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Cardio Therapy
Tech Guard RISE of LEGION
39
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Posted - 2014.06.10 07:31:00 -
[1] - Quote
OK this question is asked every day. What is wrong with the assault suits? I have gal logi proto. I have amarr commando and sentinel proto.
1. There was opinion that commando is overlapping with assaults. Totally wrong according to me. Since 1.8 I play mainly commando. I put one point to gal assault and equipped it with 2x complex ferro plates, complex shield. No comparison with the commando. Completely different play stile and roles (don't want to go in detail here). The fit: gal Assault basic with toxin AR (free) (prof 4) EHP 650, armor rep 5.12hp/sec, compact nanohive. I did 10/2 as one of my 2 deaths I was revived (I joined in the mid of the domi). The suit costs below 20K isk.
2. I put one point on gal light fram (not scout). It has the same H/L slots as the assault but one more equipment. I put on it toxin AR, complex shield, 2 x complex ferro, 1 basic reactive. HP rep 4, 2 x compact nano or 1 compact nano and one nano inj. Total EHP 515.
What happened: I had 2 almost similar assault fits and wanted to try them :) . One with a bit more hp the other faster (walk, strafe), lower profile, higher scan radius and precision. More stamina and stamina regen. I went 24/7 (again domi)
Both games in domi. Both games without squad. Both suits basic with the basic free toxin AR and proto shield/ plates. It was not about kills / deaths. It was about how it feels.
I felt a lot more comfortable with the light frame (remember it is not a scout) used as an assault. The strafe compensated the less HP. using the nanite inj I got more wp. I jump over bigger obstacles and reach faster the objectives. I have the same fire power. If the suits go to adv or proto the hp difference reduce even more.
Here I realized that the scouts/light frames completely replace the assaults. It was my first time to try the light frame. I played before 1.8 only assault and logi and now the tanked scout is just a lot better and feeling more comfortable. I have proto commando and there is nothing similar to the assault. Completely different roles.
Please donGÇÖt look for the assault problem in the Commando section.
Where is the problem??? It is not the scout bonuses or the cloak in this case obviously. It is the fact that the scout has the same H/L slots as the assault. If the light frame had one less LOW slot in this case it would made the big difference and I wouldnGÇÖt use it as an assault.
Max slots for logi followed by assault. Than heavy and scout and commando. To use more assault they must be more versatile than the other classes. If we go with the idea to make the assault slayers it will be wrong because it depends on our playing skills. But we have to make it more versatile.
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Lorhak Gannarsein
Legio DXIV
3442
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Posted - 2014.06.10 08:45:00 -
[2] - Quote
Yes, we know.
But assaults and commando replicate the same battlefield role, though it's true that they do it differently.
BlowoutForCPM
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
115
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Posted - 2014.06.10 09:29:00 -
[3] - Quote
Well I wouldn't necessarily be against increasing std and adv assault slots by 1. Remember that proto assaults already have more module slot than scouts.
Also, don't discount the assault suit's bonus to AR hip fire. I know this won't have an effect at low assault levels, but with more investment in the suit it will make a difference.
One more thing, if you are going to say the hp difference is small please also acknowledge that the speed and stamina differences are also small. |
Cardio Therapy
Tech Guard RISE of LEGION
39
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Posted - 2014.06.10 09:38:00 -
[4] - Quote
Varoth Drac wrote:Well I wouldn't necessarily be against increasing std and adv assault slots by 1. Remember that proto assaults already have more module slot than scouts.
Also, don't discount the assault suit's bonus to AR hip fire. I know this won't have an effect at low assault levels, but with more investment in the suit it will make a difference.
One more thing, if you are going to say the hp difference is small please also acknowledge that the speed and stamina differences are also small.
Yep, the differences are small so the hp compensated by the speed is OK. The hip fire accuracy is really nice but maybe compensated by the scout bonuses and the fact that the scout has lower profile, higher scan precision and radius, and lower hit frame.
I do agree that the proto suits are balanced in term of slots as they should be, and this is what I meant about the basic and adv. They need to be balanced as well. This will make the difference as most players (me too) are using more basic and adv dropsuits equipped with some proto gear.
