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Thread Statistics | Show CCP posts - 1 post(s) |
Bojo The Mighty
Spaceman Drug Cartel-Uno
3882
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Posted - 2014.06.20 20:42:00 -
[1] - Quote
On Scrambler Pistols
Right now, they are good, do not touch. The RoF nerf was a shocker when it landed but I have gotten used to it and it is better that the RoF got nerfed rather than damage and here is why.
As of now pistols can run out of ammo very quickly (not as quickly as before thanks RoF nerf) in relation to their RoF and nerfing damage over RoF also nerfs your total ammunition x damage.
And really the range buff on ScP's was kind of glorious and the Breach ScP did not experience any nerf what so ever in RoF/damage so the breach is a very viable Scrambler Pistol.
If you try and mess with Scrambler Pistols past current point they'd never feel right. We don't want ScSMG's (well we do but...) we want brain splatting, heat bringing, kung pow chicken roasting pistols that hit hard.
Lastly has anyone tried the IA5 recently? I might have to investigate it again see what it feels like nowadays.
I'm not resting in peace but rather wandering as a zombie in vengeance of no good reason
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4209
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Posted - 2014.07.19 00:54:00 -
[2] - Quote
Fizzer94 wrote:iKILLu osborne wrote:Fizzer94 wrote:No more ScP nerfs plz. My soul can't take it.
For the love of all that is Holy, just buff it back to its prenerf stats...
for gods sake listen to the man and what the heck is up with the rof issue sometimes i can quickdraw magraw pewpewpewpewpewpew other times it sputters pewpew...pew..pew...pewpewpew yes pewpews is the best way to explain it That is called oversampling. The RoF nerf is the cause. It happens when you pull the trigger before the weapon can fire again. It causes you to waste time on pulling the trigger, and effectively slows down the RoF. I'm going to be completely honest, Assault ScP's were secretly OP and we all knew it. That thing had no disadvantage.
The RoF nerf honestly didn't do too much. I do get far less kills with my KLO-1 but that's because I'm not pray & sprayin' like we used to do. I think that we need to undo the nerf by 50%. Something that doesn't put it back to where it was because I think trigger spam was a little too prevalent thus people are oversampling it nowadays because they're still thinking like old ScPs, but at the same time something that makes the KLO-1 tie the TY-5.
Primarily my ScP kills come from the TY-5 which was untouched.
Perhaps a little RoF buff and a little precision buff hmm?
EDIT: CAR-9 needs buff badly. That thing sprays everywhere, it's only really good if you're rubbing noses with the enemy and manage to land 2-3 shots in the head.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4210
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Posted - 2014.07.19 01:03:00 -
[3] - Quote
Fizzer94 wrote:
Part of the reason the AScPs were so good was because their RoF increase as the theirs went up as well.
I think they should have just standardized the RoF across the tiers.
400 for Standard and Tactical 425 for Assault ??? for Breach (can't remember what it was) ??? for Burst (can't remember what it was)
Breach was never touched, that's why I get most of my kills with it.
Also Tactical should be 425, they share RoF with the Assaults but lower damage.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Bojo The Mighty
Spaceman Drug Cartel-Uno
5098
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Posted - 2014.08.23 20:00:00 -
[4] - Quote
If you couldn't find the clear cut advantage the assault had/has then you were obviously blinded by the light. AScP was hands down better choice.
Bojo For CPM
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