Monkey MAC
Rough Riders..
3013
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Posted - 2014.07.04 23:44:00 -
[1] - Quote
As a pilot, a single swarm user will more often than not completly suppress an entire 300m Area. If I don't spot him BEFORE he begins firing at me I have to bug out before he fires the third shot, otherwise I'm easy pickings for a passing forge/rail round.
If I can't find him, I can't stay in that area, I'm completly neutralised, yet at the same time I don't feel bad because I get to keep my expensive ****.
As a AVer I can get low flying, or slow dropships with ease, and provided I don't just run in a straight line, a lot of pilots struggle to hit me. But the fast ones can sometimes zoom past me and kill 1 guy before I force him to leave or crash.
If I can get them as they start to pitch up and slow down, they have to be real good to escape.
In conclusion from my perspective of both roles, the ADS is almost perfectly balanced, any further changes to the AV-Vehicle balance need to be carefully considered so as not to make them UP.
I can be soloed, by an AVer with skill, or sometimes just persistence. But at the same time if I out skill my opponent then I can survive and in occasional circumstances fight back.
Helpful tips Swarmers 1) Remain mobile A single mag means I have to retreat, but if I know where you are I can kill you long before you even have time to react. Moving around means I have to spend time inside you lock zone searching for you, time that can ill afford.
2) Bring Hives Swarms have low amounts of reserve ammunition, if you are using swarms SPECIFICALLY to counter a dropship chances are you won't get them on the first volley. It is preferable to bring lots of hives hives with lower reserves than fewer hives with a larger nanite pool, putting down these hives acts like a homing beacon.
3)Catch us when we are busy the best time to catch us is when we are readjisting for the next volley of shots, we will more often than not, be pitched upwards in attempt to slow down, this is the best time to hit us, we have little time to react and are often in compromising position.
Forgers 1) Find a good spot, Somewhere like a hill the more open terrain surrounding you position (preferably with a small amount of cover just for you) the better. You want to be able to see me coming from a god damn long way off.
2) Get a supply drop, An ADS pilot will more often than not attempt to turn a forge engagement into a marathon of combat. If he can out last your supply he can then just kill you at his leisure, since heavies can't carry hives. Always make sure you reload as soon as he retreats, if he can see your reloading your as good as dead.
My suit's a bit rusty, but that could just as easily be me!
Monkey Mac - Swinging from the Rooftops Forum Warrior Lvl2
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