It is just an opinion though according to my personal experience.
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Chimichanga66605
Vader's Taco Shack
156
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Posted - 2014.06.10 09:50:00 -
[5] - Quote
I've come to use my Scout suit as more of a general purpose "Assault" type & my actual Assault suit as a "**** you, I'm pissed" type.
Mk.0 Specialist, Republic Loyalist
"Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt
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PARKOUR PRACTIONER
Sebiestor Field Sappers Minmatar Republic
1666
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Posted - 2014.06.10 13:26:00 -
[6] - Quote
Cal Assault here.
PSN Sil4nt Chaozz
Autistic Mechanic & Engineer, Matari in Dust & out
Scrambler Pistol and Scout Devotee
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Jack McReady
DUST University Ivy League
1486
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Posted - 2014.06.10 13:27:00 -
[7] - Quote
problem is that assault players most likely use the gallente scout now. it can be played as assaults having the same tankiness/speed with a better hitbox and additional equipment slot. |
Cardio Therapy
Tech Guard RISE of LEGION
39
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Posted - 2014.06.10 13:28:00 -
[8] - Quote
PARKOUR PRACTIONER wrote:Cal Assault here. Hmm I thought you are a scout :)
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Cardio Therapy
Tech Guard RISE of LEGION
39
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Posted - 2014.06.10 13:31:00 -
[9] - Quote
Jack McReady wrote:problem is that assault players most likely use the gallente scout now. it can be played as assaults having the same tankiness/speed with a better hitbox and additional equipment slot. In my case I did not sacreficed speed for armor as I used in both cases ferro, but it is a perosnal choice between evasion and tanking. |
Rion0
Dark Side Alliance
35
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Posted - 2014.06.10 13:32:00 -
[10] - Quote
I go all into a match and waste out a bunch of clones, not caring about a single piece of equipment and bitches are all, "did you see that caldari ******** reload that ishukone? **** me running, that was fast. And sexy." And then I go back to merc quarters and drink a lot of alcohol. |
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Aisha Ctarl
Praetoriani Classiarii Templares
4730
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Posted - 2014.06.10 13:42:00 -
[11] - Quote
Why play assault when you have...
SCOUTS - able to cloak, passively scan a wide array of suits, and slip under radar detection
HEAVIES - have a gazillion eHP and have their OP HMG of doom that has rifle range, or has a gazillion eHP and can fit rifles.
Meanwhile the assault...
Mediocre eHP Can't scan down much of anyone Can't slip under radar Isn't very fast Doesn't regenerate health well
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Soreconyr
Rise Of Old Dudes
34
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Posted - 2014.06.10 13:43:00 -
[12] - Quote
Base HP buff and better bonuses for Assaults should do the trick. Buff HP by ~100 for all Medium frames. More Survivability based bonuses like Armor Reps, Shield Regen, etc.
I tried my Assault vs Scout and the mobility was the biggest difference. And with these **** poor maps, it is a major advantage. The trade-off to go to Assaults or Logis isn't there. In the case of Assaults, it never really was. The Assault should have been the standard by which all other specialized suits are balanced. Instead, they played to the crowd and balanced the specialty fittings against themselves and let the Mediums go to ****.
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Beren Hurin
Onslaught Inc RISE of LEGION
2408
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Posted - 2014.06.10 13:45:00 -
[13] - Quote
Aisha Ctarl wrote:Why play assault when you have...
SCOUTS - able to cloak, passively scan a wide array of suits, and slip under radar detection
HEAVIES - have a gazillion eHP and have their OP HMG of doom that has rifle range, or has a gazillion eHP and can fit rifles.
Meanwhile the assault...
Mediocre eHP Can't scan down much of anyone Can't slip under radar Isn't very fast Doesn't regenerate health well
Yeah the assault just needs something small to put it in a niche. It could be a big boost to eHP with a nerf to slots to effectively make it a much cheaper suit. It could be something like a racial damage bonus against the enemy suits, an inverse of the sentinal bonus. It could be something like a bonus on revive from injectors so that they get 100% health on revive. |
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