True Adamance wrote:Meee One wrote:True Adamance wrote:Meee One
It's what EVE is about...... isn't the intrigue one of the reasons you came to Dust 514?
Nope,i came to Dust because i was bored and it was free.[:=d wrote:
And unlike all these "bonkers for Dust" people,i couldn't care less if the game shut down within the next 12 hours.
I'd never heard of EVE before Dust,and since there are methods installed by the game creators themselves to backstab with 0 penalty,i'll never play it.
And all the reasonings behind these "buffs & nerfs" is beyond baffeling.
It's as if they intentionally want Dust to fail.
Seriously,the recon unit out killing the killing unit?
The support unit being paper thin,slow,and less effective in combat?
Never in the history of gaming should you have a unit that only accels at "carrying stuff" without giving it some form of defense,whether it be speed,armor or weapons.
And instakills are insane too,600 damage in a single shot from the fastest unit? That's freaking crazy.
They shouldn't be able to have that much power and that much speed. (see also:Heavy + HMG + LAV)
And those "lolspecialities" where some weapons are supposed to be good vs a certain defense,yet RRs can annihilate shields at long ranges.
And shotguns can obliterate armor.
Unless CCP makes their effectiveness more extreme all weapons are equal,just using different models and firing speeds.
EG RR vs shields 50% vs armor 90%
Shotgun vs shield 110% vs armor 55 %
Perhaps then New Eden is not a place that will suit your.......fragile sensibilities......
Yes call me weak,because i refuse to participate in a game that rewards being a traitor.
Trust is invaluable and traitors should be skinned alive as a warning to others.
Do you feel justified?
You have emersed yourself in evil so long you have become numb to it,and even happily partake at your leisure.
You are a deceived fool.
Its because this game allows for betrayal that trust and loyalty have far more value than in any other game.
In a typical FPS you could leave you clan and rat on how they train or who their A team is. I Dust you can fleece them for their wealth, kick their members and AWOX them in the field.
It is because we have those options that the loyalty I show to PIE Inc and PLCAS, and by extent the Amarr Empire that forms the basis of what and I am and determines the worth of that loyalty, which in a game like EVE and Dust could and should be measured in ISK.
Typically in most RPGs I like to take the path of the bad guy, in Dust I finally tried the good guy, however its again because of the fact I can be betrayed and taken for what I am worth that the feeling and community of being in my corporation is so great, the intrigue, the mystery, the white/black/grey etc that makes New Eden a wonderful world of amoral goodeness.
If you call me decieved because I welcome this aspect, am constantly aware of it, and am careful because of it then deceived I am. I am certainly glad I am not the typical mindless FPS player who couldn't put 2 and 2 together to save his life.