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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.13 05:46:00 -
[1] - Quote
Nothing Certain wrote:I think the responses are about your presentation and has nothing to do with logis. It can be a tough role to play but on the other hand you can shove a rep tool up a heavies keester andthe WP starts rolling in. Sometimes you are rewarded far above the impact you have.
They will be looking at both medium suits and scouts regarding equipment slits, because you are right, a logi suit doesn't let you logi as well as a scout suit right now and I personally don't see much benefit from the bonuses. So its scouts and heavies right now, we all know it, no one is singling out logis for scorn and abuse.
Assuming that what you're getting at is a nerf to scouts
Well sir, cloaks exist, and I'd like to be not completely useless, so I'm not going to fit just a cloak, obviously I'm going to fit a scout-like module (RE's or PE's for traps, scanner for long range scanning). If scouts were actual scouts, that wouldn't be a problem.
@OP, stop bitching, and give a actual solution (that's reasonable mind you).
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Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2598
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Posted - 2014.06.13 17:33:00 -
[2] - Quote
Gemini Cuspid wrote:MINA Longstrike wrote:Trying to get people to balance in your favor based on arguments that anyone can see are presented with gross exaggeration is exactly how we end up with problems in this game and the community. Slandering other specializations simply because fotm is noxious is a bad way to go about getting the buffs you want.
People are aware that there are issues with medium frames, ranting and raving just because you die in a proto suit is childish and immature.
I`d suggest that if you want things, you express yourself in a composed logical manner, presenting actual points of evidence and information not just anecdotes and slander. Has nothing to do with the "making the game balanced" at any rate. Scouts can stack armors with the speed advantages and overall, to get the same effect as a scout, a logi can't ever do. A scout shouldn't be there also replacing the role of the assault suit but, it really is no one's arguing that as being false. The game is really w/e wpn's are best and a scout and heavy frame at the moment. Kind of getting tired of always using an assault or logi suit in the end. It really has to do with the Assault and Logi having no real purpose at this stage of the game....vehicles can pretty much stand already high rates of damage and come back in 30 seconds fully repaired *shrugs*. Scouts can utilize it's overall speed and high armor rating that can pass up an assault to avoid shots and take them in equal measure. A heavy frame can use repairs but the change in HMG does make it less likely they need as many repairs. The extra slots to scout give way instead of too cloaks to additional hives; not having only one to work with still goes to their favor. It's one thing to rant off and another to keep pointing to the obvious. Maybe CCP will survive, who knows. I jsut know they can't keep depending on EVE for income and Dust seems like it's not going to be a cash cow for them like in the past.
If you idiots stop asking for the wrong nerfs and buffs, maybe it wouldn't be like this?
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Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2605
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Posted - 2014.06.14 10:50:00 -
[3] - Quote
shaman oga wrote:Logi need a new slot layout to help you play with lower tier logi and be in par with other suit of your same tier level.
Another thing is the bonus on equipments, it's too restrictive, all the medium frames (logi and assaults) should have bonus for their survavibility. Something like: -10% armor plates movement penalty per level (good for a revisited amarr logi) +5% walking speed per level (good for a minlogi, to follow other suits) (min logi have always been the best for RRR imo) +5% armor repper efficiency per level (old amarr bonus, would give it to gal logi) +5% shield extender efficiency per level (old bonus, but if they revisit the cal logi with a 5-3-4 layout it would not be scandalous) I would give better scanning capabilites, to make logi a mid way from scouts and assaults, something like 45 profile, 48 prec and 20 meters range.
Then i would proceed to adjust all scouts profile signature to be 39 (instead of 35), precision to be 43 (instead of 40) and a buff on range to be 25 meters. Cal and gal should get another bonus set (nothing related to EW), then they would be balanced with other scouts. Also, minscout should lose bonus on NK and keep a single bonus.
After all these efforts, i would cut Heavy eHP by 10% and everything would be alright, imo.
Get it right.
EDIT: TO your scanning changes, hell no.
click me
Blup Blub Bloop. Translation: Die -_-
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