all day and corse random militia noobs get farmed by tanks. Then you go up against a competent squad and your useless.
No need for rail tanks if there's nothing killing off the infantry. CCP slaughtered tank specialists like never before. Ive spent 32 million SP in tanks and i never felt more useless in my entire DUST career. Im blessed to have a awesome corporation funding me, but i can only imagine what the average tank pilot must be dealing with.
Return the blaster to where it was or at least introduce a skill that tightens the dispersion. I often overheat before killing the scout strafing and throwing AV grenades. Rattati ever drive a tank? Sad thing is that CCP never does anything in a sensible manner. You swing the pendulum from OP to UP and so on. Baby steps when it comes to balance. "uhm ya we better fuk the rai l overheat, the damage, and how bout the damage mods too"....."yep that sounds good"......."oh wait we better slow down its rate of fire too". Fukin blaster is like a little kid taking his first **** on his own. Cant control that thing and it sprays everywhere.
When CCP introduces something, it will be the in its most OP state, then after a few full moons its rendered a lot more useless. Never in moderation with u ppl. End of Q.Q
Finally someone understands my pain ;_; I may have never used damage mods because I didn't like them.
However my rails are next to useless with the Militia 80GJ Railgun being able to do 7,830 HP of damage, while the Particle can only do 6,822 HP of damage before over heating.
My blaster well I dumped a clip and a half into a forge gunning heavy and let's just say I didn't make it out (I tried bursting with it but the dispersion couldn't reduce itself fast enough).
As for Missiles they are still relatively useless in terms of being able to fight infantry/shield tanks I understand the shield tank portion but infantry well c'mon it's a large missile with less blast radius than a flaylock which makes no sense.
I Like Tanks, ADS's, and Ion Pistols!
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