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Stefan Stahl
Seituoda Taskforce Command
577
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Posted - 2014.06.12 18:02:00 -
[1] - Quote
Hey,
since at some point CCP is going to be looking at new variants for the SL and PLC I'd like to discuss what a Minmatar-like light AV weapon should look like and how a weapon like that could be implemented as a variant of the Swarm Launcher or Plasma Cannon.
Design goals: - Short to medium range (0-60 meters). - Explosive damage type, preferably. - Rockets rather than missiles. - Suitable for peek-and-cover style of combat.
Here's my suggestions:
Assault Swarm Launcher - 1 "Missile" per shot - No lock-on - 400 direct damage per shot - 8 shots per clip - 60 rpm - About the same projectile speed as current Swam Launcher (-> playtest) - Same splash damage stats as current Swarm Launcher - Same range of rockets as current Swam Launcher
The weapon delivers 3200 ehp of damage in 8 seconds. This is very close to the damage potential of an Assault Forgegun (~450 DPS for 12 seconds), except that the Assault Swarm Launcher has a much more limited effective range due to the rockets being unguided. I don't mind having the rockets travel really far since their effectiveness is very limited at that range. Someone might use them to counter-snipe though. It may be necessary to introduce a small amount of dispersion to avoid this. More importantly there should be no usable splash damage on this weapon. Otherwise it'd infringe on the Mass Driver's territory.
Does this sound like a good idea? Do you think a PLC variant would be more fitting? What kind of variant would you like to see as an option for Minmatar AVers? |
Fox Gaden
Immortal Guides
3685
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Posted - 2014.06.12 18:05:00 -
[2] - Quote
Minmitar Light AV Weapon:
AV Mass Driver: Shoots AV grenades.
AV rounds would probably be lower damage than AV grenades, or maybe not homing. Only detonate on contact with a vehicle.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1276
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Posted - 2014.06.12 18:06:00 -
[3] - Quote
I'll just say it...
I like it.
Though, I know talk long ago was the the MD was the Minmatar Light AV.
This also sounds like something Rattati and co. could do within the current update parameters.
Fox Gaden wrote:Minmitar Light AV Weapon: AV Mass Driver: Shoots AV grenades. AV rounds would probably be lower damage than AV grenades, or maybe not homing. Only detonate on contact with a vehicle.
I just want different ammo types... I'd love a Flux MD.
I think I'm over Dust now...
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Fox Gaden
Immortal Guides
3686
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Posted - 2014.06.12 18:10:00 -
[4] - Quote
I am sure a Flux mass driver would be popular with Commandos.
Nice part is that the Mass Driver, the grenades, and all associated animations are already in the game.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Nocturnal Soul
Immortal Retribution
3283
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Posted - 2014.06.12 18:12:00 -
[5] - Quote
A over the shoulder mass driver
Its alright everyone, no need to worry it's just an Amarr scout :(
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Arkena Wyrnspire
Fatal Absolution
14440
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Posted - 2014.06.12 18:14:00 -
[6] - Quote
Mass driver.
Ever fluxed a vehicle and started hitting it with that?
You have long since made your choice. What you make now is a mistake.
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Fox Gaden
Immortal Guides
3686
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Posted - 2014.06.12 18:20:00 -
[7] - Quote
It seems that Stefan Stahl wants to make the Assault Swarm Launcher into an over-sized Flaylock Pistol. I was concerned about itGÇÖs Anti Infantry use until I read the part about no splash damage.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Stefan Stahl
Seituoda Taskforce Command
577
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Posted - 2014.06.12 18:57:00 -
[8] - Quote
@Fox Gaden: Yes, the weapon should behave very much like a over the shoulder Flaylock with the single purpose of AV. That puts it very nicely.
@AV-Mass Driver I'm not in favor of an AV-Mass Driver because in that case you wouldn't be able to visually discern the anti-infantry variant from the anti-vehicle one. You could make the normal MD a hybrid AV-AI-weapon but then a hybrid weapon shouldn't be as capable at both roles simultaneously, so we'd have to reduce it's anti-infantry capability. I wouldn't like that. But if anyone wants to supply some numbers for discussion, please go ahead.
