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Thread Statistics | Show CCP posts - 12 post(s) |
Atiim
Heaven's Lost Property
9291
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Posted - 2014.06.10 13:35:00 -
[1] - Quote
Sir Dukey wrote: BUFF PYTHON, BUFF SHIELDS, NERF SWARM EFFECTIVENESS TOWARDS SHIELDS. It's easier to survive swarms in an incubus than it is in a python.
The Swarm Launcher is an Explosive weapon, which is extremely ineffective towards Shields, especially when compared to the Forge Gun.
As you said, the Python is a Glass Cannon, use that to your advantage. Sure, the Swarmer can make quick work of you if he has the opportunity, but you can do the same thing to the Swarmer as well. Unless your putting a Swarm on a Sentinel (in which case, your a scrub); a Python can 1-3HK the Swarmer, while the Swarmer can 4-6HK a Python.
To reiterate, Swarm vs Python is basically Glass Cannon vs Glass Cannon. You both have the power to make quick work of each other, so to claim victory over the other you both need to use that to your advantage. As for your statement about how it's easier to survive Swarms with an Incubus than with a Python, that is due to innate 45% resistance that's still on the Incubus, which needs to be addressed as well.
Here's a tip, If you find yourself being hit by a Swarmer, bolt to the flight cieling, and then fly directly below him, then fire at him. Chances are s/he'll be checking her/his sides for the Python as opposed to completely above them.
Finally, NO. You may not have a buff to the Python. Not only is it highly unnecessary (from my experience), it would break other forms of AV engagement against the Python.
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9297
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Posted - 2014.06.10 17:29:00 -
[2] - Quote
Sir Dukey wrote: ok then.. if it's that hard to miss make it so you have to keep aim on target..
That would easily ruin Swarm Launcher vs LAV combat.
I thing dumbfire would be the better idea.
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9303
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Posted - 2014.06.10 22:47:00 -
[3] - Quote
Brotherband wrote: Do you have any Idea what dumb fire warms would be like. Imagine a carpet bombing that never ended. The matches would be decided on how many swarm launchers and nano hives were at the highest point in the map.
area denial ho
As Lynn said, Swarm Launchers only have 19HP of splash damage, which would make them worse at 'Carpet Bombing' than a Breach Forge Gun or Plasma Cannon.
That wouldn't be the case considering how often players players attempt to do that with a Forge Gun. Your basically holding up a Neon Picket Board saying "Snipe Me Here Please!".
To reiterate, dumbfire swarms wouldn't be anymore overpowered than say, a Forge Gun (even less considering the insanely low splash damage).
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9305
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Posted - 2014.06.11 00:58:00 -
[4] - Quote
Still doesn't change the fact that the Swarm Launcher has no use against infantry, while other AV items such as the Forge Gun, Plasma Cannon, and Remote Explosive do.
Sidearms/Secondary Weapons are irrelevant when discussing AV weapons in the same sense that the Dropsuit being used inside a vehicle is irrelevant when referring to vehicles.
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9340
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Posted - 2014.06.11 19:15:00 -
[5] - Quote
Sir Dukey wrote: good job, you fked up dropships espeically shield who will now be three swamred by proto swarms. Thank you CCP, that's just what we needed, a python made of air instead of paper.
Ironically, the Python would still have a higher TTK than the Swarm Launcher user.
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9342
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Posted - 2014.06.11 19:36:00 -
[6] - Quote
Sir Dukey wrote: A swarm launcher is a light weapon and that's already enough. You can run so do so. Stop armor plate tanking like a bch... And your point is? Flaylock is pointless against infantry, FG is pretty pointless close up, Plasma Cannon is gonna get you killed cuz of reload unless you have like unheard of accuracy. Nova knives are pointless when caught at a distant of like 5+ meters.
The point is that to survive against a competent infantry player, you need to be highly skilled as your weapon does literally nothing against infantry. While those weapons may be relatively useless (due to being able to theoretically kill infantry), the Swarm Launcher is completely useless against infantry.
Sir Dukey wrote:Just because a weapon is useless against infantry doesn't mean the dropsuit is. I run exclusively with Ishukone assault SMG on many of my scouts. It's better than CR in my opinion. If you are useless with an SMG, that's your problem. So then we could also make vehicles [completely] useless against infantry simply due to the fact that pilots can use other gear -besides their vehicle- to destroy the AVer? I mean after all, while the vehicle may be useless, but that doesn't mean the player is... right?
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9342
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Posted - 2014.06.11 19:36:00 -
[7] - Quote
Sir Dukey wrote: It's no point, swarm community out numbers us 10 to 1 and outnumbers python users 100-1.
Source?
Amarrians would prefer you be faithful... I'd rather you be logical.
-HAND
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Atiim
Heaven's Lost Property
9342
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Posted - 2014.06.11 19:41:00 -
[8] - Quote
lithkul devant wrote: I hate dropships as much as the guy next to me, and mind you it will be fun blowing them out of the sky, but I do hope you will be adjusting the Ehp on the ADS with the other dropships so that they are not complete paper tigers. Yes I fully agree with the adjustments in armor resistance and shield resistance and the change to the damage threshold. I however, will suggest that Ehp on dropships will need to be modified in order to well survive since Dropships and ADS are known for having low armor and shield, what kept them alive so well (OP as they were) was all the things that were botched when dealing with them. I hope you change the numbers of Ehp on them first before deciding to mess to much with the resistances or bonuses against dropships.
Dropship and Assault Dropship Pilots will still have the ability to make quick work of an AVer (in a span of 2.4 seconds mind you), not to mention that they'll still have the ability to evade Swarms via cover (ie, flying behind a tower) as well as their trusty Afterburner. The Swarm Launcher adjustments won't change that.
