Aighun
Zumari Force Projection Caldari State
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Posted - 2014.06.16 14:14:00 -
[1] - Quote
Megsy Sunflier wrote:What do you think? Original Link
Some good ideas, and a lot of specific detail. Sounds a lot like FPS Wildstar Warplots.
In a related thread, https://forums.dust514.com/default.aspx?g=posts&t=165250&find=unread I suggested the idea of Legion as FPS Mario Maker...
One thing that is striking about the more sand in the sandbox presentation at this years fanfest is that it was kind of lacking a grasp of what sandbox gameplay might be like for legion. That the vision for legion was still stuck in FPS/ theme park MMO territory.
What CCP described this year is not exactly a sandbox. More just a free roam loot grab.
Even if the vision for project legion is Day Z in spaceGǪ Day Z isn't a sandbox. So much as it is a playground after dark or during the long dull days of summer where there are no teachers, no rules, no organized games of kickball. It is where the bad kids go to smoke cigarettes by the monkey barsGǪ Or maybe Dayz is an abandoned amusement park. None of the rides work, and you have to be careful when you sneak through the hole in the chain-link fence just past the run off ditch in a stand of mulberry trees and japanese knotweed. Cause some even worse kids might see you and sneak in after you and beat you up and steal your cigarettes.
Anyway. The one thing that is missing, the one thing that needs to be there in legion is the ability for players to build stuff. More than just social networks. Players will do that for games even when there are no tools built into the game to create them. More than just clans, or guilds. Plenty of FPS games and MMO games have social networks. You can't call all of them sandbox games just because players get together on mumble of have a linkshell for their static raiding groupGǪ Even if you take a trip to the amusement park with your church youth group and all wear matching orange polo shirts, you are still just hanging out in an amusement park.
So legion really needs to be about building actual stuff, in game. The relationship between building actual, tangible things in game (and also destroying them) and building social networks in game is interdependent in a true multiplayer sandbox. |