Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
744
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Posted - 2014.06.19 12:53:00 -
[1] - Quote
CCP Rattati wrote:Thanks for that analysis. We had an overabundance of RR and CR, hopefully this will make the battlefield more vibrant. If the Amarr changes plus Shield Module buffs make the Scrambler more seen, then that is a success as they were the least used of the big 4.
I'm going to try to respond in the most unbiased manner that I can. I think that as far as damage output goes the CR, and RR are in very good spots. The AR should probably get a 2-3% reduction as it is completely overwhelming right now, within it's range profile. The SCR needs also a (roughly) 3% reduction as well as in the long range it shoots faster than the CR with almost triple the damage output... Long range guns should not shoot FASTER and hit HARDER than close range weapons.
As for the range profiles. Everything is great EXCEPT the RR and SCR. These guns are out of control over long and close range. In close range they both out damage and out range all other weapons. They shoot over 90+ meters extremely accurately. I've noticed that I'm getting killed at ranges where I can barely even make out the character shooting me. That's a bit absurd. They are at sniper rifle distances hitting for full damage. I think their range needs to be reduced by about 6% at least for optimal damage output. And their close range needs to add some kind of dispersion so they don't outclass the close range weapons. I know that you've changed some of these numbers but all I'm asking is that we make CQC weapons out class the range weapons in close range and let the range weapons out class the CQC weapons in long range...
I predict, if numbers stay the way they are, we'll see a ton more rail rifles (as in 1.6) with a ton more of ScRs.
Newb
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
744
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Posted - 2014.06.19 13:43:00 -
[2] - Quote
JUDASisMYhomeboy III wrote:Atiim wrote:Lea Silencio wrote:CCP Rattati wrote:Thanks for that analysis. We had an overabundance of RR and CR, hopefully this will make the battlefield more vibrant. If the Amarr changes plus Shield Module buffs make the Scrambler more seen, then that is a success as they were the least used of the big 4. QFT. Numbers don't lie. Here is to all of you "ScR is soooo OP" or "ScR's have always been FotM" people. Directly from CCP Rattati's mouth. Your right, numbers don't lie. However, Quantity Gëá Quality so I don't really see the point of your post. The point is most players flock to the OP. '
The reason most players "flock" to the OP is because they cannot compete with their current weapon. And when you cannot compete then you die and when you die you lose money, and most of us, including myself can't afford to sustain losses. So we have to try our best to use what is currently OP.
It's not our fault, just our way of compensating for LOW PAYOUTS in pub matches, as well as under-balanced weapon system. Don't blame the player base for trying to continue playing the game, try to make suggestions to make other weapons more viable and competitive. An example is the Mass Driver. How many times do you see this on the field... Almost never, unless the person is on a rooftop shooting down at you... In that particular case this weapon is amazing. But anywhere else, it's horrible. 1v1 it's horrible at any range other than the MD being on a higher ground. So you never see any players using it. The same goes for the Laser Rifle. There is one (or possibly two) maps where this weapon is excellent. The Dom/Ridge Hill map, and the bridge map are the maps where this weapon is great, when you're standing on a roof top or high ground from 80+ meters up. Then it's great.
So, in every other case we have these other weapons... And to limit it even further, only some of them work for all cases of close range and long range. Then you limit it even further by making the longer range more powerful than close range without limiting the close range capabilities of the long range weapons so the long range weapons become stronger in all cases. Thus you see them more often and they become OP and FoTM...
Newb
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