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Thread Statistics | Show CCP posts - 0 post(s) |
Atiim
NoGameNoLife
9880
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Posted - 2014.06.26 22:26:00 -
[1] - Quote
Roman837 wrote:We had to use 15 Forge gunners to counter you Derrith, your that OP. GG Should've used Swarmers instead.
15 PRO Swarm Launchers is at least 19,800HP that he wouldn't be able to evade even if he used an Afterburner.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Atiim
NoGameNoLife
9892
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Posted - 2014.06.27 01:30:00 -
[2] - Quote
Derrith Erador wrote: You haven't seen me fly then. There are many techniques that can increase an ADS's torque faster than the travel speed of a swarm. There are also techniques to trick the swarms into going routes that will help the ADS evade them until they blow up.
Believe it or not, there's a glitch with the IASL that you can use to increase your Swarm's travel speed. I won't say how (for multiple reasons), but it's not easy to use against ADSs, as you need 2 enemy vehicles next to each-other.
Derrith Erador wrote:I personally use a mixture of Judge's techniques, and a few of my own I think personally made myself. I wouldn't know though, as I haven't seen all of Judge's videos, he may have come up with my favorite technique long before I made it, and I just don't realize it yet. But even if he did, I've used it multiple times and it befuddles most forges and evades swarms just as well as some of his techniques. If your referring to the technique that he calls "The Judge Maneuver", then it wouldn't really work in this situation as there would be Swarms coming in from multiple directions, meaning that while your "flipping" (for lack of better terms), you'd evade the Swarms from one direction, but the ones from the other direction would hit you from the other sides.
Even if, that would still create a no-fly zone, which means -technically- I'd win the engagement.
Derrith Erador wrote:Sorry for the long winded speech, but seeing as this is my craft, I tend to ramble about it. I've rambled far longer about Swarms before.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Atiim
NoGameNoLife
9902
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Posted - 2014.06.27 05:22:00 -
[3] - Quote
Ghost Kaisar wrote: I love how you're talking about tactics when using a fire-and-forget weapon.
Posts like these always make me giggle.
There's far more to Swarm Launchers than aiming and holding R1. Well, unless the pilot your fighting suffers from mental retardation, of course.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Atiim
NoGameNoLife
9906
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Posted - 2014.06.27 15:03:00 -
[4] - Quote
CHANCEtheChAn wrote:
Swarms fly around and over terrain
Not since Uprising 1.7, but nice try.
CHANCEtheChAn wrote:And fly through rocks and hills to hit my tanks Swarms detonate when hitting solid objects, but again nice try.
CHANCEtheChAn wrote:Until swarms adhere to the normal rules of life or Dust
I don't want to hear it You don't have to hear it, because either way you haven't (nor could you) disprove my assertion, meaning that I have won the argument.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Atiim
NoGameNoLife
9911
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Posted - 2014.06.27 19:15:00 -
[5] - Quote
Dust User wrote:Get good and grab a swarm. I'd be happy to oblige.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Atiim
NoGameNoLife
9911
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Posted - 2014.06.27 19:15:00 -
[6] - Quote
Derrith Erador wrote: You call yours Ryu? It would be an awesome coincidence if I named mine Ken, but I don't. Her name is Laira.
Laria? That's a terrible name.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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