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HOWDIDHEKILLME
Dying to Reload
239
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Posted - 2014.06.16 06:36:00 -
[1] - Quote
Doubling proto activate time? The small bump in damage (while lowering basic ) is pointless.
The one thing my logi could carry to slow ( or kill those not paying attention, you didn't just hear me throw it? You now have at least 3 sec to shoot or go around it while I stand there with no weapon) swarms of heavys rushing, point less since they can almost cover passive scan distance before you can even chose, throw, and active one.
I see very few posts even mentioning re's ( but constant posts about heavys being op, ) now re's will be worthless against all but !diots, and jihad jeeps.
1.5-2.5 changing to 3-4 sec might not seem like much but in cqb it's a lifetime. Logis will be pointless inside buildings unless their some heavys rep b!tch . Back to spamming nothing but hmg and standing around the objective or riding around in jeeps...
Re...I will miss you my kill hungry idiot killing friend.
Lonewolf till I die
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Vitharr Foebane
Terminal Courtesy
1396
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Posted - 2014.06.16 06:43:00 -
[2] - Quote
ehh? one shotting all but quad complex plated gal sentinels is pretty good in my book.... EDIT: also is you get all 4 on a tank its dead no ands ifs or buts it's gonna die
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Arkena Wyrnspire
Fatal Absolution
14548
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Posted - 2014.06.16 06:43:00 -
[3] - Quote
So it'll negatively affect their use as super grenade frisbees while keeping them as very effective traps and useful tankbusters?
I don't see the problem.
You have long since made your choice. What you make now is a mistake.
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
888
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Posted - 2014.06.16 06:44:00 -
[4] - Quote
I don't know why REs are being nerfed as much as they are. I guess too many situationally unaware players cried? Frisbee REs certainly needed fixing... But the other changes seem a bit too much. Can't really comment further, as I don't use REs.
I seldom get killed by REs as-is. Guess I can look forward to changing that to "never."
I am a minotaur.
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Lorhak Gannarsein
Legio DXIV
3572
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Posted - 2014.06.16 07:00:00 -
[5] - Quote
Arkena Wyrnspire wrote:So it'll negatively affect their use as super grenade frisbees while keeping them as very effective traps and useful tankbusters?
I don't see the problem.
I took the shields off a scout the other day with my ScR (probably did some armour too but I wasn't paying that much attention to his HP bars), and he bolted around a corner. So I chased after him, moving at my incredibly fast 4.8 (I'm serious; viable ferro'd are amazing) and promptly exploded.
GG :(
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 4 (2 days left...)
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HOWDIDHEKILLME
Dying to Reload
239
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Posted - 2014.06.16 07:05:00 -
[6] - Quote
Vitharr Foebane wrote:ehh? one shotting all but quad complex plated gal sentinels is pretty good in my book.... EDIT: also is you get all 4 on a tank its dead no ands ifs or buts it's gonna die
Only a compleat !diot tanker holds still long enuf for you to get 4 re's on him you can hear them being thrown ( btw you can only carry 3 unless there proto), at that point he deserves it.
As for ohk like I said didn't you just hear me throw it? Situational awareness. Now my sentinel will just shoot them or run past them. ( I now have 3-4 secs! ) As of bravo I think re's will be pointless except for jihad. Who hacks an objective without throwing a grenade first?
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
239
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Posted - 2014.06.16 07:13:00 -
[7] - Quote
Lorhak Gannarsein wrote:Arkena Wyrnspire wrote:So it'll negatively affect their use as super grenade frisbees while keeping them as very effective traps and useful tankbusters?
I don't see the problem. I took the shields off a scout the other day with my ScR (probably did some armour too but I wasn't paying that much attention to his HP bars), and he bolted around a corner. So I chased after him, moving at my incredibly fast 4.8 (I'm serious; viable ferro'd are amazing) and promptly exploded. GG :(
Didn't hear him throw it... Chasing a scout...two mistakes.
