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Thread Statistics | Show CCP posts - 2 post(s) |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
509
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Posted - 2014.06.20 11:25:00 -
[1] - Quote
CCP Rattati wrote:sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the only introduction to Logi is skilling into the basic light frame (for two equipment slots) and saving your SP until you can get actual Logi suits.
On that note, it's huge fun to play a Minmatar Basic Light healbot. I can murder people and keep my team alive while outrunning most enemies, even if I would prefer to have some of that Logi repair bonus. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
509
|
Posted - 2014.06.20 17:33:00 -
[2] - Quote
Atiim wrote:Sole Fenychs wrote:CCP Rattati wrote:sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the only introduction to Logi is skilling into the basic light frame (for two equipment slots) and saving your SP until you can get actual Logi suits. On that note, it's huge fun to play a Minmatar Basic Light healbot. I can murder people and keep my team alive while outrunning most enemies, even if I would prefer to have some of that Logi repair bonus. So basically, a Militia Logistics unit? I was thinking that CCP only wants basic suits for the starter fits. Logi suit implies associated specialization bonuses.
Actually, I'd like to see Basic medium suits with a second equipment slot. It would be the exact midway point between Assault (-1 eq) and Logi, (+1 eq) which makes sense for a suit that is a requirement for both. This would allow for an easy entry into the Logi role without a dedicated militia Logi suit. I know that it won't happen, though. Especially because the same logic can't be used for the Basic Heavy - You can't combine Commando and Sentinel characteristics without breaking something. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
511
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Posted - 2014.06.23 21:22:00 -
[3] - Quote
TunRa wrote:Sole Fenychs wrote:Atiim wrote:Sole Fenychs wrote:CCP Rattati wrote:sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the only introduction to Logi is skilling into the basic light frame (for two equipment slots) and saving your SP until you can get actual Logi suits. On that note, it's huge fun to play a Minmatar Basic Light healbot. I can murder people and keep my team alive while outrunning most enemies, even if I would prefer to have some of that Logi repair bonus. So basically, a Militia Logistics unit? I was thinking that CCP only wants basic suits for the starter fits. Logi suit implies associated specialization bonuses. Actually, I'd like to see Basic medium suits with a second equipment slot. It would be the exact midway point between Assault (-1 eq) and Logi, (+1 eq) which makes sense for a suit that is a requirement for both. This would allow for an easy entry into the Logi role without a dedicated militia Logi suit. I know that it won't happen, though. Especially because the same logic can't be used for the Basic Heavy - You can't combine Commando and Sentinel characteristics without breaking something. With any alt you have enough SP to spec straight into logi suits. That's beside the point and requires a player to know how to skill. Basic suits are what new players use because they don't know better. So it's perfectly sensible to make them introductory for *both* roles. |
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