Not to mention that an increase of DS/ADS eHP would have to result in an increase in damage from other AV weapons, or you'll risk making other AV choices underpowered against them.
Amarrians would prefer you be faithful... I'd rather you be logical.
-HAND
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Atiim
Heaven's Lost Property
9342
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Posted - 2014.06.11 19:43:00 -
[9] - Quote
Sir Dukey wrote: So you want swarms to lock onto infantry? Great, let's see how many idiots agree with you.
Calls someone an idiot, the proceeds to commit a logical fallacy in the exact same post.
Troll or Lol?
Amarrians would prefer you be faithful... I'd rather you be logical.
-HAND
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Atiim
Heaven's Lost Property
9343
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Posted - 2014.06.11 19:55:00 -
[10] - Quote
Sir Dukey wrote: Go fly a python and tell me if you get over 10 kills, you're such a scrub. You know nothing but and only root for the sh*t you put SP in. I am glad swarms are getting buffed, incubus were impossible to kill with swarm, great, but you forgot that this buff throws off Python balance by like a lot. Also did I forget to mention that to fly a python and actually kill, you don't just lock on to your targets while being invisible?
Considering how I quite literally use every weapon & role in DUST, I'd be hard not to root for the items i have SP in. Should I take this as a compliment?
You may not have to lock onto the infantry, but you are instantly aware of his location the second he fires his swarms at you, allowing you to seek and destroy him, which isn't really hard once you get Caldari Assault Dropships III.
Sir Dukey wrote:A swarmer is invisible to a ADS pilot from 80 meters? Did you know swarms knock ADS's upside down?
Oh wait, what do you know, you don't fly. Yeah, nice try.
I've been flying Pythons for nearly 3 weeks now, and I can confidently say that while they do knock you around, they do not flip you completely over. Well unless your fighting multiple Swarm users, but that's a different story...
Amarrians would prefer you be faithful... I'd rather you be logical.
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Atiim
Heaven's Lost Property
9343
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Posted - 2014.06.11 20:18:00 -
[11] - Quote
Sir Dukey wrote: LOL, 3 weeks compared to my 1+ year.. Ok Atiim.... I doubt you even fly. It's probably your once in a while thing pulling it out on clueless newberries just like how you used you're tank in 1.6. There is nothing to hid Atiim, we all know you're a scrub. BTW, do go watch Judges Videos.
You piloting a Python for a year doesn't change the fact that:
- Swarm Launchers don't completely flip Pythons over; making your statement a lie
- A Python has the ability to kill an AVer quickly; and these SL changes won't prevent that from happening.
The amount of time you've been piloting Pythons doesn't change the fact that the vast majority of of things you've recently posted in this discussion is drivel. Time Gëá Credibility.
Not actually sure what that has to do with anything really, but the fact that I've beaten and out-scored players who are better than you'll ever be, I'll take your statement about me being a scrub with a grain of salt.
Sir Dukey wrote: Swarms does stop regen, these swarmers just don't know it.
Don't recally seeing a Swarm Launcher user say that they don'tt stop Shield Regen on a Python. Do you have a quote or may I place this statement in the trash pile with the rest of your fallacious drivel?
Amarrians would prefer you be faithful... I'd rather you be logical.
-HAND
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Atiim
Heaven's Lost Property
9355
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Posted - 2014.06.12 00:05:00 -
[12] - Quote
Sir Dukey wrote: You don't need anything but a militia starter fit to kill me, just bump me in the wall like you scrubs always do.
You're success is solely based on lock and shoot. No skill other than hiding in a building right after you fire.
BTW- swarms chase for 400m (A-LOT) there is no way to avoid them to unless you run away and do the reversed loopty loop.
Also- MCC missiles, Jilhad dropships, broken shield collision, RDV's are mechanic problems and are broken therefore they are not my fault.
Anyway, no Python Pilot is stupid enough to just stand there and watch them selves burn. Pythons are Paper thin and any good pilot ditches right when they see the swarm. The Problem is with Incubus being able to take a million volleys.
Perhaps your the scrub for allowing yourself to be bumped into the wall? Also, no. Success with the Swarm Launcher requires proper situational awareness, timing, coordination, and positioning, as well as resource management. If you lack any of these things, you will get the crap beaten out of you by any -competent- vehicle pilot.
MCC Missiles are avoidable by being careful of how high/low your flying, Jihad Dropships are usually MLT/STD, making them easy to avoid, and the RDV mechanic is irrelevant to the discussion.
As for Swarms chasing you to 400m, have you ever thought about taking cover behind a building? Swarm Launcher's aren't 'smart', and a nearby building can easily cause them to crash.
Amarrians would prefer you be faithful... I'd rather you be logical.
-HAND
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Atiim
Heaven's Lost Property
9355
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Posted - 2014.06.12 00:11:00 -
[13] - Quote
duster 35000 wrote: Bring other suits
So then you'll be okay with bringining another ADS, such as the Incubus in Hotfix Bravo? I'll take note of that.
duster 35000 wrote:And your swarms are lockon, and the only safe place for a dropship is outside, but infantry can go outside without dying, yet a dropship can't go near any walls without a huge risk of losing 500k in 1 unskillful bump by a swarm. I've survived several "bumps" to the wall from a Swarm Launcher. Perhaps you should run try running HP modules and/or getting better at flying?
Not to mention the fact that while the Python can strike at anytime without notice, there will always be audio and visual cues to tell the pilot where the SL user is, meaning that your hypothetical situation will never happen without the pilot being aware of it, which is an issue of -gross incompetence-.
Amarrians would prefer you be faithful... I'd rather you be logical.
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