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Killar-12
The Exemplars Top Men.
2864
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Posted - 2014.06.18 02:52:00 -
[1] - Quote
This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy
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Killar-12
The Exemplars Top Men.
2871
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Posted - 2014.06.18 17:58:00 -
[2] - Quote
Apothecary Za'ki wrote:1. no. scouts alreayd have an easy time circle strafeing heavys.
2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked gallente MEDIUM frame.. can take a full 400+ to kill a heavy... and you wont be killing a proto heavy with just 300
ps. use orbitals and/or massdriver supression.. flux nades.. locus nades..sniper support... dropships fireing from above...your just whineing about the only real use heavys have in the game! I run heavy I go 20-50/0-10 in Pubs and can keep a letter locked down in PC with damn near no effort, and don't spout bullshit about scouts, I can see that cloaked outline ffs.
Number 1 Consumer of Warp Core Stabilizers in EVE Online
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Killar-12
The Exemplars Top Men.
2871
|
Posted - 2014.06.18 18:07:00 -
[3] - Quote
Velociraptor antirrhopus wrote:shotgunners don't even need proto gear to absolutely confound, dance around, and slaughter a proto heavy
it is balanced where it is now. this will RUIN heavies and it's NOT a good idea.
The best idea I've seen was decreasing the RoF as the HMG heats up. That way you'd have to use it a little more semi-automatic than fully. So wait... The Weapon gets more acurate as you spool and yet it's RoF goes down? The Devs need to explain why they're not doing clientside patches...
Number 1 Consumer of Warp Core Stabilizers in EVE Online
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Killar-12
The Exemplars Top Men.
2873
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Posted - 2014.06.18 18:38:00 -
[4] - Quote
Moguns Ja'Xon wrote:1) NO 2) NO
I have a hard time turning as it is. Us heavies are slow as f***. Theres barely any heavies guarding points anymore. Just people with shotguns, ars, and combat rifles. If anything you guys need to put dmg progression on hmgs. 75% of my bullets wont hit you anyways. 85% if youre a scout. Make us slower ? Not no but hell no. I move 3 m/s. 3!!! Why do i got to move even slower cause some scout with a shotgun wants us nerfed ? I suggest putting a charge up on them. In exchange for more dmg or rpms. This would enable you shotgun sissies, combat c***s, and asault a**es to get the drop on us. 3 second charge on basic hmgs. 2 on adv. 1 1/2 on proto. Decrease the heat build up dramatically. I personally want more rpms. 4k+ on all of them. I mean miniguns irl have 9000... Why not make em close to it. Im not saying make it 9000... make it 4k :) Id like to be able to pose an actual threat for once. Im always getting shot by 3 people at once and i take out 2 before the cloaked shotgunner a** r@pes me. Not trying to sound like a d1ck by the way. No, You're bad... it's not the suit you're just bad I'd bet...
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2873
|
Posted - 2014.06.18 18:45:00 -
[5] - Quote
Moguns Ja'Xon wrote:Killar-12 wrote:Moguns Ja'Xon wrote:1) NO 2) NO
I have a hard time turning as it is. Us heavies are slow as f***. Theres barely any heavies guarding points anymore. Just people with shotguns, ars, and combat rifles. If anything you guys need to put dmg progression on hmgs. 75% of my bullets wont hit you anyways. 85% if youre a scout. Make us slower ? Not no but hell no. I move 3 m/s. 3!!! Why do i got to move even slower cause some scout with a shotgun wants us nerfed ? I suggest putting a charge up on them. In exchange for more dmg or rpms. This would enable you shotgun sissies, combat c***s, and asault a**es to get the drop on us. 3 second charge on basic hmgs. 2 on adv. 1 1/2 on proto. Decrease the heat build up dramatically. I personally want more rpms. 4k+ on all of them. I mean miniguns irl have 9000... Why not make em close to it. Im not saying make it 9000... make it 4k :) Id like to be able to pose an actual threat for once. Im always getting shot by 3 people at once and i take out 2 before the cloaked shotgunner a** r@pes me. Not trying to sound like a d1ck by the way. No, You're bad... it's not the suit you're just bad I'd bet... I avg out 15-5 per battle. Im not bad bud. Bad ? Seriously dude ? And this is coming from the guy whose making heavies sound op... Also coming from a shotgun sissy... I run Heavy, Logi and Scout all in Pub, in PC and in FW, Squad with me later I'll prove what I say,