Lonewolf till I die
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Vitharr Foebane
Terminal Courtesy
1396
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Posted - 2014.06.16 07:14:00 -
[8] - Quote
HOWDIDHEKILLME wrote:Lorhak Gannarsein wrote:Arkena Wyrnspire wrote:So it'll negatively affect their use as super grenade frisbees while keeping them as very effective traps and useful tankbusters?
I don't see the problem. I took the shields off a scout the other day with my ScR (probably did some armour too but I wasn't paying that much attention to his HP bars), and he bolted around a corner. So I chased after him, moving at my incredibly fast 4.8 (I'm serious; viable ferro'd are amazing) and promptly exploded. GG :( Didn't hear him throw it... Chasing a scout...two mistakes. And in New Eden mistakes SHOULD be punished...
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
299
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Posted - 2014.06.16 09:43:00 -
[9] - Quote
HOWDIDHEKILLME wrote:Doubling proto activate time? The small bump in damage (while lowering basic ) is pointless. The one thing my logi could carry to slow ( or kill those not paying attention, you didn't just hear me throw it? You now have at least 3 sec to shoot or go around it while I stand there with no weapon) swarms of heavys rushing, point less since they can almost cover passive scan distance before you can even chose, throw, and active one. I see very few posts even mentioning re's ( but constant posts about heavys being op, ) now re's will be worthless against all but !diots, and jihad jeeps. 1.5-2.5 changing to 3-4 sec might not seem like much but in cqb it's a lifetime. Logis will be pointless inside buildings unless their some heavys rep b!tch . Back to spamming nothing but hmg and standing around the objective or riding around in jeeps... Re...I will miss you my kill hungry idiot killing friend.
Or you could use them as they were intended, covering.objectives/trapping choke points. So now it will be harder to use them as insta-gib nades like everyone does (including myself). Not exactly game breaking is it?
God forbid people actually think and use some tactics. That would just be crazy, right? |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
201
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Posted - 2014.06.16 09:47:00 -
[10] - Quote
you'll still take a full proto sentinel down to almost nothing with a basic.
get over it.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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HOWDIDHEKILLME
Dying to Reload
242
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Posted - 2014.06.16 09:52:00 -
[11] - Quote
Rizlax Yazzax wrote:HOWDIDHEKILLME wrote:Doubling proto activate time? The small bump in damage (while lowering basic ) is pointless. The one thing my logi could carry to slow ( or kill those not paying attention, you didn't just hear me throw it? You now have at least 3 sec to shoot or go around it while I stand there with no weapon) swarms of heavys rushing, point less since they can almost cover passive scan distance before you can even chose, throw, and active one. I see very few posts even mentioning re's ( but constant posts about heavys being op, ) now re's will be worthless against all but !diots, and jihad jeeps. 1.5-2.5 changing to 3-4 sec might not seem like much but in cqb it's a lifetime. Logis will be pointless inside buildings unless their some heavys rep b!tch . Back to spamming nothing but hmg and standing around the objective or riding around in jeeps... Re...I will miss you my kill hungry idiot killing friend. Or you could use them as they were intended, covering.objectives/trapping choke points. So now it will be harder to use them as insta-gib nades like everyone does (including myself). Not exactly game breaking is it? God forbid people actually think and use some tactics. That would just be crazy, right?
True I'll never jihad again I swear... Lol, I kid I'm gonna do it twice as much I'm also gonna start doin factional and shooting my own team till their almost dead and letting the enemy finish them then cloak and run muhahahaha.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
242
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Posted - 2014.06.16 09:55:00 -
[12] - Quote
Re's account for about 1 out of 100 deaths for me. It's kinda like how scouts hardly ever sneak up on me ( kill me yes but..) I can still hear their footsteps
Lonewolf till I die
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duster 35000
Algintal Core Gallente Federation
43
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Posted - 2014.06.16 09:59:00 -
[13] - Quote
Hotfix bravo is live?