Also, if there's a Minmatar-like variant of the Swarm Launcher we'd be able to keep the theme that all light AV-weapons are shoulder-mounted. That makes them very easy to identify and is rather intuitive, since all infantry carried anti-vehicle weapons that I (as a militarily uneducated person) know are shoulder-carried. |
Beren Hurin
Onslaught Inc RISE of LEGION
2421
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Posted - 2014.06.12 19:13:00 -
[9] - Quote
The AV variant mass driver could require the user be rooted (like the breach forge), have a significantly larger kick and large firing burst length (due to more mass), and be only like 3 or 4 rounds. I think something that was in the range per round of 50% of a plasma cannon direct hit would work fine. You'd make it a much smaller area of affect, as the intent of the round would be to drop a shaped mortar round on target. |
Fox Gaden
Immortal Guides
3690
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Posted - 2014.06.12 19:26:00 -
[10] - Quote
Stefan Stahl wrote: @AV-Mass Driver I'm not in favor of an AV-Mass Driver because in that case you wouldn't be able to visually discern the anti-infantry variant from the anti-vehicle one.
You make a valid point.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
3690
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Posted - 2014.06.12 19:33:00 -
[11] - Quote
@ Minmitar Rocket Launcher (Swarm Launcher graphic)
It would be nice to have a brown skin to make it look more like Minmatar tech, but since we want to avoid added art and client side changes, are there any uniquely colored Swarm Launchers in the game currently? (AUR, Special Event, etc?) If there was a red one that would be perfect, like the Covenant Sniper Rifle or that British shotgun that those of us on this side of the pond never had access to. Can anyone think of a uniquely colored Swarm Launcher?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Atiim
Heaven's Lost Property
9390
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Posted - 2014.06.12 19:50:00 -
[12] - Quote
I doubt we'll see a Matari AV Weapon in DUST 514.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.12 20:03:00 -
[13] - Quote
Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense.
click me
Blup Blub Bloop. Translation: Die -_-
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Gavr1Io Pr1nc1p
422
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Posted - 2014.06.12 20:04:00 -
[14] - Quote
a mass driver that does damage to vehicles
26-2 ambush with militia minmitar heavy, no relevant skills
9-3 proto minmitar scout
Scount OP nurf it to grownd
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Stefan Stahl
Seituoda Taskforce Command
578
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Posted - 2014.06.12 20:07:00 -
[15] - Quote
Godin Thekiller wrote:Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense. The Gallente have an Amarr-like Tactical AR, why can't the Caldari have a Minmatar-like SL?
The bigger question is: Would it be fun to use? Personally, I think so. |
Kallas Hallytyr
Skullbreakers
465
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Posted - 2014.06.12 20:09:00 -
[16] - Quote
Step 1) Take Flaylock Step 2) Faster travel time, AV grenade level damage (vehicle only) Step 3) ???? Step 4) Profit! |
Atiim
Heaven's Lost Property
9392
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Posted - 2014.06.12 20:09:00 -
[17] - Quote
Gavr1Io Pr1nc1p wrote:a mass driver that does damage to vehicles Mass Drivers are in the launcher category, and afaik don't have the Infantry Weapon penalty.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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MINA Longstrike
860
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Posted - 2014.06.12 21:03:00 -
[18] - Quote
Breach mass driver damage turned up to 850+ a shot, splash toned down, still does full dmg on contact with body on infantry.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Fox Gaden
Immortal Guides
3690
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Posted - 2014.06.12 21:03:00 -
[19] - Quote
Godin Thekiller wrote:Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense. I donGÇÖt think anyone was saying GÇ£CaldariGÇ¥ tech. I think the point is that one squarish tube with gun grips attached will likely look a lot like another squarish tube with gun grips attached, so why not use the squarish tube with gun grips attached which already has art assets in the game?
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Beren Hurin
Onslaught Inc RISE of LEGION
2422
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Posted - 2014.06.12 21:53:00 -
[20] - Quote
I kinda thought they gave us a look at one here. |
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XxGhazbaranxX
Eternal Beings Proficiency V.
1454
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Posted - 2014.06.12 22:10:00 -
[21] - Quote
remotes/proximity mines???
Plasma Cannon Advocate
Dust 514 Survivor
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Apothecary Za'ki
Biomass Positive
59
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Posted - 2014.06.13 01:19:00 -
[22] - Quote
im still waiting for MAV's light guns for defence, troop transport, tanky so they can stand up to tanks
Minmatar Logibro in training. Rusty needles anyone?
