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XxGhazbaranxX
Eternal Beings Proficiency V.
1477
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Posted - 2014.06.16 09:38:00 -
[1] - Quote
Hey guys;
Factional warfare is sort of.... Broken? I've spent the last hour trying to get into a match and can't. I took the last 30 minutes and produced a video. FW takes an extreme amount of time to get into
reference video
Plasma Cannon Advocate
Dust 514 Survivor
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XxGhazbaranxX
Eternal Beings Proficiency V.
1477
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Posted - 2014.06.16 09:51:00 -
[2] - Quote
Reserved
Plasma Cannon Advocate
Dust 514 Survivor
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10660
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Posted - 2014.06.16 10:56:00 -
[3] - Quote
XxGhazbaranxX wrote:This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to troll in this thread Hey guys; Factional warfare is sort of.... Broken? I've spent the last hour trying to get into a match and can't. I took the last 30 minutes and produced a video. FW takes an extreme amount of time to get into reference videoThis lets me wonder: If skirmish matches are already divided between attackers and defenders and factional is basically devided into those same things, apart from the obvious factions, wouldn't it be good to merge FW and regular skirmish? Just like with ambush and ambush OMS, wouldnt it be good to have hybrid skirmishes. You choose what race you want to represent and the game fills when it's ready but if there are no factional matches it will just throw you into regular skirmish. Of course the payout would be isk and LP instead of just LP to fill the gap between the people that would prefer not to play FW. This would add LP in the pockets of the playerbase to test different things as well as creatibng an interesting roullete type of thing where you don't know which match have friendly fire untill you are already in the match.
Simply put.... HELL NO. FW is something entirely separate from that of regular matches.
It only takes time during certain down time periods when, what you could call, plexing player bases are not actively queing, beyond that on all player traffic heavy TZ's we normally can Q Sync with relatively little time between matches.
Currently as it is FW works absolutely fine, in fact heavy Min wins during our weekend squads down time pushed Arzad out of Vulnerable Status, it required rather heavy plexing again to re-establish Vulnerable Status this morning where the Hub was bashed and the system flipped.
Personally I would hate to see something so broken and arbitrary as an Ambush match represent a Factional Warfare engagement, additionally I am fully against ISK being introduced into FW contracts again. FW is not about you making money, its about loyalty.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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XxGhazbaranxX
Eternal Beings Proficiency V.
1477
|
Posted - 2014.06.16 11:13:00 -
[4] - Quote
True Adamance wrote:XxGhazbaranxX wrote:This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to troll in this thread Hey guys; Factional warfare is sort of.... Broken? I've spent the last hour trying to get into a match and can't. I took the last 30 minutes and produced a video. FW takes an extreme amount of time to get into reference videoThis lets me wonder: If skirmish matches are already divided between attackers and defenders and factional is basically devided into those same things, apart from the obvious factions, wouldn't it be good to merge FW and regular skirmish? Just like with ambush and ambush OMS, wouldnt it be good to have hybrid skirmishes. You choose what race you want to represent and the game fills when it's ready but if there are no factional matches it will just throw you into regular skirmish. Of course the payout would be isk and LP instead of just LP to fill the gap between the people that would prefer not to play FW. This would add LP in the pockets of the playerbase to test different things as well as creatibng an interesting roullete type of thing where you don't know which match have friendly fire untill you are already in the match. Simply put.... HELL NO. FW is something entirely separate from that of regular matches. It only takes time during certain down time periods when, what you could call, plexing player bases are not actively queing, beyond that on all player traffic heavy TZ's we normally can Q Sync with relatively little time between matches. Currently as it is FW works absolutely fine, in fact heavy Min wins during our weekend squads down time pushed Arzad out of Vulnerable Status, it required rather heavy plexing again to re-establish Vulnerable Status this morning where the Hub was bashed and the system flipped. Personally I would hate to see something so broken and arbitrary as an Ambush match represent a Factional Warfare engagement, additionally I am fully against ISK being introduced into FW contracts again. FW is not about you making money, its about loyalty.
MMM... Interesting. There is no request to do this. This is simply throwing ideas out there and brainstorming. Not an actual request to be implemented and shoulnt have been seen as such. The first sentence says it all which is why put it in the first sentence. Might want to read next time ^^
Anyways this was just 30 minutes. We don't do factional because the minimum waiting time we have actually experienced is 10 to twenty minutes per wait time per match every time we try.