Choo Choo
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HOWDIDHEKILLME
Dying to Reload
242
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Posted - 2014.06.16 10:00:00 -
[14] - Quote
Velociraptor antirrhopus wrote:you'll still take a full proto sentinel down to almost nothing with a basic.
get over it.
To bad I'm dead before I switch weapons. Hmm next I'll try the PLC. I'll get hate mail for not using it properly.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
242
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Posted - 2014.06.16 10:02:00 -
[15] - Quote
duster 35000 wrote:Hotfix bravo is live?
Not till Christmas.
Lonewolf till I die
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Iron Wolf Saber
Den of Swords
15469
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Posted - 2014.06.16 10:35:00 -
[16] - Quote
As infantry 3rd person hostile RE noises are probably by far the lowest and most quietest in priority in the sound channels and are right up there with the Hostile HAV...
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 10:49:00 -
[17] - Quote
Iron Wolf Saber wrote:As infantry 3rd person hostile RE noises are probably by far the lowest and most quietest in priority in the sound channels and are right up there with the Hostile HAV...
Got you with some re's like 2-3 times in one match a couple weeks ago... ( noticed your name )
Joked to my wife ( she saw it and laughed ) their gonna nerf re's now just watch. ask and you shall receive.
Lonewolf till I die
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Iron Wolf Saber
Den of Swords
15469
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Posted - 2014.06.16 10:54:00 -
[18] - Quote
HOWDIDHEKILLME wrote:Iron Wolf Saber wrote:As infantry 3rd person hostile RE noises are probably by far the lowest and most quietest in priority in the sound channels and are right up there with the Hostile HAV... Got you with some re's like 2-3 times in one match a couple weeks ago... ( noticed your name ) Joked to my wife ( she saw it and laughed ) their gonna nerf re's now just watch. ask and you shall receive.
You only got me once with the RE.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:11:00 -
[19] - Quote
Iron Wolf Saber wrote:HOWDIDHEKILLME wrote:Iron Wolf Saber wrote:As infantry 3rd person hostile RE noises are probably by far the lowest and most quietest in priority in the sound channels and are right up there with the Hostile HAV... Got you with some re's like 2-3 times in one match a couple weeks ago... ( noticed your name ) Joked to my wife ( she saw it and laughed ) their gonna nerf re's now just watch. ask and you shall receive. You only got me once with the RE. Near top of stairwell in the vehicle security checkpoint building; was trying to clear you out and basically it was a grenade toss type RE. Good thing the fit was free.
you remember me killing you 2 weeks ago lol sweet ( musta irritated you ) ... I only remembered you because your a cpm. Your right I totally tossed it like 30m also I cooked it so you wouldn't have 2.5 sec to avoid it.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:13:00 -
[20] - Quote
What did I get you with the other time... My no skill mass driver?
Lonewolf till I die
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Iron Wolf Saber
Den of Swords
15469
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Posted - 2014.06.16 11:14:00 -
[21] - Quote
HOWDIDHEKILLME wrote:Iron Wolf Saber wrote:HOWDIDHEKILLME wrote:Iron Wolf Saber wrote:As infantry 3rd person hostile RE noises are probably by far the lowest and most quietest in priority in the sound channels and are right up there with the Hostile HAV... Got you with some re's like 2-3 times in one match a couple weeks ago... ( noticed your name ) Joked to my wife ( she saw it and laughed ) their gonna nerf re's now just watch. ask and you shall receive. You only got me once with the RE. Near top of stairwell in the vehicle security checkpoint building; was trying to clear you out and basically it was a grenade toss type RE. Good thing the fit was free. you remember me killing you 2 weeks ago lol sweet ( musta irritated you ) ... I only remembered you because your a cpm. Your right I totally tossed it like 30m also I cooked it so you wouldn't have 2.5 sec to avoid it.
no it was your allcaps name.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:19:00 -
[22] - Quote
That's how CCP did it. It was fluxyermom ( I swear CCP I'll never utter my old name again ) But it was too offensive I guess.
