Teba Gan
da durrty dozenz
1
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Posted - 2014.06.25 17:40:00 -
[1] - Quote
Roger Cordill wrote:The scattered was no less accurate than the regular, stabilized, or compredded (you forgot); it was just downright better than all the rest. Stabilized had a insane fitting cost for a slightly higher optimal (scattered's damage and ROF buff made it to be pretty much the same, but lower fitting, so pointless). Normals were just downright inferior, and Compressed just overall sucked, and had nothing going for them, especially since scattered blasters (yes, again) our damaged them very quickly. There was really no point in not using anything other than scattered.
missiles were actually balanced nice, as each could be used how the person wanted to use it, and they worked how they were supposed to (unlike rails and blasters, more on rails in a bit). Cycled would need to just be overall faster, but lower damage as a result ( like before, but full auto instead of that burst fire **** :D)
Rails were the same as blasters, being pointless for every other turret but the compressed. Regulated was a even crazier ***** to fit (why did it even have higher fitting costs in the first damn place? And why you you want higher fitting costs now, especially when we can't fit ****), all the thing had going for it was a slightly higher tracking speed. That's it. It had lower damage, and iirc, a lower ROF.
From reading this, it's either you didn't understand what they actually did, or you became a pilot in 1.7 (scrub if that was the case), because you missed turret types, and didn't get many of the turret types right on how they worked. Also, as you said, all you want vehicles to do is either shoot at vehicles, or shoot at infantry.
On the issue of the compressed rail, it wasn't THE BEST in my opinion. It did trump others, my fav being the regular version that had more shots with lesser damage, slightly. It could have done with less range to emphasize the power in comparison to other rail varieties.
But I always loved nailing tanks with the regular version of the railgun (typically blasters or other short range tanks) from afar. While I couldn't outright kill them, I felt it was a good long range siege gun that served to contain an control tanks on the field. That or it worked in tangent with other tanks on the field, adding extra damage (that required some killer accuracy) so other tanks could finish the job.
I would be all for bringing in a rail type that emphasized range over power. |