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Long Evity
1593
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Posted - 2014.06.16 08:16:00 -
[1] - Quote
Lorhak Gannarsein wrote:For serious, I will cry if people nerf my suit. Please don't nerf my EHP or my movement speeds! It's irritating enough to kill an Ion Maddy as it is. And an animation for exiting LAVs would make it incredibly hard.
Please, when we nerf the HMG Heavy, make it rotation speed, explosive resist or HMG specific. or, how about leave heavies alone and go fix assault suits?
The reason heavies seem OP is because assault suits can't preform there DPS roles to bring down the heavies - everyone is using scouts. Give Amarr ScR bonus, Min CR bonus, Gal AR bonus, and Caldari Rail bonus.
Done n done.
I am not who you think I am, only but just a dream.
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Long Evity
1596
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Posted - 2014.06.16 08:55:00 -
[2] - Quote
No class should have all that high of a DPS bonus to begin with - TTK is what makes this game interesting.
Honestly, to me, the only real solution to balance this game is increase the base health of every suit or lower DPS of all guns. The problem with HMG isn't so much how dominating it is - but how little it gives you time to react or recover from facing one. If an HMG didn't leave you crippled the second it took to look at you - people wouldn't feel it's so OP, even if it takes them a bit longer to bring you down. With there speed and increased TTK - they could maneuver in a fight with a heavy long enough to ditch out before death.
I am not who you think I am, only but just a dream.
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Long Evity
1611
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Posted - 2014.06.16 18:27:00 -
[3] - Quote
Atiim wrote:As an avid AV Player, this concerns me dearly.
Though as far as I know, rotation speed is entirely dependent on the weapon meaning that it is possible to adjust rotation speed of HMGs without affecting other heavies.
Though I'm not quite sure if rotation speed is a problem. Slow rotation speed then CCP could safely reduce scouts HP, as they could just dodge. My only problem is that it makes Heavies even more point defense, as our adaptability will drop even more if we can't turn fast enough to fight off flankers.
I am not who you think I am, only but just a dream.
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Long Evity
1611
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Posted - 2014.06.16 18:41:00 -
[4] - Quote
Adipem Nothi wrote:Long Evity wrote:Atiim wrote:As an avid AV Player, this concerns me dearly.
Though as far as I know, rotation speed is entirely dependent on the weapon meaning that it is possible to adjust rotation speed of HMGs without affecting other heavies.
Though I'm not quite sure if rotation speed is a problem. Slow rotation speed then CCP could safely reduce scouts HP, as they could just dodge. My only problem is that it makes Heavies even more point defense, as our adaptability will drop even more if we can't turn fast enough to fight off flankers. When you say "fight off flankers" do you mean ... The Scout who is standing behind you with a Knife or Shotgun? Or ... the ranged combatants who've circled wide and caught you with your arse out in the open? If not, then give us an example so we can understand what you mean. ... I have to give an example of someone coming from behind and killing you because you can't turn fast enough to react? Really?
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I am not who you think I am, only but just a dream.
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Long Evity
1612
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Posted - 2014.06.16 19:32:00 -
[5] - Quote
Adipem Nothi wrote:Long Evity wrote:Adipem Nothi wrote:Long Evity wrote:Atiim wrote:As an avid AV Player, this concerns me dearly.
Though as far as I know, rotation speed is entirely dependent on the weapon meaning that it is possible to adjust rotation speed of HMGs without affecting other heavies.
Though I'm not quite sure if rotation speed is a problem. Slow rotation speed then CCP could safely reduce scouts HP, as they could just dodge. My only problem is that it makes Heavies even more point defense, as our adaptability will drop even more if we can't turn fast enough to fight off flankers. When you say "fight off flankers" do you mean ... If not, then give us an example so we can understand what you mean. ... I have to give an example of someone coming from behind and killing you because you can't turn fast enough to react? Really? ... Actually, yes. I want to hear you say it ... "A Scout is standing behind me with a Shotgun or Nova Knives. My 1,500HP frame needs the ability to pirouette oh-so-fast so I can kill him with my 800+ DPS HMG.""A ranged combatant has circled wide and caught me from behind with my arse out of cover. My 1,500HP frame needs the ability to pirouette oh-so-fast so I can spray him with my close quarters HMG (which is also pretty good down range).""When non-Heavies capitalize upon my supposed weaknesses, I still need to be able to win. Here are some other examples of me fighting off flankers when they should've had me dead-to-rights ..."^ Yes. All of this. Now let's hear you say it. And then we will laugh and compare you to Spkr and Taki. And then you can tell us you were just joking to be funny. And then we can all laugh together. What fun! This is so full of stupid I can't believe it was even posted. My main is SoTa PoP - feel free to laugh till your blue, doesn't seem like you can do much else in game if you really believe this non-sense.
I am not who you think I am, only but just a dream.
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