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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
885
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Posted - 2014.06.15 20:44:00 -
[1] - Quote
New/low SP characters should not be facing off against veteran/high SP players in the first place (in pubs). Fair matchmaking is nonexistent. Fixing that would solve the arbitrary problem posed.
But, as you would rather pose a problem that ignores DUSTs greatest strength (the entire fitting system), then: Newbro scout is, in most cases, screwed.
1) SP confers an advantage, so strike one against newbro scout. 2) weapon damage profiles are important. Shield biased weapon against an armour tanker. Strike two. 3) newbro is ignoring the fitting system. Strike three.
What then, can the scout do? Use the greatest assets of all: the human brain. Think. Avoid proto heavies. Use the fitting system. Understand your enemy and your gear. Hit and run. Engage in a battle of attrition. Most of all, realize that you just can't win every engagement.
Nova knives are terrible unless you invest lots of SP, so I won't touch that.
As an aside, a newbro scout against my proto Minmatar/Caldari Sentinel has a decent chance of winning when they flank. And my active tanking Gallente sentinel w/ ~30hp/s regen gets eaten alive by shotguns, even when wielded by a newbro. When I was a newbro heavy, scouts (shotgun or not) were my bane. They still are. Then again, I don't stack plates.
I'd say that your "problem" is arbitrary, overly restricted, and is designed to be biased. "Solving" it would achieve nothing.
I am a minotaur.
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
886
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Posted - 2014.06.15 21:31:00 -
[2] - Quote
Adipem Nothi wrote:Vicious Minotaur wrote: I'd say that your "problem" is arbitrary, overly restricted, and is designed to be biased. "Solving" it would achieve nothing.
This arbitrary "problem" prompts us to focus on an actual problem, the Pirouetting Heavy. You and I may not posses the tools to solve the "problem" within its restricted bounds. But others may possess the appropriate tools to help us do so ... @ Rattati Did you know that the rotation speed of a Biotic Scout is exactly the same as that of a Sentinel running purely complex plates?
As i see it, That is not the biggest problem. There are bigger underlying problems that dwarf it.
1) disparity between standard and prototype gear. 2) holes in weapon selection 3) matchmaking
Having a shotgun with a damage profile of ~90/110 [S/A] would do wonders to allow new scouts to deal with 1000+ armour heavies.
In addition, making standard gear suck less compared to proto gear (or just commit tiericide) would even things out on ALL levels.
1&2 are things that can be done via hotfix, and would do more than address the specific imbalance you note with your restricted problem. 3 may not even be fixable via hotfix, unfortunately...
I, for one, already have problem tracking scouts in CQC with my HMG. Reducing rotation speed could do more harm than good (but debate is always welcome). Also, 1 and 2 I feel, would be the best, safest approach to begin fixing things.
Take things in steps. Prioritize. Addressing 1&2 could make addressing the "Pirouetting Heavy" unnecessary (and improve things for many other players simultaneously). But if not... Well, its not as if it is off the table.
I am a minotaur.
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
887
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Posted - 2014.06.16 05:10:00 -
[3] - Quote
Adipem Nothi wrote: If you have time, tell us about some of the fancy moves Newbro Heavies use when they see a Proto Scout :-)
I've nothing to do... Might as well give some of my experience as a newbro heavy... Well, perhaps not newbro, but rather when I use my low-tier, moneymaking gear. (Basically, what a newbro has, but with better cores and DUST experience.)
When I encounter a proto shotgun/CQC scout in my newbro-equivalent gear, there are generally three 1v1 scenarios:
1) scout gets the jump on me. 2) I get the jump on the scout. 3) we mutually surprise each other.
For option 1), odds are that I die and never see the attacker until the death screen. Also possible is that I manage to see the attacker and attempt to defend myself. Either A) I get out strafed and die; B) I deter scout, but scout escapes; or C) I kill scout. All involve flailing around (jumping, strafing, pirouetting), trying to ascertain the direction the attack happens from, and maybe shooting wildly. Regardless, proto scout has the odds in their favor, as it should be.
For scenario 2), odds are "little" 'ol me wins. As it should be. (What sort of scout lets a heavy sneak up on them?)
For 3), either A) I get a buckshot to the face and lose; B) make some swiss cheese and get a +50; or C) scout evades. Given that it is a proto scout, C) may be most common, second being A). Seems fair.
For all of the above, keep in mind: I don't use proto gear, mainly standard. Everything I use is comparable to what a newbro heavy has, except ~10 percent better. Also, I use Minmatar/Caldari Sentinels; level 5. Scouts, regardless of tier, are the bane of my existence. I'd say actual newbro heavies have it worse than I.
Perhaps if I used plate stacking Amarr/Gallente Sentinels I'd be singing a different tune... But I don't. As it stands, this Fatty fears actual scouts. As it should be.
I am a minotaur.
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