Plasma Cannon Advocate
Dust 514 Survivor
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10660
|
Posted - 2014.06.16 11:18:00 -
[5] - Quote
XxGhazbaranxX wrote:True Adamance wrote:XxGhazbaranxX wrote:This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to troll in this thread Hey guys; Factional warfare is sort of.... Broken? I've spent the last hour trying to get into a match and can't. I took the last 30 minutes and produced a video. FW takes an extreme amount of time to get into reference videoThis lets me wonder: If skirmish matches are already divided between attackers and defenders and factional is basically devided into those same things, apart from the obvious factions, wouldn't it be good to merge FW and regular skirmish? Just like with ambush and ambush OMS, wouldnt it be good to have hybrid skirmishes. You choose what race you want to represent and the game fills when it's ready but if there are no factional matches it will just throw you into regular skirmish. Of course the payout would be isk and LP instead of just LP to fill the gap between the people that would prefer not to play FW. This would add LP in the pockets of the playerbase to test different things as well as creatibng an interesting roullete type of thing where you don't know which match have friendly fire untill you are already in the match. Simply put.... HELL NO. FW is something entirely separate from that of regular matches. It only takes time during certain down time periods when, what you could call, plexing player bases are not actively queing, beyond that on all player traffic heavy TZ's we normally can Q Sync with relatively little time between matches. Currently as it is FW works absolutely fine, in fact heavy Min wins during our weekend squads down time pushed Arzad out of Vulnerable Status, it required rather heavy plexing again to re-establish Vulnerable Status this morning where the Hub was bashed and the system flipped. Personally I would hate to see something so broken and arbitrary as an Ambush match represent a Factional Warfare engagement, additionally I am fully against ISK being introduced into FW contracts again. FW is not about you making money, its about loyalty. MMM... Interesting. There is no request to do this. This is simply throwing ideas out there and brainstorming. Not an actual request to be implemented and shoulnt have been seen as such. The first sentence says it all which is why put it in the first sentence. Might want to read next time ^^ Anyways this was just 30 minutes. We don't do factional because the minimum waiting time we have actually experienced is 10 to twenty minutes per wait time per match every time we try.
I admit during those time it is frustrating not to be able to get a fight but in the Warzone EVE side you could fly around for X hours and not get a fight like Aero and I did this evening.
It comes with the role of being FW active, you fight when you need to, you have down time when there are no fights.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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XxGhazbaranxX
Eternal Beings Proficiency V.
1478
|
Posted - 2014.06.16 11:26:00 -
[6] - Quote
True Adamance wrote:XxGhazbaranxX wrote:True Adamance wrote:XxGhazbaranxX wrote:This is just brainstorming. Any ideas on how we can unite FW with regular skirmish maybe even with ambush and dom?? This is just theory crafting so there really is no need to troll in this thread Hey guys; Factional warfare is sort of.... Broken? I've spent the last hour trying to get into a match and can't. I took the last 30 minutes and produced a video. FW takes an extreme amount of time to get into reference videoThis lets me wonder: If skirmish matches are already divided between attackers and defenders and factional is basically devided into those same things, apart from the obvious factions, wouldn't it be good to merge FW and regular skirmish? Just like with ambush and ambush OMS, wouldnt it be good to have hybrid skirmishes. You choose what race you want to represent and the game fills when it's ready but if there are no factional matches it will just throw you into regular skirmish. Of course the payout would be isk and LP instead of just LP to fill the gap between the people that would prefer not to play FW. This would add LP in the pockets of the playerbase to test different things as well as creatibng an interesting roullete type of thing where you don't know which match have friendly fire untill you are already in the match. Simply put.... HELL NO. FW is something entirely separate from that of regular matches. It only takes time during certain down time periods when, what you could call, plexing player bases are not actively queing, beyond that on all player traffic heavy TZ's we normally can Q Sync with relatively little time between matches. Currently as it is FW works absolutely fine, in fact heavy Min wins during our weekend squads down time pushed Arzad out of Vulnerable Status, it required rather heavy plexing again to re-establish Vulnerable Status this morning where the Hub was bashed and the system flipped. Personally I would hate to see something so broken and arbitrary as an Ambush match represent a Factional Warfare engagement, additionally I am fully against ISK being introduced into FW contracts again. FW is not about you making money, its about loyalty. MMM... Interesting. There is no request to do this. This is simply throwing ideas out there and brainstorming. Not an actual request to be implemented and shoulnt have been seen as such. The first sentence says it all which is why put it in the first sentence. Might want to read next time ^^ Anyways this was just 30 minutes. We don't do factional because the minimum waiting time we have actually experienced is 10 to twenty minutes per wait time per match every time we try. I admit during those time it is frustrating not to be able to get a fight but in the Warzone EVE side you could fly around for X hours and not get a fight like Aero and I did this evening. It comes with the role of being FW active, you fight when you need to, you have down time when there are no fights.