No Mic and no time for "Squeekers"
Nerf scout cloak+shotgun
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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.13 01:33:00 -
[23] - Quote
Stefan Stahl wrote:Godin Thekiller wrote:Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense. The Gallente have an Amarr-like Tactical AR, why can't the Caldari have a Minmatar-like SL? The bigger question is: Would it be fun to use? Personally, I think so.
It looks like a PR, not a SCR.
Your logic is invalid. Try again.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.13 01:43:00 -
[24] - Quote
Fox Gaden wrote:Godin Thekiller wrote:Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense. I donGÇÖt think anyone was saying GÇ£CaldariGÇ¥ tech. I think the point is that one squarish tube with gun grips attached will likely look a lot like another squarish tube with gun grips attached, so why not use the squarish tube with gun grips attached which already has art assets in the game?
Stefan Stahl wrote:
Assault Swarm Launcher - 1 "Missile" per shot - No lock-on - 400 direct damage per shot - 8 shots per clip - 60 rpm - About the same projectile speed as current Swam Launcher (-> playtest) - Same splash damage stats as current Swarm Launcher - Same range of rockets as current Swam Launcher
Lies. Anyways, I highly doubt that. Winmatar would have a circular barrel (what they like going for), and it'll either be rocket based, so a RPG-like thing, or it'll be arty based, so a MD-like thing, but geared towards AV (I'd say that be a flak cannon, and it being for heavies, so that wouldn't fit). That is just a better swarm launcher above. And it would get abused for AI combat.
click me
Blup Blub Bloop. Translation: Die -_-
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Stefan Stahl
Seituoda Taskforce Command
580
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Posted - 2014.06.13 06:24:00 -
[25] - Quote
Godin Thekiller wrote:Stefan Stahl wrote:The Gallente have an Amarr-like Tactical AR, why can't the Caldari have a Minmatar-like SL?
The bigger question is: Would it be fun to use? Personally, I think so. It looks like a PR, not a SCR. Your logic is invalid. Try again. And the ASL looks like a SL. Try again?
Again, I'd much rather like to discuss gameplay than lore. |
Rizlax Yazzax
Molon Labe. General Tso's Alliance
290
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Posted - 2014.06.13 15:29:00 -
[26] - Quote
Fox Gaden wrote:Minmitar Light AV Weapon:
AV Mass Driver: Shoots AV grenades.
AV rounds would probably be lower damage than AV grenades, or maybe not homing. Only detonate on contact with a vehicle.
Pretty much what I was going to say.
AV nades (or more powerful MD type rounds but with zero splash to prevent effective infantry massacre), no homing ability. Possibly full-auto with moderate ROF to keep in line with hit and run style of Minmatar.
Maybe have the rounds double as proxy mines for a limited time, similar to the current AV nades. That might tip into OP territory though. |
AmlSeb
Onslaught Inc RISE of LEGION
92
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Posted - 2014.06.13 22:49:00 -
[27] - Quote
It-¦s called Breach Mass Driver and CCP just has to reduce vehicle resistances for it
First day veteran
EVE Design Law §1: Either Range or DPS
AmlSeb on Twitter
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
872
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Posted - 2014.06.14 00:48:00 -
[28] - Quote
Godin Thekiller wrote:Stefan Stahl wrote:Godin Thekiller wrote:Why would Winmatar use Caldari tech paint it a different color and use a different missile (which probably wouldn't fit inside of the same mag, nor be able to use the same launching system). It makes little sense. The Gallente have an Amarr-like Tactical AR, why can't the Caldari have a Minmatar-like SL? The bigger question is: Would it be fun to use? Personally, I think so. It looks like a PR, not a SCR. Your logic is invalid. Try again.
I would say that the point of this thread is lost on you.
As I understand it, No more art assets can be implemented via hotfix (which is all DUST will get until a Dev says otherwise). In addition, we are left with holes in racial weapon types -- like Minmatar AV.
The purpose of this thread seems to be an attempt to suggest an AV weapon from preexisting assets that would fill a hole in weapon selections... Because at this point, DUST is not getting a bonafide Minmatar AV weapon with a custom Minmatar model/texture.
But please, by all means, continue.
Anyway, I'd prefer the breach MD to functionally morph into the Minmatar AV weapon. (Low clip, virtually no splash, 800-1000 direct hit vs vehicle).
I am a minotaur.
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