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Harpyja
Molon Labe. General Tso's Alliance
1870
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Posted - 2014.06.18 18:58:00 -
[1] - Quote
I think it's incredibly stupid when people just do left-right-left-right strafing, as it basically guarantees that the other person cannot hit them. Even when I'm moving my aim left and right, they always seem to cross my stream of bullets nearly unaffected. I've tried this myself a few times and noticed that I take considerably less damage too. I just don't do this because it's so damn counter-intuitive. When someone's shooting at you IRL, that last thing you'd want to do is do the left-right-left-right dance, because it doesn't work IRL.
What makes this tactic in Dust ridiculous is the fact that you can change your direction instantaneously which immensely throws off the aim of the other person. Try this IRL. You can't because there's acceleration involved: you slow down, stop, and then speed back up in the other direction. There's this thing called inertia which prevents instantaneous change, and the amount of acceleration required is too great to achieve near instantaneous change.
I suggest that all movement in Dust has an acceleration factor to prevent instantaneous directional changes. This will make it much better and also more intuitive, and not whoever can mash left-right wins.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1870
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Posted - 2014.06.18 19:16:00 -
[2] - Quote
Fox Gaden wrote:Until they do something, here is a tip for the DS3 users to make them competitive with Keyboard users.
If you roll your left joystick around the outside perimeter you will always be moving at full speed. Do this quickly and you can change direction without slowing down, stopping, and accelerating again. Rolling the joystick around the perimeter to change strafing direction does add a little forward or backward movement. I'll have to try that next time if I remember. But it's just simply a problem of it being counter-intuitive. If the other person's aim is lagging behind you, why the hell would you reverse direction to cross their stream of bullets?
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1881
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Posted - 2014.06.18 23:24:00 -
[3] - Quote
Adipem Nothi wrote:I'd support reduction to both lateral strafe speeds and backpedal speeds. I think they're all 100% of walk speed at the moment ...
Maybe start with a 5% or 10% reduction and see how it works? Pretty sure you'd have the support of most Scouts on this. I think strafe speed is already at 90% of normal walking speed.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1881
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Posted - 2014.06.18 23:31:00 -
[4] - Quote
Updated OP.
Quote:Each suit should have its own acceleration constant, that way lights, mediums, and heavies all take the same amount of time to come to complete stops, change direction, etc. Let's say, for example, a heavy suit has an acceleration constant of 4 m/s per second. If it's walking/running at 4m/s, it would take it 1 second to come to a complete stop and another second to reverse direction. A scout would then have an acceleration constant of 8m/s per second so that it takes the same amount of time.
Armor plates should impose their speed penalties onto acceleration constants as well.
These numbers are just made up, and I feel like it would feel rather sluggish and unresponsive to have a 1 second stop time. I think some playtesting (which the Devs can perform) will yield the optimal acceleration constants.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1883
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Posted - 2014.06.19 00:49:00 -
[5] - Quote
Apothecary Za'ki wrote:beating straifers 101.
lesson 1. Strafe the same direction they are wile aiming at their leading arm.. IE if im strafing right(left on your screen) you strafe left to match me and shoot at my right arm(the left side of my body/direction im traveling)
give it a try and see the results, iv successfully out strafed AND killed scouts and other mediums AND heavys (only useing joypad)
so all i can say is good luck and Git Gud! It's not a problem of being good or not. What they do is using the instantaneous directional changes to their advantage by going left-right-left faster than you can react. By the time you react to their movement, they've already changed their movement.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1898
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Posted - 2014.06.20 03:15:00 -
[6] - Quote
Gavr1Io Pr1nc1p wrote:IMO strafing speeds don't need a nerf, but the left to right acceleration does
Id say that if you start moving in one direction there would be no need to accelerate, but if you try to move back then it would require acceleration That's exactly what I'm saying.
"By His light, and His will"- The Scriptures, 12:32
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"Scouts should fart repeatedly while cloaked"- TechMechMeds
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