|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baal Omniscient
Krusual Covert Operators Minmatar Republic
1758
|
Posted - 2014.06.21 20:13:00 -
[1] - Quote
Is it wrong that I still have this tiny (if shriveled) glimmer of hope left that AV will one day send LAV's rolling if hit in the side? Sorry, just popped to mind when I saw "explosion momentum".....
This is about what I was thinking when I was saying the PLC should rival the forge in damage potential a few months ago since it has so many other drawbacks and already OHK's pretty much everything anyway. (and everyone said "~but the forge is a heavy weapon~")
If you can push it through, I'm behind it.
~Overlord
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
Baal Omniscient
Krusual Covert Operators Minmatar Republic
1766
|
Posted - 2014.06.22 00:21:00 -
[2] - Quote
Cat Merc wrote:Baal Omniscient wrote:Is it wrong that I still have this tiny (if shriveled) glimmer of hope left that AV will one day send LAV's rolling if hit in the side? Sorry, just popped to mind when I saw "explosion momentum".....
This is about what I was thinking when I was saying the PLC should rival the forge in damage potential a few months ago since it has so many other drawbacks and already OHK's pretty much everything anyway. (and everyone said "~but the forge is a heavy weapon~")
If you can push it through, I'm behind it.
~Overlord
Edit: 120m/s might be a bit much though from the anti-infantry side of things. I don't think it is. Even a forge gun with 5x the speed can miss in CQC if the enemy is strafing and you release the trigger right when they're on it. It actually requires a bit of compensation. But you are forgetting it has significant splash damage. I don't know the travel time of it's projectiles, but the Breach MD has a splash radius of only 3m whereas this weapon has a splash of 3.5m with much more damage output (not even mentioning it's ability to AV). If you are going to up it's speed, damage AND reload speed, you are going to need to at least cut it's blast radius in half.
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
Baal Omniscient
Krusual Covert Operators Minmatar Republic
1769
|
Posted - 2014.06.22 07:55:00 -
[3] - Quote
Cat Merc wrote:Baal Omniscient wrote:Cat Merc wrote:Baal Omniscient wrote:Is it wrong that I still have this tiny (if shriveled) glimmer of hope left that AV will one day send LAV's rolling if hit in the side? Sorry, just popped to mind when I saw "explosion momentum".....
This is about what I was thinking when I was saying the PLC should rival the forge in damage potential a few months ago since it has so many other drawbacks and already OHK's pretty much everything anyway. (and everyone said "~but the forge is a heavy weapon~")
If you can push it through, I'm behind it.
~Overlord
Edit: 120m/s might be a bit much though from the anti-infantry side of things. I don't think it is. Even a forge gun with 5x the speed can miss in CQC if the enemy is strafing and you release the trigger right when they're on it. It actually requires a bit of compensation. But you are forgetting it has significant splash damage. I don't know the travel time of it's projectiles, but the Breach MD has a splash radius of only 3m whereas this weapon has a splash of 3.5m with much more damage output (not even mentioning it's ability to AV). If you are going to up it's speed, damage AND reload speed, you are going to need to at least cut it's blast radius in half. Dude, it only has one shot in the clip. Sure, I cut down the reload time, but that's still 3.35 seconds between shots. Yes it is, but it's also going from "Oh look, a shooting star...." speed to "It's coming right for us!" speed. Increasing it's projectile speed alone is cause enough to reduce it's radius as it cuts down on your need to compensate for enemy movement. You have a lot more here than a change in projectile speed. I don't feel shaving off 1m of splash to make up for your enemy's reduced reaction time is asking too much.
I really like the PLC and want it to be effective, but I also don't want it to become TOO easy to use. I don't want it becoming the next FotM weapon. I'm not saying your changes would cause this, but we've all seen how small changes can throw something into FotM status and these changes give a guaranteed OHK upon hit even on the tankiest sentinels despite resistances. 120m/s ranged OHK shotgun with a blast radius basically. I'm just asking you reduce the blast radius to help cut back on spam.
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
Baal Omniscient
Krusual Covert Operators Minmatar Republic
1771
|
Posted - 2014.06.22 11:20:00 -
[4] - Quote
Cat Merc wrote:I just don't believe it will become an issue, that's all. Fair enough. Got free bumps by discussing it, so no harm in it right?
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
|
|
|