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Monkey MAC
Rough Riders..
2906
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Posted - 2014.06.24 23:53:00 -
[1] - Quote
Ok here is the lowdown, in each version I am comparing to the Gallante Assault.
Minmatar: 23 less DPS, 4m more range, Best damage profile (+10 Armour -5 Shield) Amarr: 22 less DPS, ~20m more range, Shield Profile ( -20 Armour +20 Shield) Caldari ~20 less DPS, 45m more range, Hybrid Profile (+10 Armour -10 Shield)
Tjat should just about wrap it up for you.
My suit's a bit rusty, but that could just as easily be me!
Monkey Mac - Swinging from the Rooftops Forum Warrior Lvl2
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Monkey MAC
Rough Riders..
2918
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Posted - 2014.06.25 11:35:00 -
[2] - Quote
Scheneighnay McBob wrote:Monkey MAC wrote:Ok here is the lowdown, in each version I am comparing to the Gallante Assault.
Minmatar: 23 less DPS, 4m more range, Best damage profile (+10 Armour -5 Shield) Amarr: 22 less DPS, ~20m more range, Shield Profile ( -20 Armour +20 Shield) Caldari ~20 less DPS, 45m more range, Hybrid Profile (+10 Armour -10 Shield)
Tjat should just about wrap it up for you. Holy **** that's OP now that you put the differences out there. DPS barely changes, range massively changes.
I'm gonna make a topic in feedback with graphs and shizzle to illustrate that point but yeah. The Assault Rail Rifle has the same range as a Breach Rail Rifle, go figure.
My suit's a bit rusty, but that could just as easily be me!
Monkey Mac - Swinging from the Rooftops Forum Warrior Lvl2
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Monkey MAC
Rough Riders..
2924
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Posted - 2014.06.25 23:22:00 -
[3] - Quote
Korvin Lomont wrote:Scheneighnay McBob wrote:Monkey MAC wrote:Ok here is the lowdown, in each version I am comparing to the Gallante Assault.
Minmatar: 23 less DPS, 4m more range, Best damage profile (+10 Armour -5 Shield) Amarr: 22 less DPS, ~20m more range, Shield Profile ( -20 Armour +20 Shield) Caldari ~20 less DPS, 45m more range, Hybrid Profile (+10 Armour -10 Shield)
Tjat should just about wrap it up for you. Holy **** that's OP now that you put the differences out there. DPS barely changes, range massively changes. This has been well known since CCP introduced the new rifles and before the (needed) AR buff and the (also needed) CR/ACR nerf the gallente variant do not even had the highest dps like now...
The ACR was never really as powerful as people believe before the Blaster Rifle buff the ACR had 4m more range and +4 dmg DPS. -1 dmg per shot and +10m range would have brought it into line.
The projectile damage profile is unbalanced and is partly the reason why the Magsec didn't outclass the SMG as much as expected. Futhermore this profile also applies to the HMG effectively giving all 3 weapons +5% on the prescribed damages. Hopefully something Rattati will fix in Charlie
However the Combat Rifle was and still is unbalanced, a combat rifle can still achieve a much higher DPS than a blaster, by spamming the trigger at 6 times a second it is possible to turn the Burst Combat Rifle into a fully automatic weapon, that pulls out 500 DPS, over 60dmg more than the blaster.
At this rate most suits melt in less than 1.5 seconds and there is no distinction between bursts, coincidentally this caused alot of the hate be falsely placed on the ACR.
The Burst Combat Rifle still needs balancing such that it's fire rate is capped to 4 3-round bursts a second as opposed to currently achievable 6.
My suit's a bit rusty, but that could just as easily be me!
Monkey Mac - Swinging from the Rooftops Forum Warrior Lvl2
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