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Vitharr Foebane
Terminal Courtesy
1393
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Posted - 2014.06.16 04:22:00 -
[1] - Quote
Adipem Nothi wrote:Forever ETC wrote:Aisha Ctarl wrote:Heavies need to have their turn speed reduced and their movement speed as well, I've seen some plate laden Gallente heavies that move far faster than they should. Their turn speed needs to be reduced maybe 25% slower than medium frames. But I see no problem with movement speed, any lower and we will have to jump steps... Rotation speeds are determined by input sensitivity (not suit type). Scout+CmpKinCat (x4) = Light Frame = Med Frame = Heavy Frame = Sentinel+CmpPlates (x4) I completely agree that Heavy rotation speed should be reduced (but not movement speed). Question is should it be defined on a frame-by-frame basis or built into Armor Plates? Still spewing the same lies I see... Do you by chance armor tank? As a pure Amarr user I do nothing but armor tank and i CAN ASSURE you that plates do in fact reduce turn speed. The reason I know this is because I rarely use one suit type in a match often switching between my commando who uses reps in the lows and my sentinel which uses complex plates in the lows and there is an extremely noticeable difference in turn performance.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1393
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Posted - 2014.06.16 04:35:00 -
[2] - Quote
Adipem Nothi wrote:Vitharr Foebane wrote: Still spewing the same lies I see... Do you by chance armor tank? As a pure Amarr user I do nothing but armor tank and i CAN ASSURE you that plates do in fact reduce turn speed. The reason I know this is because I rarely use one suit type in a match often switching between my commando who uses reps in the lows and my sentinel which uses complex plates in the lows and there is an extremely noticeable difference in turn performance.
I timed rotation speeds today between Scout w/out Plates and a Heavy w/2 Complex Plates. As best I could tell, they were exactly the same. Worry not, it'll be proven one way or the other by tomorrow. If I'm wrong, then I'm wrong. Heavy Rotation Speed is still too fast. But what will come of your "everything is fine" position if you are proven wrong? You've more to lose than I. Good luck. love that you're going for a win-win but I know Im right so its all good
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1394
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Posted - 2014.06.16 05:52:00 -
[3] - Quote
Adipem Nothi wrote:True Adamance wrote: Commando 4 lyfe!
Indeed! Back on topic ... Problem: Heavy Rotation Speed Solution: Reduce Heavy Frame Max Rotation Rate Outcome, Intended: No more rapidly rotating, 1,500HP sentinels :-) Outcome, Unintended: Commando Rotation Speed also reduced :-( IF you HAVE to nerf the HMG to uselessness like your bottom feeding scrubby @ss wants why not nerf the turning speed when a heavy weapon is equipped BAM! problem solved
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1396
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Posted - 2014.06.16 06:08:00 -
[4] - Quote
Heimdallr69 wrote:Lance 2ballzStrong wrote:lol noobs... You know where heavies are gonna be... you know their range of dmg... you know how you're "suppose" to approach one... yet you apparently get molested by heavies allot, YET you call heavies the scrubs? Good one Buff my ar to kill heavies in 2 seconds. Since they both have the same range If a light weapon performs as good as a heavy weapon what is the point of using a heavy weapon?
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1396
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Posted - 2014.06.16 06:14:00 -
[5] - Quote
Lynn Beck wrote:Then tell CCP to buff range?
Why run a Gallente Assault when a Minmatar Sentinel is far superior? not sure who this is replying to but sure id love a LR range buff
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1396
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Posted - 2014.06.16 07:12:00 -
[6] - Quote
Atiim wrote:Vitharr Foebane wrote:Lynn Beck wrote:Then tell CCP to buff range?
Why run a Gallente Assault when a Minmatar Sentinel is far superior? not sure who this is replying to but sure id love a LR range buff My Caldari and Matari suits wouldn't. >.> :3 then go with the (literal cause we have slaves) Master Race
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1410
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Posted - 2014.06.16 17:13:00 -
[7] - Quote
Adipem Nothi wrote:Rusty Shallows wrote: Anyone who actually wants a real discussion about war materiel or tactics can go find another game. This is FPS politics at its worst for game design, throw in real-life threats on Devs and we will officially hit rock bottom. Although technically these days are less severe than that 2013 campaign to break vehicle/weapon balance.
Are we not here to discuss and optimize role/weapon balance? Yeah your role Are we not in a better position to do so than the Devs themselves? After saying you've never used the fit in question you have lost ALL credibility Are we not more numerous than the Devs? And the numbers DISAGREE with you Are we not further progressed in our respective roles? Again you cannot discuss something you have never used get in a militia fit... Are we not more aware of battlefield conditions in competitive play? Are we not more aware of battlefield conditions in non-competitive play?
Weapons and roles aren't balanced. Thankfully, we have a Dev (Rattati) who is interested in seeing them balanced. I'd like to think our feedback helps Rattati prioritize issues. Gonna leave this here
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Vitharr Foebane
Terminal Courtesy
1423
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Posted - 2014.06.17 03:41:00 -
[8] - Quote
Yeeeuuuupppp wrote:Aisha Ctarl wrote:Clearly people suck ass at this game and need a 1200 eHP suit to get anything done...getting pretty tired of playing games where 12 of the 16 enemy players are heavies.
Legion please hurry up already. Those adv gal sentinels with 1100 armor that hit Ann's ruin make me question why I haven'T UN installed this game. But seriously fat boys are annoying.
CCP Rattati wrote:I like the deadliness of a heavy hmg as it is right now. If we were to reduce its efficiency in a future hotfix, it would most likely be to heat since that rewards skill and not spray and pray.
Improving the assault is then my preferred counter to heavies, not nerfing heavies, most likely through racial tanking improvements, pure damage output and regen. Just my general thoughts on the subject.
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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