Lonewolf till I die
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:23:00 -
[23] - Quote
HOWDIDHEKILLME wrote:Re's account for about 1 out of 100 deaths for me. It's kinda like how scouts hardly ever sneak up on me ( kill me yes but..) I can still hear their footsteps
Trust me on this one.
REs account for 1 in every 5 heavy dropsuit deaths. And that's probably a low estimate.
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:34:00 -
[24] - Quote
And heavys account for 3 out of 5 kills while we're estimating... I use 2-3 precision enhancers on every fit, ( due to the gal-cloak fun we just went through) leaving me weak as he!! ( hmg melts me in.5-.7 sec ) but I at least im not blind to the guy standing next to me, shotguns kill more heavys than re's are we nerfing them next? Otherwise I'll get them too.
Lonewolf till I die
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Schecter 666
58
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Posted - 2014.06.16 11:37:00 -
[25] - Quote
So let me get this straight you're complaining because you can no longer spam OHK explosives and instead have to detonate them remotely? As was intended with REMOTE EXPLOSIVES
Get good scrub.
The Struggle...is tolerating DUST for even 1 match without flushing your own foot down the toilet in a fit of rage.
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Schecter 666
58
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Posted - 2014.06.16 11:42:00 -
[26] - Quote
You're supposed to put them down defensively when an objective is cleat treat them like claymores not throw one round a corner and kill the guy when he comes round. That's a **** move for someone with no gungame. CCP don't want them to be treated like toys anymore
Yet another kid complaining that his spam toy was taken away
The Struggle...is tolerating DUST for even 1 match without flushing your own foot down the toilet in a fit of rage.
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:46:00 -
[27] - Quote
Schecter 666 wrote:So let me get this straight you're complaining because you can no longer spam OHK explosives and instead have to detonate them remotely? As was intended with REMOTE EXPLOSIVES
Get good scrub.
You always had to detonate them remotely, they even take 2.5 ( soon 4 sec ) to arm . I'm sorry they never posed rules on how to use them properly. Perhaps you should start etiquette class princess.
Get some glasses blind !diot lol.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 11:50:00 -
[28] - Quote
Schecter 666 wrote:You're supposed to put them down defensively when an objective is cleat treat them like claymores not throw one round a corner and kill the guy when he comes round. That's a **** move for someone with no gungame. CCP don't want them to be treated like toys anymore
Yet another kid complaining that his spam toy was taken away
I'm never killed at an objective by re's I'm not dumb enuf to start hacking without clearing it first. But I'm not a blind heavy,and I use scanners. Btw their pretty easy to see.
Lonewolf till I die
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.06.16 11:57:00 -
[29] - Quote
HOWDIDHEKILLME wrote:And heavys account for 3 out of 5 kills while we're estimating... I use 2-3 precision enhancers on every fit, ( due to the gal-cloak fun we just went through) leaving me weak as he!! ( hmg melts me in.5-.7 sec ) but I at least im not blind to the guy standing next to me, shotguns kill more heavys than re's are we nerfing them next? Otherwise I'll get them too.
this is why i dont like the ideas floating around about an HMG nerf because it will make the Shotgun OP. those two weapons are FINE where they are.
also scouts account for at least 1/2 EVERYONE'S deaths these days. Don't even fool yourself there
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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HOWDIDHEKILLME
Dying to Reload
243
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Posted - 2014.06.16 12:15:00 -
[30] - Quote
Scouts using cr, and shotguns. So why aren't they getting nerfed? Unless you're a heavy. Rail tanks are a ohk, so are missiles, blasters take 1-2 hits all but proto av is useless. Let the nerf hammer fly I'll just FOTM like the rest of the sheep.
Lonewolf till I die
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