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Alena Ventrallis
The Neutral Zone Psychotic Alliance
1398
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Posted - 2014.06.25 21:57:00 -
[1] - Quote
Would replacing items removed in past updates require a client side update, or can that be done server side? Don't want to make suggestions without knowing what is and is not on the table.
Calmanndo user with nova knives: Because someone has to do it.
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THE-PIMP-NAMED-SLICKBACK
Intrepidus XI EoN.
165
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Posted - 2014.06.26 01:21:00 -
[2] - Quote
If this was possible one would wonder if we could ever get skirmish 1.0 back, but considering its a map/game mode and not an item I can only wish.
Planetside 2
Eventually
Eh
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11198
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Posted - 2014.06.26 01:29:00 -
[3] - Quote
THE-PIMP-NAMED-SLICKBACK wrote:If this was possible one would wonder if we could ever get skirmish 1.0 back, but considering its a map/game mode and not an item I can only wish.
I remember someone at CCP saying that was impossible as it was effectively buried in the coding...... I hope the other modules and vehicles are salvageable.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Atiim
NoGameNoLife
9857
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Posted - 2014.06.26 01:33:00 -
[4] - Quote
Alena Ventrallis wrote:Would replacing items removed in past updates require a client side update, or can that be done server side? Don't want to make suggestions without knowing what is and is not on the table. If your referring to the vehicles that were removed in Uprising 1.7, then they still exist in-game. However even if they didn't, CCP Rattati said that creating variants of existing items is possible, which would allow their return (sort of).
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Alena Ventrallis
The Neutral Zone Psychotic Alliance
1400
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Posted - 2014.06.26 03:16:00 -
[5] - Quote
Atiim wrote:Alena Ventrallis wrote:Would replacing items removed in past updates require a client side update, or can that be done server side? Don't want to make suggestions without knowing what is and is not on the table. If your referring to the vehicles that were removed in Uprising 1.7, then they still exist in-game. However even if they didn't, CCP Rattati said that creating variants of existing items is possible, which would allow their return (sort of). The idea is to have 1.6 vehicles with 1.7 AV, which is what should have happened in the first place.
Calmanndo user with nova knives: Because someone has to do it.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11218
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Posted - 2014.06.26 04:02:00 -
[6] - Quote
Alena Ventrallis wrote:Atiim wrote:Alena Ventrallis wrote:Would replacing items removed in past updates require a client side update, or can that be done server side? Don't want to make suggestions without knowing what is and is not on the table. If your referring to the vehicles that were removed in Uprising 1.7, then they still exist in-game. However even if they didn't, CCP Rattati said that creating variants of existing items is possible, which would allow their return (sort of). The idea is to have 1.6 vehicles with 1.7 AV, which is what should have happened in the first place.
Isn't AV comparably more powerful than it was pre 1.6?
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Atiim
NoGameNoLife
9862
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Posted - 2014.06.26 04:04:00 -
[7] - Quote
True Adamance wrote: Isn't AV comparably more powerful than it was pre 1.6?
is the role more viable? Yes.
Is AV (well, at least SLs) more powerful than in 1.6? Not even close.
NoLifing DUST for the Officer Swarm Launcher.
"Many things in life are subjective, morality is one of them..."
-HAND
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Alena Ventrallis
The Neutral Zone Psychotic Alliance
1401
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Posted - 2014.06.26 05:09:00 -
[8] - Quote
Atiim wrote:True Adamance wrote: Isn't AV comparably more powerful than it was pre 1.6?
is the role more viable? Yes. Is AV (well, at least SLs) more powerful than in 1.6? Not even close. In Uprising 1.6, the most amount of damage your Swarms could reach is 466.6HP (2800HP per volley); while in Uprising 1.7 the most amount of damage your Swarms can reach is 296HP (1776 per volley). It's actually 58% weaker. Swarms, at least. Forges had a 10% charge time increase and 10% damage reduction. So 1.6 vehicles will be pretty balanced against that, assuming 1.7 prices.
Calmanndo user with nova knives: Because someone has to do it.
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