factional in eve is about taking plexes not fighting. Fighting is consequence of trying to take territory and defending it
Plasma Cannon Advocate
Dust 514 Survivor
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:31:00 -
[7] - Quote
i've known you for a while True Adamance, but I don't understand part of your opinion here
an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap between players who hate FW and players who... well, tolerate it
This would increase the number of matches your Amarr could fight and it would pull more people in
However I agree that merging pubs with factionals is NOT good, it will attract newberries with no SP
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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XxGhazbaranxX
Eternal Beings Proficiency V.
1479
|
Posted - 2014.06.16 11:34:00 -
[8] - Quote
Velociraptor antirrhopus wrote:i've known you for a while True Adamance, but I don't understand part of your opinion here
an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap between players who hate FW and players who... well, tolerate it
This would increase the number of matches your Amarr could fight and it would pull more people in
However I agree that merging pubs with factionals is NOT good, it will attract newberries with no SP
This is a problem but then again there are blueberries who jump into factional anyway.
Maybe pull from the pubbs to fill in the gaps in factional just as a stopgap measure to get better times in factional. Would that fix wait times? After all it is still a contract people would be willing to fight just that it would be LP/isk hybrid if you are pulled in as filler and the person has a choice of who to fight for.
For example if you have amarr in factional options, you get pulled in to fill the gap on the amarr side thats all. It's all about wait times and exposure
Plasma Cannon Advocate
Dust 514 Survivor
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10662
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Posted - 2014.06.16 11:43:00 -
[9] - Quote
XxGhazbaranxX wrote:Velociraptor antirrhopus wrote:i've known you for a while True Adamance, but I don't understand part of your opinion here
an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap between players who hate FW and players who... well, tolerate it
This would increase the number of matches your Amarr could fight and it would pull more people in
However I agree that merging pubs with factionals is NOT good, it will attract newberries with no SP This is a problem but then again there are blueberries who jump into factional anyway. Maybe pull from the pubbs to fill in the gaps in factional just as a stopgap measure to get better times in factional. Would that fix wait times? After all it is still a contract people would be willing to fight just that it would be LP/isk hybrid if you are pulled in as filler and the person has a choice of who to fight for. For example if you have amarr in factional options, you get pulled in to fill the gap on the amarr side thats all. It's all about wait times and exposure
I'm more inclined to restrict FW entry, I have always been a proponent of locking FW into Militias as they do in EVE. I hate the idea of drawning from a player base of simply doesn't care.
Either you do and are subject to all the rules, restrictions, and consequences of being in an FW militia or you are not and you don't get the benefits of being in a milita such as FW contracts.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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XxGhazbaranxX
Eternal Beings Proficiency V.
1479
|
Posted - 2014.06.16 11:48:00 -
[10] - Quote
True Adamance wrote:XxGhazbaranxX wrote:Velociraptor antirrhopus wrote:i've known you for a while True Adamance, but I don't understand part of your opinion here
an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap between players who hate FW and players who... well, tolerate it
This would increase the number of matches your Amarr could fight and it would pull more people in
However I agree that merging pubs with factionals is NOT good, it will attract newberries with no SP This is a problem but then again there are blueberries who jump into factional anyway. Maybe pull from the pubbs to fill in the gaps in factional just as a stopgap measure to get better times in factional. Would that fix wait times? After all it is still a contract people would be willing to fight just that it would be LP/isk hybrid if you are pulled in as filler and the person has a choice of who to fight for. For example if you have amarr in factional options, you get pulled in to fill the gap on the amarr side thats all. It's all about wait times and exposure I'm more inclined to restrict FW entry, I have always been a proponent of locking FW into Militias as they do in EVE. I hate the idea of drawning from a player base of simply doesn't care. Either you do and are subject to all the rules, restrictions, and consequences of being in an FW militia or you are not and you don't get the benefits of being in a milita such as FW contracts.
