Appia Vibbia
Molon Labe. General Tso's Alliance
2856
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Posted - 2014.06.10 15:34:00 -
[1] - Quote
Adipem Nothi wrote:Strongly opposed to the proposed RE nerfs.
* When we said "delaying activation time" would prevent frisbees, we meant +~0.5 seconds (not 2x). * REs are infantry's best AV option; damage reduction will interfere greatly with this function. * REs are a Scout's best friend; the MinScout is already PG-starved and hurting; we're twisting the knife.
I suggest delaying the proposed RE changes until (1) AV is squared away (2) we've helped out the MinScout and (3) we've had a chance to form/debate a counter-proposal.
As someone that uses REs for AV with some good frequency, 3 REs are not enough on their own to kill a tank. You need 1/2 flux grenades, some swarms, a plasma cannon, Forge Gun or another vehicle for them to kill an HAV with out hardeners and without HP Modules.
4 REs are needed to break through an unmodified tank
1500 x 3 = 4500 damage (RAW)
Madrugar: 1200 Shield, 4000 Armor, 4640 EHP
1200 * 1.2 = 1440 Effective Shields 4000 * 0.8 = 3200 Effective Armor 1440 + 3200 = 4640 Effective HP
Reducing the damage on REs is going to drastically affect AV balance in a negative way
Adipem Nothi wrote:Tentative RE Counter Proposal Type, Blast_Radius, Damage, Activation STD, 5 meters, 1500, 3.0 seconds ADV, 5 meters, 1500, 2.5 seconds PRO, 2.5 meters, 2000, 2.0 seconds
The above proposal is tentative; my intent is as follows ... - STD REs hold constant except for a slightly longer activation time (+0.5 seconds). - ADV REs (in line with in-game description) feature a slightly faster arming sequence than STD. - PRO REs will be the go-to tank buster; 25% more damage exchanged for 50% less blast radius. - All other stats held constant.
I'd rather just see F/45 carry 4 and the Boundless carry 5. I don't mind the increased detonation time.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Appia Vibbia
Molon Labe. General Tso's Alliance
2865
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Posted - 2014.06.11 02:56:00 -
[2] - Quote
CCP Rattati wrote:Modified Proposal
Changing the damage profile, Increasing proto damage, pulling PG changes, reducing activation length a little less.
These should encourage high end AV tankhunters to keep using RE's and reduce the frisbees a little.
OMG yes!
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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