|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14812
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 21:46:00 -
[1] - Quote
The assault is in a dubious place right now. All the things it can do can be done by another class.
What can the role of the assault actually be? It's not to provide firepower, HP, EWAR, or speed. Those are all the realms of other roles and classes. The scout, logistics, heavy, and commando classes all have something unique about them to provide a reason to choose them.
The heavy is the only class that can fit heavy weapons. The logistics is able to use far more equipment than any other class. The commando can use two light weapons on one suit. The scout has EWAR and a cloak.
What can the assault do that's unique?
A straight buff set of buffs won't change anything. It still won't have a role. It doesn't hard counter anything at all, but every other class has something over it.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14813
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 21:49:00 -
[2] - Quote
True Adamance wrote:Mobile DPS?
A scout can do mobility better with plenty of DPS.
Unless the assault gets a massive, massive DPS buff in which case it starts to infringe on the heavy role.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14813
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 21:53:00 -
[3] - Quote
True Adamance wrote:Arkena Wyrnspire wrote:True Adamance wrote:Mobile DPS?
A scout can do mobility better with plenty of DPS. Unless the assault gets a massive, massive DPS buff in which case it starts to infringe on the heavy role. Assaulting?
You're going to have to clarify that a little bit. Every class can 'assault'. What do you mean by assault? What is the role 'assault'?
Should assaults have weapons on the same level of power as the HMG?
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14813
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 21:57:00 -
[4] - Quote
Pvt Numnutz wrote:They are grunts that feed the other classes ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) But seriously I would say versatility and baiting. Nothing says come get me like an assault.
That's kind of the thing.
Assaults are prey.
Also @True *throws pukeko*
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14814
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 22:05:00 -
[5] - Quote
DEATH THE KlD wrote:Someone who kicks the door down and kills everyone
Isn't that what heavies would like to be? Seeing as they have vastly more HP than an assault and a lot more damage output at such ranges there's not really much reason that you'd use an assault for that even after a buff.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14816
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 22:17:00 -
[6] - Quote
Foo Fighting wrote:+2% light weapon range per level.
Would give an advantage over tanked scouts but not real scouts and would be a good logi killer (which is a useful squad role).
How would that change anything, though? Chances are that an even mildly competent scout is not going to sit in the little 10% range advantage of an assault. What's much more likely is that said scout is going to be removing your spleen with a knife. Not exactly something that a marginally longer range can defend against.
A logi killer? How would 10% more range make an assault a real logi killer, over any of the other classes? The 10% damage bonus that the commando has is essentially better in every way because that 10% bonus increases the damage you do within your optimal while effectively extending the range that you'd do unbonused damage at.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14820
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 22:41:00 -
[7] - Quote
Forlorn Destrier wrote: It's the jack of all trades, and can best adapt to a changing environment.
Example - running a long distance across an open field and offering sustained point defense of a closed in objective. Can other classes do the same? Sure - but let's look at what happens.
A scout gets there faster than the assault, but will die more quickly if he encounters more than 1 or 2 players.
A heavy will eventually get the objective, but by that time there is nothing to defend and the MCC would have already taken damage. Also with low mobility if the enemy is there they will see him coming a mile away.
The Logistics can there and offer defense, but lacking a sidearm (the Amarr logi really isn't a logi) means that he can also be overwhelmed more easily than an assult can be.
The commando can get there faster than the heavy, and can hold the defense longer than the assault - again though you trade speed for defense, just not as extreme of a trade of as the heavy.
To some extent, I agree. Except...
At the moment, the scout can fight just as well as the assault can on that point, arguably more effectively as it'll be assisted by EWAR and its greater mobility during the actual fight.
The logistics is as good at combat as the assault is - the sidearm is negated by the extra slots and fitting the logi has, and the logi has access to a number of tools to assist it as well.
The heavy frames, I agree, might not get there in time. But if the assault is getting there in time to realistically defend an objective (that is to say, it's not basically lost already) then the heavy won't be so far behind that it won't be able to proceed to clear the objective and casually hack it back.
The assault is below mediocre. It can't excel at anything - it can perform almost adequately in a number of tasks but is significantly outperformed in all of them even when dealing with multiple tasks and versatility. A scout is more versatile than an assault. A logi is also debatably more versatile than an assault. A heavy is not - but it has such vast power behind it that it doesn't matter.
To either a scout or a heavy, an assault is essentially prey. What can the assault seriously counter?
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14820
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 22:50:00 -
[8] - Quote
@Forlorn -
The idea of a commando making a real sacrifice by using the low slots for speed mods doesn't really make much of a difference in the end because the base HP on a commando is so much higher than an assault.
It's quite likely that a commando can be both tankier and faster than an assault whilst having two weapons with more damage on.
Essentially, it can outperform the assault in almost every meaningful way.
@Forlorn post 2 - It's not really a jack of all trades so much as a scrub of all trades, though. It's outperformed in multiple areas at once - it's being beaten in the versatility department. Of the categories firepower, HP, and speed, a commando will do all three better and a scout will do them just as well while having the advantage of EWAR and also it beats it on speed.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14820
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 22:53:00 -
[9] - Quote
Forlorn Destrier wrote:Arkena Wyrnspire wrote:@Forlorn -
The idea of a commando making a real sacrifice by using the low slots for speed mods doesn't really make much of a difference in the end because the base HP on a commando is so much higher than an assault.
It's quite likely that a commando can be both tankier and faster than an assault whilst having two weapons with more damage on.
Essentially, it can outperform the assault in almost every meaningful way. They why don't I die to it more often when I'm running my Assault?
Are we bringing anecdotal evidence into this now?
If assaults are fine, why do I never die to them?
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14822
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.24 23:01:00 -
[10] - Quote
Sure. I don't think we need ridiculous things being thrown about - there's no need for massive buffs. But at the moment assaults are simply underperforming. Tweaks are fine as long as they're the right tweaks and they make the class workable without breaking something else.
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
|
![Arkena Wyrnspire Arkena Wyrnspire](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Arkena Wyrnspire
Fatal Absolution
14837
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.06.25 07:04:00 -
[11] - Quote
Aero Yassavi wrote:I'll tell you right now the answer is not merging it with the Commando, not even for Legion. I have no clue why everyone is saying that, it is a bad idea.
Obviously it is supposed to be mobile DPS, but scouts do that better. So many scouts have too much DPS or *gasp* too much tank.
Honestly I think the Legion model is fantastic. It gives every class a clear role and a reason to pick that class for its role. At the moment we have the assault class which is throughly meh without a role, and then we have the Commando which was shoehorned in initially and kind of grew from the first tumour.
Why is the Legion model not a good plan?
You have long since made your choice. What you make now is a mistake.
Polka will never die.
|
|
|
|