|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3558
|
Posted - 2014.06.26 15:07:00 -
[1] - Quote
ScR you could do well with the commando, but there's really no other choice for the LR than the Amarr assault. 1000 more damage before overheating cannot be ignored.
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3560
|
Posted - 2014.06.26 15:45:00 -
[2] - Quote
Mortedeamor wrote:John Demonsbane wrote:ScR you could do well with the commando, but there's really no other choice for the LR than the Amarr assault. 1000 more damage before overheating cannot be ignored. and yet still people argue that the commando is better for lr oh how wrong they are.
Yup. In this case the maths don't lie.
Looking at your fit, not that it makes any real difference, but I'm kinda curious why the flux instead of a locus grenade? Same question for Lorhak, you mentioned something similar.
The only difference between Morte's and mine otherwise is I decided to drop one damage mod for shields so I can use a better armor hive - which I may need to rethink since armor reps got buffed.
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3560
|
Posted - 2014.06.26 15:57:00 -
[3] - Quote
Oh yeah, and while I more frequently run ADV because I'm po', on my ak.0 I've been rocking the Viziam Specialist LR lately, because, wtf not? What else am I saving all that LP for?
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3567
|
Posted - 2014.06.27 15:05:00 -
[4] - Quote
Sum1ne Else wrote:Mortedeamor wrote:amar ak.o assault 3 light weapon dmg mods 1 basic plate 1 enhanced plate 2 complex reppers viziam lr smg nano flux You're f*cked up Mort
???
That's a pretty standard Amarr assault layout.
(The godfather of tactical logistics)
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3573
|
Posted - 2014.06.27 19:05:00 -
[5] - Quote
Mortedeamor wrote:John Demonsbane wrote:Mortedeamor wrote:John Demonsbane wrote:ScR you could do well with the commando, but there's really no other choice for the LR than the Amarr assault. 1000 more damage before overheating cannot be ignored. and yet still people argue that the commando is better for lr oh how wrong they are. Yup. In this case the maths don't lie.Looking at your fit, not that it makes any real difference, but I'm kinda curious why the flux instead of a locus grenade? Same question for Lorhak, you mentioned something similar. The only difference between Morte's and mine otherwise is I decided to drop one damage mod for shields so I can use a better armor hive - which I may need to rethink since armor reps got buffed. fluxes because i dont use locus nade much..and when i close to cqc with my squad ona cluster i like to flux em and swap to the smg for cqc cleanup, often times i close to cqc with my lr fit..this is why fluxs. also it allows me to take down equip allot faster..which i like. locus nades have really only ever been usefull to my on my heavy fiti think mines running 2 enhanced plates 2 complex reppers with a ishukone gauged hive
Hm. OK, I'll buy that. I try to stay the heck out of CQC with my LR suit but I don't have your gungame so that's the wise choice for me. My LR fit is the only one I don't use fluxes on because shields evaporate with the LR anyway so it made sense to put the locus on there.
(The godfather of tactical logistics)
|
|
|
|