Texs Red
DUST University Ivy League
340
|
Posted - 2014.06.23 22:34:00 -
[2] - Quote
Ghost Kaisar wrote:Appia Nappia wrote: Stamina Regeneration is far more important than just have some huge pool of stamina. Especially since there are so many tiny ledges and other things that you have to jump over. The first jump takes 65 stamina but the second takes you down to a third and a third jump drops you to 0. The Minmatar have the fastest stamina regeneration and make Amarr Stamina tank pretty pointless.
Not on open ground. That being said, Minmatar should be burst sprinters, and Amarr should be distance runners Raise Minmatar sprint speed and reduce stamina
Perhaps I should clarify, I mean to support changing the bonus from 5% bonus to max stamina and stamina recovery per level to 20% bonus to max stamina and stamina recovery per level and 10% reduction to armor plate speed penalty per level.
Proposed level 5 Armarr scout vs Minmatar (sprint duration, stamina recovery, and max stamina) Sprint duration: 55 seconds vs 22.5 seconds Stamina Recovery: 80 /s vs 60 /s Max Stamina: 550 vs 225 Sprint Speed: 7.35 vs 7.91 (Amarr with 4 Complex plates: 6.64)
Time to travel 50m sprinting: 7.53 seconds vs 6.32 seconds Time to travel 150m sprinting: 22.59 seconds vs 18.96 seconds
So clearly the Minmatar is superior in short distance sprints, but say you need to run from one side of the research lab installation to the other? Covering a total of roughly 400m.
Time to travel 400m: 62.35 seconds vs 52.5 seconds Minmatar are still faster. Mostly because of their 60 /s stamina recovery rate, 50% better than the base Amarr scout rate and 2x that of Gallente or Caldari scouts. So for Amarr scouts bonus to ever be meaningful the Minmatar stamina recovery rate must come down. It's irrelevant if the Amarr scout can sprint 365m without stopping, the Minmatar will still be faster due to their general disuse of armor and their preternaturally high stamina regeneration rate. Also mind you, that is with the Amarr getting a 50% reduction to plate speed penalty.
I started writing this post with the idea that changing the bonus from 5% to 20% per level plus adding a 10% per level reduction to armor plate speed penalty so at least the Amarr scout could run down a Minmatar one but by simply doing the math I realize even with 100% increase to stamina max/recovery and a 50% reduction to plate speed penalty the Amarr scout is still inferior to the Minmatar one with *no bonuses*. So either tweaks need to be done so that the Amarr/Minmatar scouts better mirror each other in speed/duration or a whole new idea for them needs to be conceived, with math to support ^. |