TBH at this point there is no strong benefit to doing factional. They payouts are less they would be if you did normal matches even at the highest rank. The items have almost no benefit apart from being able to buy aurum equivalents. But you do have some pretty horrible drawback like even worse payments for loss; losing isk win or lose, you still have to invest isk into the items you get from the LP store so all in all there really is no benefit to it apart from maybe some roleplaying... maybe becaase you don't even get true ranks like you do in eve.
So to reiterate; FW does not have any benefits worth the wait for 1 or 2 matches every hour.
Plasma Cannon Advocate
Dust 514 Survivor
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10662
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Posted - 2014.06.16 12:00:00 -
[11] - Quote
XxGhazbaranxX wrote:True Adamance wrote:XxGhazbaranxX wrote:Velociraptor antirrhopus wrote:i've known you for a while True Adamance, but I don't understand part of your opinion here
an increase in LP or a small percentage of ISK alongside it would, as Ghaz said bridge the gap between players who hate FW and players who... well, tolerate it
This would increase the number of matches your Amarr could fight and it would pull more people in
However I agree that merging pubs with factionals is NOT good, it will attract newberries with no SP This is a problem but then again there are blueberries who jump into factional anyway. Maybe pull from the pubbs to fill in the gaps in factional just as a stopgap measure to get better times in factional. Would that fix wait times? After all it is still a contract people would be willing to fight just that it would be LP/isk hybrid if you are pulled in as filler and the person has a choice of who to fight for. For example if you have amarr in factional options, you get pulled in to fill the gap on the amarr side thats all. It's all about wait times and exposure I'm more inclined to restrict FW entry, I have always been a proponent of locking FW into Militias as they do in EVE. I hate the idea of drawning from a player base of simply doesn't care. Either you do and are subject to all the rules, restrictions, and consequences of being in an FW militia or you are not and you don't get the benefits of being in a milita such as FW contracts. TBH at this point there is no strong benefit to doing factional. They payouts are less they would be if you did normal matches even at the highest rank. The items have almost no benefit apart from being able to buy aurum equivalents. But you do have some pretty horrible drawback like even worse payments for loss; losing isk win or lose, you still have to invest isk into the items you get from the LP store so all in all there really is no benefit to it apart from maybe some roleplaying... maybe because you don't even get true ranks like you do in eve. So to reiterate; FW does not have any benefits worth the wait for 1 or 2 matches every hour.
Indeed as there is no economic model to support the sales of LP gear.
EVE side I simply plex in cheap ships to earn LP, I exchange LP for Factionalised ships and sell those ships to support more plexing and roaming WT hunts,
In Dust we cannot do this as well have no player market and the benefits of using LP suits are marginal at best...... with requisite changes to suit bonuses, accessibility being reduced, and a player market their value as an asset goes up, each suit being able to support a successful team several times over in terms of initial losses.
However FW's benefit really becomes clear when you are integrated into FW. As I said before the overall goal is the take all FW space and shift control in favour of the desired faction, winning and having control of districts on a planet allows and prevents militas from doing this.
My example before was accurate. I had been plexing with Aero and a fleet of Milita players organising and providing strikes for ground troopers, as they won we were able to better take forwards steps with out plexing and make the system vulnerable. When our squads dispersed and stepped down Minmatar squads took over and made successive wins in the WZ.
Within 8 hours of me stepping down heavy plexing put the system vulnerable again and we bashed and flipped it.
These shifts in control being directly related to our efforts system wide allowing use to flip a key basing system.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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XxGhazbaranxX
Eternal Beings Proficiency V.
1480
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Posted - 2014.06.16 12:08:00 -
[12] - Quote
True Adamance wrote: Indeed as there is no economic model to support the sales of LP gear.
