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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 561
 
 
      | Posted - 2014.06.12 06:10:00 -
          [1] - Quote 
 OK so I'm gonna list 5 dust things and 5 dust roles. Let's try to match what they should be and also what they are!
 
 Things
 eHP
 Damage
 Regeneration
 eWar
 Equipments
 
 Roles
 Commando
 Logistics
 Assault
 Heavy
 Scout
 
 Should be... Hmmmmmmmmm
 
 Heavy = eHP
 Commando = damage
 Logistics = equipment stuff
 Scout = eWar
 Assault = Regeneration
 
 What is it actually
 
 Logistics = equipment (ok good start)
 Heavy = eHP and damage (Hmm...)
 Scout = eWar and Regeneration (this seems bad)
 Commando = Squishy marshmallows with fancy toys
 Assault = .... Uhh.
 
 
 
 SMG Specialist | 
      
      
        |  Michael Arck
 
 4677
 
 
      | Posted - 2014.06.12 06:13:00 -
          [2] - Quote 
 But the sentinel should be eHP and damage. It's what they are built for. Bullet sponges that are point defensive.
 
 Archistrategos Where the fear has gone there will be nothing....only I will remain | 
      
      
        |  Atiim
 Heaven's Lost Property
 
 9369
 
 
      | Posted - 2014.06.12 06:23:00 -
          [3] - Quote 
 Commandos are not squishy marshmallows (the Caldari one might actually be a marshmallow, but it is by no means squishy). You should probably fit your dropsuits better, as well as upgrade your core skills.
 
 Amarrians would prefer you be faithful... I'd rather you be logical. -HAND | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 562
 
 
      | Posted - 2014.06.12 06:26:00 -
          [4] - Quote 
 
 Atiim wrote:Commandos are not squishy marshmallows (the Caldari one might actually be a marshmallow, but it is by no means squishy). You should probably fit your dropsuits better, as well as upgrade your core skills. 
 Wait... what are core upgrades?
 
 SMG Specialist | 
      
      
        |  Michael Arck
 
 4677
 
 
      | Posted - 2014.06.12 06:30:00 -
          [5] - Quote 
 The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades
 
 Archistrategos Where the fear has gone there will be nothing....only I will remain | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 562
 
 
      | Posted - 2014.06.12 06:32:00 -
          [6] - Quote 
 
 Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades 
 Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.
 
 
 
 SMG Specialist | 
      
      
        |  Atiim
 Heaven's Lost Property
 
 9370
 
 
      | Posted - 2014.06.12 06:40:00 -
          [7] - Quote 
 
 Boot Booter wrote:Atiim wrote:Commandos are not squishy marshmallows (the Caldari one might actually be a marshmallow, but it is by no means squishy). You should probably fit your dropsuits better, as well as upgrade your core skills. Wait... what are core upgrades?  Core Upgrades are refereed to as skills that improve your stats without the need to use a modules. These things can do anything from increasing your Dropsuit's CPU or PG, to decreasing the amount of time it takes to hack and even increase your Base HP.
 
 The skills that passively increase your base HP are:
 
 
  Dropsuit Shield Upgrades (+5% Maximum Shields per Level)
 Dropsuit Armor Upgrades (+5% Maximum Armor per Level)
 These two core skills are very important, but are best saved for when you've obtained the other neccesssary skills first. As for which one of these two you should go for first, it depends on which which dropsuit and/or 'tank' style you are using.
 
 If your running a Caldari or Minmatar suit, and primarily run Shield Extenders, Dropsuit Shield Upgrades will give you more bang for your buck, while Dropsuit Armor Upgrades should be the thing you upgrade if you run Armor Plating or running Amarr or Gallente suits.
 
 Amarrians would prefer you be faithful... I'd rather you be logical. -HAND | 
      
      
        |  Michael Arck
 
 4678
 
 
      | Posted - 2014.06.12 06:42:00 -
          [8] - Quote 
 
 Boot Booter wrote:Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.  
 Yes, as you can see by Atiim's post, its imperative to have your core skills maxed. If not, the suit is not brought to its maximum potential. You don't want to be that guy rolling in a prototype suit that is basically made of wet paper because your core skills are not maxed. That goes for any suit, really.
 
 Archistrategos Where the fear has gone there will be nothing....only I will remain | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 564
 
 
      | Posted - 2014.06.12 06:43:00 -
          [9] - Quote 
 
 Atiim wrote:Boot Booter wrote:Atiim wrote:Commandos are not squishy marshmallows (the Caldari one might actually be a marshmallow, but it is by no means squishy). You should probably fit your dropsuits better, as well as upgrade your core skills. Wait... what are core upgrades?  Core Upgrades are refereed to as skills that improve your stats without the need to use a modules. These things can do anything from increasing your Dropsuit's CPU or PG, to decreasing the amount of time it takes to hack and even increase your Base HP. The skills that passively increase your base HP are: 
  Dropsuit Shield Upgrades (+5% Maximum Shields per Level)
 Dropsuit Armor Upgrades (+5% Maximum Armor per Level)
 These two core skills are very important, but are best saved for when you've obtained the other neccesssary skills first. As for which one of these two you should go for first, it depends on which which dropsuit and/or 'tank' style you are using. If your running a Caldari or Minmatar suit, and primarily run Shield Extenders, Dropsuit Shield Upgrades will give you more bang for your buck, while Dropsuit Armor Upgrades should be the thing you upgrade if you run Armor Plating or running Amarr or Gallente suits. 
 Gee mister you must really be good at this game
 
 
 SMG Specialist | 
      
      
        |  Dj grammer
 Red Star.
 EoN.
 
