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Thread Statistics | Show CCP posts - 7 post(s) |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
942
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Posted - 2014.06.27 18:50:00 -
[1] - Quote
CCP Rattati wrote:It saddens me to know that better matchmaking would have helped the game and its new player retention a long time ago. I can tell you though that we are hopefully making some progress on matchmaking, and specifically team making, based on cumulative WP/battlesecond, cumulative KDR is not as good because of snipers, but I hadn't thought of WP/D. We will take a look at how that compares to our other data and calculate the correlation to W/L ratio and see how it performs.
This is independent work from hotfixes and will be deployed when ready.
Matchmaking like this is of course only in random matches, not PC.
Wouldn't WP/battlesecond match making just result in logi vs logi?
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
942
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Posted - 2014.06.27 18:52:00 -
[2] - Quote
CCP Rattati wrote:True Adamance wrote:CCP Rattati wrote:It saddens me to know that better matchmaking would have helped the game and its new player retention a long time ago. I can tell you though that we are hopefully making some progress on matchmaking, and specifically team making, based on cumulative WP/battlesecond, cumulative KDR is not as good because of snipers, but I hadn't thought of WP/D. We will take a look at how that compares to our other data and calculate the correlation to W/L ratio and see how it performs.
This is independent work from hotfixes and will be deployed when ready.
Matchmaking like this is of course only in random matches, not PC. And certainly not FW I hope. Expand on FW please, why not, post the players faction choice.
I completely agree you don't want match making in FW for many of the reasons already listed by others. Hell, I can't even deploy to the faction i want without waiting 8 minutes usually.
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
942
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Posted - 2014.06.27 18:52:00 -
[3] - Quote
John Demonsbane wrote:CCP Rattati wrote:steadyhand amarr wrote:Lack of people is due to lack of isk, the moment you throw in good isk rewards and a FW event it will spring right back Making changes/additions to FW is one thing, I am asking why we should not make the FW sides as equal as possible? If you gave us team deploy, no problem. Why? Reason 1: Friendly fire! I do not want to be forced to squad up with any more randoms than absolutely necessary in a game mode where they can kill me and I can't do anything about it unless I want to waste the week or so of effort it takes to regain the standings loss from a TK ban. Reason 2, 3 and 4: See reason 1. Reason 5: FW is supposed to be competitive, right? A middle ground between pubs and PC? So it shouldn't necessarily be treated the same way as pubs. As a competitive outlet, we should be able to q-sync in large groups to do our thing. Matchmaking would thwart that in the absence of a team deploy option.
Exactly. Do not prevent players from q-syncing FW.
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
943
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Posted - 2014.06.27 19:21:00 -
[4] - Quote
Harpyja wrote:CCP Rattati wrote:steadyhand amarr wrote:Lack of people is due to lack of isk, the moment you throw in good isk rewards and a FW event it will spring right back Making changes/additions to FW is one thing, I am asking why we should not make the FW sides as equal as possible? FW teams do need to be as balanced as possible, don't listen to whoever says so otherwise. Because you can choose which faction you're fighting for as soon as one faction is winning, everyone flocks to that faction, e.g. Gal/Cal FW. Rail rifles have been more utilized than plasma rifles (at least before Bravo), yet all the pro players flocked to Gallente. Why? Because it became too reliable that Gallente almost always stomps Caldari. I feel that players don't even play Gal FW for the LP items, but to pad their KDRs against militia newbs on Caldari. Today was particularly awful due to the event, because now it was a bunch of protos redlining Caldari militia almost every match. I actually play Caldari for the LP but I can't get anywhere with 75 LP/battle and 0 standings gains over multiple hours of play. It's so incredibly demoralizing and rage enducing, getting stomped every battle because you're the only player to score over 1000 WP on your team while the second place player doesn't even have 300. Teams need to be balanced. Militia newbs against militia newbs. Stompers against stompers. And people who want to stomp won't be able to because they won't be playing militia newbs. And now there's reason to play Caldari FW, because those who play for LP will face teams of equal opposition instead of playing the demoralizing battles we got currently. I'd be much better for AFK'ing in the MCC than throwing away millions of ISK in hopeless battles.
The issue you describe may occur, but I would argue it's due to the horrible payout structure. Why does everyone get the same LP regardless of what they did? Why do you get so little LP when you loose even if you were the only one on the team that did anything?
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
943
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Posted - 2014.06.27 19:22:00 -
[5] - Quote
John Demonsbane wrote:Harpyja wrote:CCP Rattati wrote:steadyhand amarr wrote:Lack of people is due to lack of isk, the moment you throw in good isk rewards and a FW event it will spring right back Making changes/additions to FW is one thing, I am asking why we should not make the FW sides as equal as possible? FW teams do need to be as balanced as possible, don't listen to whoever says so otherwise. Because you can choose which faction you're fighting for as soon as one faction is winning, everyone flocks to that faction, e.g. Gal/Cal FW. Rail rifles have been more utilized than plasma rifles (at least before Bravo), yet all the pro players flocked to Gallente. Why? Because it became too reliable that Gallente almost always stomps Caldari. I feel that players don't even play Gal FW for the LP items, but to pad their KDRs against militia newbs on Caldari. Today was particularly awful due to the event, because now it was a bunch of protos redlining Caldari militia almost every match. I actually play Caldari for the LP but I can't get anywhere with 75 LP/battle and 0 standings gains over multiple hours of play. It's so incredibly demoralizing and rage enducing, getting stomped every battle because you're the only player to score over 1000 WP on your team while the second place player doesn't even have 300. Teams need to be balanced. Militia newbs against militia newbs. Stompers against stompers. And people who want to stomp won't be able to because they won't be playing militia newbs. And now there's reason to play Caldari FW, because those who play for LP will face teams of equal opposition instead of playing the demoralizing battles we got currently. I'd be much better for AFK'ing in the MCC than throwing away millions of ISK in hopeless battles. Balanced teams are fine by me, I just want to be able to play in larger groups. I fight for the Amarr, trust me that I feel your pain of railing against hopeless odds dodging awoxers while randoms spin around in circles shooting the MCC.
I run Amarr to and feel your pain. I always try to ensure i bring a full squad of my corp so that we can win.
Overlord of Broman
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
945
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Posted - 2014.07.01 19:35:00 -
[6] - Quote
Reducing squad size is a horrible idea. Many still play this game only to play with their friends. Reducing the number of friends they can play with and going backwards in time is not the way to fix matchmaking.
Overlord of Broman
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