EVE side I simply plex in cheap ships to earn LP, I exchange LP for Factionalised ships and sell those ships to support more plexing and roaming WT hunts,
In Dust we cannot do this as well have no player market and the benefits of using LP suits are marginal at best...... with requisite changes to suit bonuses, accessibility being reduced, and a player market their value as an asset goes up, each suit being able to support a successful team several times over in terms of initial losses.
However FW's benefit really becomes clear when you are integrated into FW. As I said before the overall goal is the take all FW space and shift control in favour of the desired faction, winning and having control of districts on a planet allows and prevents militas from doing this.
My example before was accurate. I had been plexing with Aero and a fleet of Milita players organising and providing strikes for ground troopers, as they won we were able to better take forwards steps with out plexing and make the system vulnerable. When our squads dispersed and stepped down Minmatar squads took over and made successive wins in the WZ.
Within 8 hours of me stepping down heavy plexing put the system vulnerable again and we bashed and flipped it.
These shifts in control being directly related to our efforts system wide allowing use to flip a key basing system.
Those are eve benefits. I have been playing eve for 5 years I know these benefits, I do not however, see how these benefits in eve affect dust.
No benefit in dust at all. Period.
Plasma Cannon Advocate
Dust 514 Survivor
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Winst0n W0lf
Her Majesty's S3cret S3rvice
38
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Posted - 2014.06.16 12:17:00 -
[13] - Quote
The wait times are worse than normal, and yes sometimes it does seem like Scotty has no idea what FW is lately. But, I'm guessing that's a byproduct of the shrinking player base being even worse for FW since everyone knows there won't be a market (or a game in about a month for that matter) and stockpiling LP or store items doesn't make any sense.
I don't think there's much you'll be able to do about that.
That said, I empathize with the horrible waits, and differ from True in that I agree that something should be done to incentivize FW a little more. Definitely not merging with pubs, and I'm on the fence about ISK rewards. I'd rather see changes on the LP side, like taking away the ISK costs in the store, etc.
I solve problems. I'm also John Demonsbane.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10687
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Posted - 2014.06.17 01:03:00 -
[14] - Quote
XxGhazbaranxX wrote:True Adamance wrote: Indeed as there is no economic model to support the sales of LP gear.
EVE side I simply plex in cheap ships to earn LP, I exchange LP for Factionalised ships and sell those ships to support more plexing and roaming WT hunts,
In Dust we cannot do this as well have no player market and the benefits of using LP suits are marginal at best...... with requisite changes to suit bonuses, accessibility being reduced, and a player market their value as an asset goes up, each suit being able to support a successful team several times over in terms of initial losses.
However FW's benefit really becomes clear when you are integrated into FW. As I said before the overall goal is the take all FW space and shift control in favour of the desired faction, winning and having control of districts on a planet allows and prevents militas from doing this.
My example before was accurate. I had been plexing with Aero and a fleet of Milita players organising and providing strikes for ground troopers, as they won we were able to better take forwards steps with out plexing and make the system vulnerable. When our squads dispersed and stepped down Minmatar squads took over and made successive wins in the WZ.
Within 8 hours of me stepping down heavy plexing put the system vulnerable again and we bashed and flipped it.
These shifts in control being directly related to our efforts system wide allowing use to flip a key basing system.
Those are eve benefits. I have been playing eve for 5 years I know these benefits, I do not however, see how these benefits in eve affect dust. No benefit in dust at all. Period.
Dust does not and never had the infrastructure to adequately support an FW player.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10687
|
Posted - 2014.06.17 01:05:00 -
[15] - Quote
Winst0n W0lf wrote:The wait times are worse than normal, and yes sometimes it does seem like Scotty has no idea what FW is lately. But, I'm guessing that's a byproduct of the shrinking player base being even worse for FW since everyone knows there won't be a market (or a game in about a month for that matter) and stockpiling LP or store items doesn't make any sense.
I don't think there's much you'll be able to do about that.
That said, I empathize with the horrible waits, and differ from True in that I agree that something should be done to incentivize FW a little more. Definitely not merging with pubs, and I'm on the fence about ISK rewards. I'd rather see changes on the LP side, like taking away the ISK costs in the store, etc.
It's not that I want to deincentivise FW, in fact I only wish to improve it, but casualising something never works to improve anything.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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