Lorhak Gannarsein
Legio DXIV
3885
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Posted - 2014.06.29 03:36:00 -
[2] - Quote
Tebu Gan wrote:Lorhak Gannarsein wrote:I like 1x extender and 2x hardeners, myself, but I'll have to do the EHP calculations :)
Okay, so yours has 8833 shield EHP (8k to blasters and rails) while hardened, while mine has 10k (9k to blasters and rails).
So in the long run yours is probably better (regenerates more tank in 8s whereas my tank doesn't come back for a while...) Hardeners have a down time, and only provide the benefit when active for that 30 seconds (with max skills), so in the long run my tank is constantly active. My favorite way to go is x2 complex and a single hardener. It's incredible how it maximizes the single hardener by adding more HP. I'll def have to fit up my double hardener, extender fit for some field testing though. Just such a pain working between that cooldown time. I've been running it with triple turrets; basically we burst down the enemy inside 24s and then leg it :)
It does require a more aggressive style I don't really like instead of the more defensive play the passive mods permits, though having those squad mates who can hang out in the overmap does tend to pay off :)
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Lorhak Gannarsein
Legio DXIV
3892
|
Posted - 2014.06.30 01:57:00 -
[3] - Quote
Shadow of War88 wrote:Tebu Gan wrote:Shadow of War88 wrote:Tebu Gan wrote:HAHAHAHA
Revising fits (a long process) for my gunnlogi, I have stumbled upon the greatest OP fit so far this build! Given I haven't had a chance to try it against many other tanks (Good tankers that is), but against AV it's like WTF.
I had been using my forge gun A LOT to take down tanks since bravo release, and most often it's no problem whatsoever. Though part of the problem with that is more often than not they are against armor tankers, of which I gain extra damage against, or what I call, poorly fit shield tanks. Rarely have I come against a tank I couldn't at the very least send flying back to the redline line solo.
That is until I made up my new OP AV fit on the gunnlogi. I was simply blown away at how incredibly ineffective most ALL forms of AV were against it. Not just one vs one against said weapons, but IN LARGE QUANTITIES. In one particular match, I had at least 4 swarms and 2 forge guns attempting to take me down. Man was that GLORIOUS! Can you imagine 12 full sets of swarms just non stop banging your shields, with forge shots thrown in, AND STILL MANAGING TO SURVIVE IT ALL.
I couldn't see anything through all the flashing that was happening as things hit me, but I was curious. Just HOW MUCH could this thing take. Whether or not they were proto, I know not. I pushed my luck more than once, but most times managed to make it back out alive and well. Each success (was using a blaster and running in and gunning them down then backing back out) only made me bolder. I WANTED them to kill this thing, I just had to know the limits of my tank.
And kill me they did, I had finally pushed my luck to it's limits, as a non stop barrage of swarm shots (4 people firing swarms seems like machine gun fire, cept with missiles instead of bullets) pounded my shield down to nothing, with several forge shots thrown in. I was just cresting the hill, my 1500 armor sitting at around 200, and a single missile managed to make contact for the win.
Then the match ends, whomp whomp whomp. Seriously, anyone calling the gunnlogi "underpowered" again is getting a punch straight to the **** from me. Anything less than a particle cannon stands NO CHANCE against it. Missiles are laughable, but I do imagine a blaster might do the trick against it.
So, you want to know my fit? I really don't want to give it out, as no doubt everyone D bag (like myself) will be out there running it, ruining the lives of every single AV infantryman that thought they had it good with Bravo. But, without further ado:
AV nightmare High slots
Complex shield extender
Complex shield extender
Shield hardener (A third extender works well too)
Low slots PG upgrade
CPU upgrade
Turret Pro turret of your choice!
And from my experience thus far, it works REALLY great against rail gun tanks with a pro blaster fit on it. Psh, range. You will be laughing your ass off as you close the gap and the rail tanker figures out quite quickly he just got SCREWED! Playing on Oceania server dosent count. I can tell you never really shot the "new" blaster at competent infantry. I'm sorry, but I never meant to say the blaster is awesome against infantry (though my tanker buddy is rather good at showing that thing off). I myself have much trouble just getting a kill with it, yet I'm not a fan of the blasters to begin with. So I'm rather confused by your statement. Is this admittance that you yourself are too scrubby to use it? Oh, Outer Heaven, now it makes sense http://www.dustcharts.com/
The new blaster is still good.
I don't feel like a scrub firing it at infantry anymore, and rails are nerfed so it's a viable primary AV weapon.
ALSO nitrous is king. I've been running one for about a year nonstop now :P
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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