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2875
|
Posted - 2014.06.18 18:55:00 -
[6] - Quote
Moguns Ja'Xon wrote:Killar-12 wrote:Moguns Ja'Xon wrote:Killar-12 wrote:Moguns Ja'Xon wrote:1) NO 2) NO
I have a hard time turning as it is. Us heavies are slow as f***. Theres barely any heavies guarding points anymore. Just people with shotguns, ars, and combat rifles. If anything you guys need to put dmg progression on hmgs. 75% of my bullets wont hit you anyways. 85% if youre a scout. Make us slower ? Not no but hell no. I move 3 m/s. 3!!! Why do i got to move even slower cause some scout with a shotgun wants us nerfed ? I suggest putting a charge up on them. In exchange for more dmg or rpms. This would enable you shotgun sissies, combat c***s, and asault a**es to get the drop on us. 3 second charge on basic hmgs. 2 on adv. 1 1/2 on proto. Decrease the heat build up dramatically. I personally want more rpms. 4k+ on all of them. I mean miniguns irl have 9000... Why not make em close to it. Im not saying make it 9000... make it 4k :) Id like to be able to pose an actual threat for once. Im always getting shot by 3 people at once and i take out 2 before the cloaked shotgunner a** r@pes me. Not trying to sound like a d1ck by the way. No, You're bad... it's not the suit you're just bad I'd bet... I avg out 15-5 per battle. Im not bad bud. Bad ? Seriously dude ? And this is coming from the guy whose making heavies sound op... Also coming from a shotgun sissy... I run Heavy, Logi and Scout all in Pub, in PC and in FW, Squad with me later I'll prove what I say, I dont need to bro. Youre just trying to get us heavies back to being absolute sh*t again. Stop using the "3 heavies guarding an objective" excuse to nerf us. Im strictly heavy. You run all 3 ? Lol i bet youre still running that cloaked shotty half a day :/ If you'd like I'll invite you to a planetary conquest and we can see this theory that 3 heavies on a letter are easy to remove...
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2875
|
Posted - 2014.06.18 20:10:00 -
[7] - Quote
Alena Ventrallis wrote:Reducing turning speed is bad bad bad. We went through this before. Simply increase HMG dispersion. Seems like a fair Idea.
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2877
|
Posted - 2014.06.19 04:46:00 -
[8] - Quote
Apothecary Za'ki wrote:Killar-12 wrote:Alena Ventrallis wrote:Reducing turning speed is bad bad bad. We went through this before. Simply increase HMG dispersion. Seems like a fair Idea. more dispersion would lower effective range even more.. but how about if they gave the normal more dispersion while the LONG range varient has less dispersion but less dmg per shot? Honestly the Long Range Version is rarely used, I'd say heat up/mag would be good for the normal because it makes it a burst of opportunity, not spray and pray.
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2877
|
Posted - 2014.06.19 04:47:00 -
[9] - Quote
Apothecary Za'ki wrote:Killar-12 wrote:This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy also if 2 or 3 heavys are on the point they are doing their job and what the sentinel suits were designed to do. Adapt and thrive.. or dont.. and whine like a little ***** I'm Terrible I really should have returned my Sig to the Gallery of PC Results...
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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Killar-12
The Exemplars Top Men.
2880
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Posted - 2014.06.19 22:02:00 -
[10] - Quote
noobsniper the 2nd wrote:Killar-12 wrote:This is to those who know the power of 2-3 HMG Heavies on a letter, Two Suggestions will be given 1) Reduce the HMG's Magazine to 300 Rounds And 2) Reduce the Maximum Turning speed of the The Heavy Killer is just mad because I tk,-ed him like 30 times in a row Noob, you are mad because you're nobody...
Number 1 Consumer of Warp Core Stabilizers in EVE Online
Orbital Pilot (FW and PC) if you're interested just mail me
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