 250
 
 
      | Posted - 2014.06.12 06:44:00 -
          [10] - Quote 
 
 Boot Booter wrote:Atiim wrote:Commandos are not squishy marshmallows (the Caldari one might actually be a marshmallow, but it is by no means squishy). You should probably fit your dropsuits better, as well as upgrade your core skills. Wait... what are core upgrades?  
 it is like asking a yu-gi-oh player this question:
 
 WTF is a tribute summon?
 
 But in seriousness core upgrade makes your dropsuit base stats better in basic terms
 
 | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 564
 
 
      | Posted - 2014.06.12 06:46:00 -
          [11] - Quote 
 F you guys.. I'm going home.
 
 SMG Specialist | 
      
      
        |  Atiim
 Heaven's Lost Property
 
 9370
 
 
      | Posted - 2014.06.12 06:47:00 -
          [12] - Quote 
 
 Michael Arck wrote:Boot Booter wrote:Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.  Yes, as you can see by Atiim's post, its imperative to have your core skills maxed. If not, the suit is not brought to its maximum potential. You don't want to be that guy rolling in a prototype suit that is basically made of wet paper because your core skills are not maxed. That goes for any suit, really. I'd also like to add to what Micheal said and say that core skills brings great advantages to your STD & Starter Fits, and even make them worth running once you have those Core Skills maxed out.
 
 Amarrians would prefer you be faithful... I'd rather you be logical. -HAND | 
      
      
        |  Atiim
 Heaven's Lost Property
 
 9370
 
 
      | Posted - 2014.06.12 06:48:00 -
          [13] - Quote 
 
 Boot Booter wrote:Gee mister you must really be good at this game
 
 Nah, I'm just a scrub with spreadsheets.
  
 Amarrians would prefer you be faithful... I'd rather you be logical. -HAND | 
      
      
        |  Boot Booter
 Sinq Laison Gendarmes
 Gallente Federation
 
 564
 
 
      | Posted - 2014.06.12 06:52:00 -
          [14] - Quote 
 
 Atiim wrote:Boot Booter wrote:Gee mister you must really be good at this game
 
 Nah, I'm just a scrub with spreadsheets.   
 Stacking penalty percentage? Go!
 
 SMG Specialist | 
      
      
        |  Rizlax Yazzax
 Molon Labe.
 General Tso's Alliance
 
 287
 
 
      | Posted - 2014.06.12 08:24:00 -
          [15] - Quote 
 
 Michael Arck wrote:Boot Booter wrote:Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.  Yes, as you can see by Atiim's post, its imperative to have your core skills maxed. If not, the suit is not brought to its maximum potential. You don't want to be that guy rolling in a prototype suit that is basically made of wet paper because your core skills are not maxed. That goes for any suit, really. 
 
 Really? You couldn't tell he was being sarcastic from the get-go? He full on gives it away in his post, and yet you still expand into more detail about cores?
 Ok then.....
 | 
      
      
        |  Michael Arck
 
 4681
 
 
      | Posted - 2014.06.12 08:47:00 -
          [16] - Quote 
 
 Rizlax Yazzax wrote:Michael Arck wrote:Boot Booter wrote:Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.  Yes, as you can see by Atiim's post, its imperative to have your core skills maxed. If not, the suit is not brought to its maximum potential. You don't want to be that guy rolling in a prototype suit that is basically made of wet paper because your core skills are not maxed. That goes for any suit, really. Really? You couldn't tell he was being sarcastic from the get-go? He full on gives it away in this post, and yet you still expand into more detail about cores? Ok then..... 
 Out of all the posts, you respond to me? Obviously I didn't give a **** Pisslax
 
 Archistrategos Where the fear has gone there will be nothing....only I will remain | 
      
      
        |  LT SHANKS
 Amarr Templars
 Amarr Empire
 
 2738
 
 
      | Posted - 2014.06.12 09:09:00 -
          [17] - Quote 
 
 Boot Booter wrote:OK so I'm gonna list 6 dust things and 5 dust roles. Let's try to match what they should be and also what they are!
 Things
 eHP
 Damage
 Regeneration
 eWar
 Equipments
 Speed
 
 Pre Hotfix Alpha Scout gk.0.
 | 
      
      
        |  Rizlax Yazzax
 Molon Labe.
 General Tso's Alliance
 
 287
 
 
      | Posted - 2014.06.12 09:42:00 -
          [18] - Quote 
 
 Michael Arck wrote:Rizlax Yazzax wrote:Michael Arck wrote:Boot Booter wrote:Michael Arck wrote:The basic building blocks of your suit. Things such as shield, armor, stamina and PG/CPU upgrades Oh I should get those...? And here I thought I should be wasting all 35 mil of my sp in flaylocks and plasma cannons.  Yes, as you can see by Atiim's post, its imperative to have your core skills maxed. If not, the suit is not brought to its maximum potential. You don't want to be that guy rolling in a prototype suit that is basically made of wet paper because your core skills are not maxed. That goes for any suit, really. Really? You couldn't tell he was being sarcastic from the get-go? He full on gives it away in this post, and yet you still expand into more detail about cores? Ok then..... Out of all the posts, you respond to me? Obviously I didn't give a **** Pisslax 
 Obviously you did or you wouldn't of responded to me. Pisslax? Lmao dude, so bad, just so very, very bad.
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